whodunnit Level 1 of the Dungeon [Shop] Muchaes's Weapon Shoppe a +1 great sword of flaming (224 gold) a +0 mace (36 gold) a +0 whip (30 gold) 14 stones (16 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) a +0 mace (36 gold) (0, 0, D:1) a +0 short sword (17, -37, D:1) a +0 club (29, -37, D:1) a +0 spear (40, -18, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -5, D:2) a book of the Hunter (12, -47, D:2) 21 sling bullets (14, 6, D:2) a +0 short sword (17, 5, D:2) a +0 short sword (22, -30, D:2) a +0 hunting sling (37, -18, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -59, D:3) the +0 leather armour "Kaymut" {*Corrode rElec Will+ MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 robe (6, -10, D:3) a +0 flail (13, -58, D:3) a +0 club (13, -49, D:3) a +0 dagger (16, -58, D:3) 3 silver javelins (20, -2, D:3) a +0 dagger (37, -40, D:3) a +0 club (38, -14, D:3) a +0 war axe (43, -14, D:3) a ball python skeleton (44, -14, D:3) a ball python skeleton a bat skeleton (47, -4, D:3) a +0 robe (53, -6, D:3) a quokka skeleton (55, -53, D:3) a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 war axe a +0 ring mail a +0 club a +0 whip (60, -58, D:3) a +0 mace (61, -49, D:3) a +0 club Level 4 of the Dungeon (2, 0, D:4) a +0 whip (13, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a book of Vapours (9, 0, D:5) 17 stones (19, -4, D:5) 21 stones