whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 3, D:1) 25 stones (4, -40, D:1) a +0 club (5, -21, D:1) 14 sling bullets (13, -4, D:1) a +0 dagger (16, 2, D:1) a +0 dagger 5 stones (45, -38, D:1) a +0 dagger (46, -38, D:1) a +0 whip 3 stones (46, -4, D:1) 32 arrows (51, -26, D:1) 7 sling bullets Level 2 of the Dungeon (2, -50, D:2) a +0 dagger (4, -8, D:2) a +0 whip (10, -31, D:2) a +0 trident (32, -48, D:2) a +0 whip of electrocution (32, -12, D:2) a +0 club (33, -54, D:2) 25 stones (49, -50, D:2) a +0 flail a +0 club a +0 hunting sling 13 stones (49, -49, D:2) a +0 club a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 1, D:3) a +0 ring mail a +0 trident (4, 7, D:3) a +0 club (4, 15, D:3) a +0 giant club (5, -4, D:3) a +0 scale mail (5, 7, D:3) a +0 club (9, 37, D:3) a +0 dagger (11, 35, D:3) a +0 dagger (13, -4, D:3) 19 stones (25, 13, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (13, 34, D:4) 20 stones (14, 43, D:4) a +0 dagger (19, 22, D:4) 14 arrows (19, 56, D:4) a +0 robe (21, 14, D:4) a +0 dagger (25, 34, D:4) a scroll of noise (26, 41, D:4) a +0 quarterstaff (26, 55, D:4) a +0 short sword (28, 23, D:4) a +0 whip (30, 17, D:4) 5 large rocks (30, 19, D:4) 18 sling bullets (34, 26, D:4) 17 sling bullets (35, 39, D:4) a +0 mace 7 poisoned darts (36, 48, D:4) a +0 club (38, 10, D:4) a +0 quarterstaff (38, 52, D:4) a +0 halberd (40, 52, D:4) a +0 short sword (43, 17, D:4) a staff of earth (44, 40, D:4) a +0 hand crossbow (46, 49, D:4) 17 arrows (48, 10, D:4) a +0 halberd (51, 23, D:4) a +0 scythe a +1 robe of fire resistance (55, 20, D:4) 14 sling bullets Level 5 of the Dungeon (4, -2, D:5) a +1 dagger of pain (5, -32, D:5) a +0 robe (7, -3, D:5) a +0 dagger a +0 ring mail (7, -2, D:5) a +0 dagger a +0 ring mail (7, -1, D:5) a +0 flail (8, -1, D:5) a +0 short sword (13, 22, D:5) 26 stones (15, -31, D:5) a +0 quarterstaff (21, 9, D:5) 18 sling bullets (25, -4, D:5) a +0 short sword 2 boomerangs a +0 ring mail (26, -5, D:5) a +0 hand axe (26, -4, D:5) a +0 flail a +0 leather armour (39, 21, D:5) a +0 leather armour (41, 25, D:5) a +0 hand axe (43, 25, D:5) a +0 club a +0 ring mail (43, 26, D:5) a +0 falchion (45, 24, D:5) a +0 dagger a +0 leather armour (56, -17, D:5) 20 stones (59, 24, D:5) 22 bolts (60, 10, D:5) a +0 dagger (64, 19, D:5) a +0 spear (65, -26, D:5) 16 bolts Level 6 of the Dungeon (0, 0, D:6) 12 stones (5, -24, D:6) 25 stones (6, -13, D:6) 6 boomerangs (9, 23, D:6) a +0 mace (13, 26, D:6) 11 stones (18, -20, D:6) a +0 pair of gloves (19, 26, D:6) a +0 short sword (20, 2, D:6) a +0 chain mail (23, 9, D:6) a +0 scimitar (26, 6, D:6) a +0 short sword (40, -14, D:6) a +0 helmet (40, 4, D:6) 15 stones (41, -18, D:6) a +0 flail (44, 3, D:6) a +0 robe (45, -20, D:6) a +0 shortbow (45, -15, D:6) a +0 trident of protection a +0 ring mail a +0 buckler (45, -14, D:6) a ring of wizardry a +6 ring of intelligence a +0 helmet a +0 leather armour a +0 flail (46, -15, D:6) a +0 spear (46, -8, D:6) a +0 flail (47, -13, D:6) a +0 whip a throwing net (52, 21, D:6) the +9 whip "Degryk" {vorpal, *Corrode Fragile rF+++ Will++} It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (5, -10, D:7) a +0 mace a +0 pair of boots (6, -10, D:7) a +0 flail a +0 plate armour (7, -9, D:7) a +0 whip a +0 leather armour (7, 6, D:7) a +0 mace (7, 7, D:7) a +0 dagger a +0 robe (9, 7, D:7) a +0 dagger a +0 robe (13, 5, D:7) a +0 dagger a +0 robe (13, 6, D:7) a +0 dagger a +0 robe (14, 3, D:7) a +0 mace a +0 leather armour (20, 3, D:7) a +0 leather armour (27, -20, D:7) 14 sling bullets (30, 0, D:7) a +0 flail (32, -12, D:7) a +0 falchion a +0 hand axe (33, -11, D:7) a +0 club a +0 chain mail of fire resistance a +0 short sword a +0 scale mail (35, -10, D:7) a +0 club a +0 leather armour (44, 5, D:7) a +0 war axe (45, 1, D:7) a +0 mace (45, 2, D:7) a +0 dagger a +0 robe (46, 7, D:7) a potion of degeneration (49, -18, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Verruyfi's Assorted Antiques a wand of flame (9) (121 gold) a +0 hand axe (66 gold) a +0 helmet (99 gold) a scroll of noise (22 gold) the +1 broad axe of Attainder {protect, rElec} (523 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. a potion of might (88 gold) a phial of floods (880 gold) a scroll of amnesia (77 gold) a +3 short sword of speed (572 gold) (0, 0, D:8) 19 stones (6, 8, D:8) a +0 shortbow 12 arrows (15, -3, D:8) 18 stones (22, -13, D:8) 25 arrows (22, 0, D:8) a +0 robe a +0 hand axe (22, 20, D:8) a +0 giant spiked club a +0 giant spiked club (24, 0, D:8) a +0 robe a +4 halberd (24, 12, D:8) a +0 spear (25, 1, D:8) a +0 robe a +3 dagger a +0 robe a wand of charming (17) (25, 2, D:8) 21 stones (28, 23, D:8) a +0 halberd (29, -3, D:8) a +0 chain mail (29, 23, D:8) a +0 leather armour a +0 club (29, 24, D:8) a +0 whip (30, 23, D:8) a +0 spear (31, 24, D:8) a +2 war axe a +0 robe a +0 great sword a +0 robe a +0 falchion a +0 robe a +0 hand axe a +0 robe (33, 23, D:8) a +0 pair of gloves (37, -10, D:8) 8 arrows (40, -10, D:8) a +0 short sword (41, -10, D:8) a curare-tipped dart a +0 dagger (41, -9, D:8) 3 stones a +0 dagger (43, -1, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 10 bolts (2, 18, D:9) a +0 club a +1 short sword of venom 6 stones a +0 club a +0 short sword a +0 dagger (3, 19, D:9) a +0 whip (4, 19, D:9) a +0 short sword (12, -11, D:9) a +0 short sword a +0 short sword 17 stones a +0 whip (14, 22, D:9) a +0 dagger a +0 hand axe a +0 ring mail (15, 22, D:9) a +0 falchion a +0 ring mail a +0 war axe a +0 chain mail (15, 23, D:9) a +0 quarterstaff of speed a +0 hunting sling 13 sling bullets a +0 leather armour (16, -13, D:9) a +0 trident (16, 22, D:9) a +0 dagger a +0 robe (26, -12, D:9) a +0 flail a +0 scale mail a potion of degeneration (30, 12, D:9) a staff of air (31, 12, D:9) 16 stones (40, 21, D:9) a +0 dire flail (42, -5, D:9) a +0 club a +0 ring mail (42, -4, D:9) a +0 club a +0 dagger a +0 robe (42, -3, D:9) a +0 short sword a +0 chain mail a +0 flail (44, 25, D:9) 24 arrows (45, -5, D:9) a +0 leather armour (48, 23, D:9) 25 stones (53, 28, D:9) a +0 long sword (56, -21, D:9) a +0 ring mail (57, -2, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (10, -35, D:10) 12 sling bullets (11, -10, D:10) a +0 shortbow 28 arrows (14, -29, D:10) a +0 dagger a +0 robe (14, -28, D:10) +0 acid dragon scales a ring of magical power an amulet of the acrobat a +1 long sword a +0 whip (14, -27, D:10) a +0 short sword (15, -27, D:10) a +0 dagger a +0 robe (16, -31, D:10) a potion of degeneration (17, -12, D:10) a +2 dagger of protection (19, -13, D:10) a +0 mace of protection a +0 shortbow 15 arrows a +0 rapier a +1 glaive a +0 leather armour a +0 arbalest 14 bolts (22, -37, D:10) a +0 war axe (28, -51, D:10) a +0 giant club a +0 giant spiked club (28, -19, D:10) the +10 hunting sling of Rapp {flame, rF+ rCorr Int-2 Dex+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (28, -18, D:10) a staff of conjuration (29, -12, D:10) a +0 short sword (30, -22, D:10) a staff of air (30, -21, D:10) a phantom mirror (33, -37, D:10) a +0 quarterstaff (35, -49, D:10) 20 bolts Level 11 of the Dungeon (0, 0, D:11) 25 arrows (5, 1, D:11) 9 stones (21, 1, D:11) a +0 helmet (21, 16, D:11) a +0 leather armour a +0 club (22, 7, D:11) a +0 trident a +0 ring mail (22, 8, D:11) a +0 dagger a +0 robe (22, 40, D:11) 10 stones (23, 7, D:11) a +0 dagger a +0 robe (29, 24, D:11) 16 stones (48, 36, D:11) a +0 morningstar (49, 36, D:11) a +1 hat (50, 15, D:11) a +0 chain mail (50, 45, D:11) 3 large rocks (53, 19, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Coesoub's Weapon Boutique the +11 flail of Patience {vorpal, rPois Int+2 Dex-2} (999 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). rPois: It protects you from poison. 24 stones (33 gold) a +0 dagger (28 gold) a +0 great sword (91 gold) a +0 great mace (91 gold) a +0 club (14 gold) a +0 shortbow (42 gold) (0, 0, D:12) a +0 plate armour (1, -6, D:12) a +0 mace (3, -15, D:12) 11 stones (4, -29, D:12) a +0 dagger a +0 robe (7, -34, D:12) 16 stones (8, -21, D:12) a +0 chain mail (18, -7, D:12) 24 arrows (23, -1, D:12) +0 acid dragon scales a +0 plate armour (25, 1, D:12) +0 acid dragon scales (29, -36, D:12) a +0 trident a +0 scale mail a potion of degeneration a +4 dagger a +0 robe (29, -35, D:12) a +0 dagger a +0 robe a +0 mace a +0 animal skin a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +0 leather armour (30, -36, D:12) a +0 dagger a +0 leather armour (31, -36, D:12) a +0 club a +0 animal skin (32, -36, D:12) a +0 trident a +0 ring mail (33, -36, D:12) a +0 dagger a +0 robe (33, 0, D:12) a +0 rapier (37, -37, D:12) a +0 trident a potion of degeneration (38, -37, D:12) a +0 long sword a +0 plate armour (39, -37, D:12) a +0 mace (39, -36, D:12) a +0 short sword a +0 leather armour (39, -35, D:12) a +0 dagger (47, -37, D:12) a +0 club (52, -36, D:12) a +0 club (52, -33, D:12) a potion of degeneration (54, 4, D:12) 12 stones (57, 11, D:12) a scroll of immolation (58, 6, D:12) a +2 demon trident of venom a +0 scale mail (59, -35, D:12) a potion of degeneration (59, -34, D:12) a potion of degeneration (59, -33, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (0, 7, D:13) a +0 pair of boots (1, 2, D:13) 28 arrows (2, 7, D:13) a +0 long sword (5, 8, D:13) 6 large rocks (6, 45, D:13) a +0 kite shield (7, 8, D:13) a +0 shortbow a +0 short sword 17 arrows a +0 leather armour (11, 24, D:13) 16 stones (14, 17, D:13) 19 sling bullets (15, 40, D:13) a +0 falchion a +0 shortbow 24 arrows a staff of fire a +0 arbalest 14 bolts (17, 11, D:13) 3 large rocks (17, 15, D:13) a +0 buckler (21, 33, D:13) a +0 club (23, 31, D:13) a +0 giant club a +0 giant club 29 arrows a +0 shortbow (24, 47, D:13) a +0 falchion (25, 8, D:13) a tin of tremorstones (2/2) a ring of fire an amulet of guardian spirit a +4 ring of slaying a scroll of immolation (25, 32, D:13) a +0 robe a +0 dagger (27, 26, D:13) a +1 morningstar of venom (28, 6, D:13) 25 arrows a +0 shortbow (29, 6, D:13) a +0 long sword of flaming (31, 27, D:13) 21 stones (34, 4, D:13) a +0 chain mail (34, 19, D:13) a book of Callings (35, 47, D:13) 16 sling bullets (39, 8, D:13) 16 stones (54, 12, D:13) a +0 hand axe (55, 13, D:13) a +0 long sword (55, 14, D:13) a +0 giant club a +0 great mace Level 14 of the Dungeon (0, 0, D:14) a +0 long sword a +0 ring mail a +0 buckler (15, 7, D:14) a staff of earth (23, -23, D:14) a +0 ring mail (26, 10, D:14) 15 arrows a +0 shortbow (27, -5, D:14) a +0 long sword (28, 9, D:14) 24 arrows a +0 shortbow (29, 8, D:14) 23 stones (30, 4, D:14) 12 sling bullets (35, 4, D:14) a +0 short sword a +0 ring mail a +0 hand axe a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (2, 47, Lair:1) a wand of charming (6) (18, 25, Lair:1) a +0 trident (35, -5, Lair:1) a book of Blasting (39, 4, Lair:1) 16 stones (39, 29, Lair:1) a +0 fustibalus (42, 13, Lair:1) a +0 flail (63, 2, Lair:1) a book of Scorching (66, 44, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (0, 2, Lair:2) a scarf of shadows (3, 3, Lair:2) a +0 scimitar (4, -1, Lair:2) a +0 glaive (4, 0, Lair:2) a +0 dire flail (5, -2, Lair:2) a +0 dire flail of protection (5, 4, Lair:2) 25 stones (6, -39, Lair:2) a +0 mace of protection (7, -16, Lair:2) a wand of mindburst (8) an amulet of the acrobat a wand of flame (16) a +6 ring of strength a +6 ring of strength a curare-tipped dart 31 poisoned darts a wand of polymorph (9) (10, -19, Lair:2) a +0 falchion (16, 4, Lair:2) 27 stones (16, 10, Lair:2) a +0 flail (17, -14, Lair:2) 21 sling bullets (18, -28, Lair:2) a +0 robe (18, -24, Lair:2) a +0 robe (20, -33, Lair:2) a +0 pair of boots (20, -18, Lair:2) a book of Maledictions (22, -13, Lair:2) a +0 plate armour (24, -24, Lair:2) the +1 cloak of Kufy {Harm *Corrode Drain Int+6} Int: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (27, -27, Lair:2) a There-And-Back Book (31, -20, Lair:2) 9 sling bullets (31, -18, Lair:2) a +0 great mace (33, -25, Lair:2) a +0 arbalest (33, -19, Lair:2) a +0 short sword (33, 1, Lair:2) 13 stones (37, 2, Lair:2) 22 stones (38, -7, Lair:2) 17 stones (42, -30, Lair:2) a +0 rapier (43, -38, Lair:2) a +0 quick blade (48, 7, Lair:2) 19 bolts (54, -19, Lair:2) 17 stones (55, 4, Lair:2) 23 bolts (59, -6, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of earth (6, -18, Lair:3) a +0 leather armour (8, -18, Lair:3) 21 stones (8, -17, Lair:3) 15 stones (8, -16, Lair:3) 9 stones (9, -18, Lair:3) 15 stones (9, -16, Lair:3) 6 stones (12, 24, Lair:3) a +0 mace (16, 27, Lair:3) a +0 club (26, -8, Lair:3) a book of the Wilderness (31, 6, Lair:3) 20 stones (33, 1, Lair:3) 30 stones (40, 22, Lair:3) a +0 scale mail (46, 12, Lair:3) a potion of degeneration (54, 3, Lair:3) a staff of death (58, 3, Lair:3) a +0 robe (60, -20, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (15, 6, Lair:4) a +0 leather armour (16, -6, Lair:4) 19 stones (29, 11, Lair:4) a +0 cloak (36, 3, Lair:4) 13 stones (37, -40, Lair:4) a +0 robe (41, 4, Lair:4) a +1 long sword of holy wrath (55, -37, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 bolts (5, -14, Lair:5) 4 boomerangs (7, -26, Lair:5) a book of Scorching (10, -52, Lair:5) a scroll of immolation (22, 1, Lair:5) a +0 falchion (26, -6, Lair:5) 9 arrows (39, -47, Lair:5) 15 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 spear (2, -20, Lair:6) a +0 troll leather armour (11, -10, Lair:6) a +0 hand axe (14, -13, Lair:6) a +3 rapier of venom (15, -13, Lair:6) 21 sling bullets (16, -15, Lair:6) 16 stones (19, 35, Lair:6) a +0 mace (27, 5, Lair:6) a +0 leather armour (29, -12, Lair:6) 20 arrows (30, -4, Lair:6) a +0 battleaxe (38, 9, Lair:6) a +0 ring mail (41, -6, Lair:6) 9 stones (55, 0, Lair:6) the +5 rapier of the Dwarven Hall {vorpal, *Rage rElec rPois Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +3 great sword of freezing a +2 scimitar of flaming (67, -10, Lair:6) a +0 kite shield (69, -12, Lair:6) a +0 club Level 1 of the Swamp (0, 0, Swamp:1) a +0 dagger (2, -36, Swamp:1) a scroll of immolation (4, -42, Swamp:1) a wand of polymorph (5) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. 3 potions of brilliance a +0 pair of gloves 3 potions of magic (5, -2, Swamp:1) a +0 spear (6, -42, Swamp:1) a +0 spear of freezing (6, -2, Swamp:1) a +0 spear (8, -3, Swamp:1) 18 arrows (16, -22, Swamp:1) a scroll of torment (17, -17, Swamp:1) 23 stones (25, -40, Swamp:1) a +0 robe a +0 quarterstaff (26, -16, Swamp:1) 12 stones (32, -24, Swamp:1) a +0 robe (33, -48, Swamp:1) a +0 quarterstaff (33, -21, Swamp:1) a +0 spear a +0 buckler (34, -22, Swamp:1) a +0 quarterstaff a +0 robe (34, -21, Swamp:1) a +0 spear (34, -17, Swamp:1) 16 stones (35, -22, Swamp:1) a +0 rapier a +0 robe (40, -35, Swamp:1) a +0 morningstar (43, -15, Swamp:1) a +0 quarterstaff Level 2 of the Swamp (0, 0, Swamp:2) 13 stones (1, -5, Swamp:2) a scroll of torment (6, -9, Swamp:2) 5 boomerangs (8, 6, Swamp:2) a +0 chain mail (9, -5, Swamp:2) a potion of degeneration (10, -5, Swamp:2) 19 stones (16, 13, Swamp:2) a +0 robe a +0 vorpal quarterstaff (18, 18, Swamp:2) 30 arrows (21, -10, Swamp:2) a +0 scimitar (26, 10, Swamp:2) a +0 chain mail (27, -1, Swamp:2) the +3 buckler "Biquuc" {*Slow rPois Regen+ rCorr} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (30, 7, Swamp:2) 20 bolts (30, 29, Swamp:2) a human corpse (skeletalised by now) (31, 24, Swamp:2) a +0 robe (32, 5, Swamp:2) a +0 robe (34, 18, Swamp:2) 22 sling bullets (35, 17, Swamp:2) the +1 robe of Eternity {Int+4} Int: It affects your intelligence (+4). (38, 10, Swamp:2) 21 bolts Level 3 of the Swamp (0, 0, Swamp:3) a bog body corpse (5, -5, Swamp:3) a +0 trident (5, 21, Swamp:3) a scroll of teleportation (8, 14, Swamp:3) a hydra corpse (12, 9, Swamp:3) an alligator corpse (13, 5, Swamp:3) an alligator corpse