whodunnit Level 1 of the Dungeon (2, 0, D:1) a +0 dagger (2, 19, D:1) 12 arrows (5, 13, D:1) 26 stones (13, 34, D:1) a +0 club (29, 34, D:1) a +0 short sword (32, 7, D:1) a +0 hand axe (36, 11, D:1) a +0 short sword (45, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) 18 sling bullets (4, -2, D:2) a scarf of invisibility (10, -24, D:2) 25 stones (17, 4, D:2) a +0 spear (18, -2, D:2) 4 stones a +0 whip (19, -2, D:2) a +0 dagger (27, 5, D:2) a +0 club (28, -19, D:2) a +0 club (34, 7, D:2) a +0 hunting sling (37, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +3 mace (3, 1, D:3) a +2 quarterstaff of chaos a +0 cloak (17, 9, D:3) 19 bolts (19, -11, D:3) a +0 chain mail a +0 club (20, -11, D:3) a +0 dagger (23, -19, D:3) 19 arrows (24, 7, D:3) a +0 scythe a +1 robe of resistance (27, -1, D:3) a +0 club (48, 5, D:3) a +0 short sword a +0 robe a +0 club Level 4 of the Dungeon (4, 10, D:4) a +0 whip a +0 leather armour (25, -27, D:4) a +0 flail a +0 leather armour (26, -33, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (28, -8, D:4) a +0 leather armour a +0 robe (31, -27, D:4) a +3 flail a +0 club a +0 falchion a +0 trident (31, 4, D:4) 19 arrows (35, -16, D:4) a +0 dagger a +0 short sword a +0 ring mail (35, -15, D:4) a +0 club a +0 dagger a +0 robe (38, -34, D:4) a +0 hunting sling (40, -30, D:4) a +0 chain mail (42, -39, D:4) a +0 hunting sling (58, 1, D:4) a +0 ring mail (71, 11, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon [Shop] Bynlegai's Weapon Shoppe a +0 hand axe (33 gold) a +0 flail (38 gold) a +6 vorpal hand crossbow (409 gold) the +10 shortbow of the Establishment {vorpal, Contam rElec rN+ Will+++} (861 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. a +1 short sword of speed (176 gold) a +0 rapier (44 gold) 19 stones (20 gold) (12, -16, D:5) a +0 whip (21, -24, D:5) a +0 flail a +0 whip a +0 spear (23, 9, D:5) a +0 giant club (26, 7, D:5) 13 poisoned darts (27, -18, D:5) a +0 robe (30, -38, D:5) 15 arrows (30, -9, D:5) a +0 flail (31, 0, D:5) a wand of acid (3) (38, -34, D:5) 34 bolts (38, -2, D:5) the +1 robe "Geumised" {+Blink rC+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. +Blink: It lets you blink. (43, -8, D:5) a potion of might (53, -15, D:5) a +0 whip a +0 spear a +0 ring mail a +0 whip (56, -6, D:5) 15 arrows Level 6 of the Dungeon [Shop] Suxuxt's Mayhem Merchandise a +4 battleaxe (313 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) a +0 broad axe (44 gold) a +0 battleaxe (71 gold) a +0 hand axe (33 gold) a +0 hand axe (33 gold) a +0 hand axe (33 gold) a +0 hand axe (33 gold) (0, 0, D:6) a +0 dagger (1, -1, D:6) a +0 war axe a +0 leather armour (1, 0, D:6) a +0 club a +0 leather armour (4, 13, D:6) 17 arrows (14, -4, D:6) a scarf of shadows (15, -3, D:6) a staff of earth (15, 8, D:6) a +0 dagger (17, -6, D:6) 19 bolts (19, -9, D:6) 26 arrows a +0 shortbow (21, -16, D:6) a +0 ring mail (24, 9, D:6) a +0 club (43, -33, D:6) 14 sling bullets Level 7 of the Dungeon (0, 0, D:7) a water moccasin skeleton (7, 6, D:7) a yak corpse a bullfrog corpse a yak corpse a yak corpse (7, 7, D:7) a +0 short sword a scroll of identify a kobold corpse (15, 0, D:7) a wand of paralysis (4) the Ecumenical Temple