whodunnit Level 1 of the Dungeon (1, -9, D:1) a +0 whip (6, -7, D:1) a +0 robe a +0 hat (13, -13, D:1) a +0 club (20, 11, D:1) a +0 whip (35, 1, D:1) a +0 dagger (47, 9, D:1) a +0 dagger a stone Level 2 of the Dungeon (8, -36, D:2) a +0 dagger (8, -34, D:2) a +0 hand axe (unseen) (12, -34, D:2) a +0 dagger (19, -2, D:2) a +0 club (23, -24, D:2) a +0 short sword (34, -17, D:2) a +0 club (36, -36, D:2) a +2 dagger of speed (37, -36, D:2) 24 sling bullets (40, -16, D:2) a +0 leather armour (44, 2, D:2) a +0 club (48, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (34, 9, D:3) a +0 club a +0 chain mail (36, -4, D:3) a +0 ring mail (45, -14, D:3) a +0 leather armour (52, 2, D:3) a +0 mace Level 4 of the Dungeon [Shop] Osoozaiwk's Weapon Boutique 22 stones (22 gold) the +7 short sword of Motriz {vorpal, Dex+6 Stlth+} (619 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). Stlth: It makes you more stealthy. the +6 spear of Shrieking Terror {freeze, Contam +Blink Int+5 SInv} (585 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). SInv: It lets you see invisible. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +2 falchion of draining (174 gold) a +0 shortbow (30 gold) a +0 quarterstaff (40 gold) a +0 rapier (40 gold) a +0 hunting sling (15 gold) a +0 quarterstaff (40 gold) a +0 mace (30 gold) (2, 2, D:4) a +0 club (3, -38, D:4) 31 bolts (3, -37, D:4) a +0 robe a +0 dagger (3, 3, D:4) a +0 hand axe a +0 dagger a +0 club a +0 ring mail a +0 flail a +0 chain mail a +0 hand axe a +0 club a +0 club a +0 club (4, -37, D:4) a +0 flail (22, -19, D:4) a +0 ring mail (22, -17, D:4) a +0 helmet (22, -16, D:4) a +0 whip (27, -20, D:4) a +0 trident a +0 scale mail (28, -18, D:4) a +0 dagger (29, -18, D:4) a +1 whip of electrocution a +0 leather armour (30, -38, D:4) a +0 dagger of venom (31, -33, D:4) a +0 ring mail a +0 trident (31, -32, D:4) a +0 club (32, -33, D:4) a +0 whip a +0 mace the +3 hand axe "Beetlebane" {vorpal, Str+4 Int+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+6). a +0 dagger (34, -32, D:4) a +0 club (43, -16, D:4) a +0 war axe (43, -7, D:4) a +0 spear (43, 1, D:4) a +3 quarterstaff of chaos (46, 0, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 whip (13, 20, D:5) a +0 short sword a +0 ring mail (23, -4, D:5) a +0 whip (23, 13, D:5) a +1 chain mail of fire resistance (23, 14, D:5) 15 gold pieces (23, 16, D:5) a scroll of immolation (23, 18, D:5) the +1 scale mail of Muv Vircho {Harm Int+4 Slay-2} Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). Harm: It increases damage dealt and taken. (23, 20, D:5) 7 gold pieces (23, 21, D:5) a potion of magic (26, -9, D:5) a +0 leather armour (30, 22, D:5) 19 gold pieces (31, 2, D:5) a +0 scale mail (31, 18, D:5) the +8 flail of Kindness {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. (34, -16, D:5) a +0 robe a +0 dagger (34, -15, D:5) a +0 robe a +0 dagger (42, 23, D:5) a +0 leather armour (48, -3, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail (6, -17, D:6) a +0 mace (16, -23, D:6) a +0 leather armour (29, -17, D:6) a +0 falchion (31, 1, D:6) 17 arrows (32, -15, D:6) a +0 flail a +0 robe (32, -10, D:6) a +0 morningstar (37, -23, D:6) a +0 whip (40, -43, D:6) a +0 spear (40, -42, D:6) a +0 whip (40, -41, D:6) a +0 flail a +0 halberd (41, -13, D:6) a +0 shortbow 18 arrows (46, -6, D:6) a +2 robe of willpower Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +1 short sword of venom a +0 short sword of flaming a +0 dagger (0, 1, D:7) a +2 dagger of protection a curare-tipped dart a +0 whip (1, 1, D:7) a +0 dagger (17, -33, D:7) a +0 ring mail (41, -23, D:7) a +0 short sword of draining 27 bolts a +0 dagger a +3 hand crossbow (41, -22, D:7) a +0 short sword a +0 short sword (41, -21, D:7) a +0 short sword a +0 short sword a +0 dagger (42, -24, D:7) 21 sling bullets (45, -15, D:7) a +0 quarterstaff (48, -15, D:7) 17 arrows (53, -18, D:7) 22 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, -3, D:8) a +0 robe (10, 17, D:8) 13 arrows (13, -4, D:8) a +3 chain mail a +0 plate armour (13, 4, D:8) a +0 mace (20, 4, D:8) a +0 dagger (21, 11, D:8) a +0 mace (22, 6, D:8) a +0 flail (23, -15, D:8) 2 scrolls of noise a scroll of vulnerability (25, -14, D:8) +0 steam dragon scales a +1 war axe of flaming (28, 9, D:8) a +0 mace (46, -4, D:8) 11 stones (47, 20, D:8) a scroll of vulnerability Level 9 of the Dungeon [Shop] Muh Atwe's Assorted Antiques a scroll of silence (210 gold) a +0 morningstar (112 gold) a potion of curing (84 gold) 2 potions of might (224 gold) a +0 ring mail (112 gold) (0, 0, D:9) a +0 falchion (8, -33, D:9) a +0 shortbow 23 arrows (9, -30, D:9) a +0 ring mail (12, -20, D:9) a potion of might (12, -19, D:9) 2 potions of ambrosia (13, -19, D:9) 16 gold pieces (17, -18, D:9) a potion of degeneration (19, 1, D:9) a +0 falchion a +0 club a +0 scale mail (20, -31, D:9) a +0 hunting sling (20, -16, D:9) a +0 ring mail (20, 0, D:9) a +0 dagger a +0 robe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 0, D:9) a +0 dagger (24, -20, D:9) a +0 shortbow 26 arrows a +0 dagger (24, -19, D:9) a +0 dagger a +0 ring mail (26, -20, D:9) a +0 short sword a +0 shortbow 17 arrows (26, -19, D:9) a +0 dagger a +0 robe (26, -18, D:9) a +0 short sword a +3 scimitar of flaming (26, -11, D:9) 12 gold pieces (30, -1, D:9) 11 sling bullets (31, -8, D:9) 16 sling bullets (31, 8, D:9) a +0 mace an orc corpse (skeletalised by now) (32, 8, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -28, D:9) a +0 robe (33, 6, D:9) a +0 trident an orc corpse (skeletalised by now) (35, -22, D:9) a +0 whip (35, -16, D:9) a scroll of vulnerability (38, -14, D:9) +0 steam dragon scales a +0 mace a +0 chain mail a steam dragon skeleton (41, -30, D:9) a +0 giant club a +0 giant club (41, -22, D:9) a +0 dagger (41, -16, D:9) 21 arrows (42, -31, D:9) a +0 giant club a +0 giant spiked club (44, -31, D:9) 4 large rocks (45, -20, D:9) a +0 dagger a +0 short sword (45, -9, D:9) 17 gold pieces (46, -7, D:9) 12 gold pieces (47, -21, D:9) a +0 whip a +0 giant club a +0 dire flail the +2 morningstar of Growth {flame, Drain rPois Will- rCorr} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. (47, -20, D:9) a +0 club (48, -22, D:9) a +0 whip (48, -20, D:9) a +0 whip (48, -9, D:9) a scroll of summoning the Ecumenical Temple