whodunnit Level 1 of the Dungeon (0, 0, D:1) 22 stones (16, -4, D:1) 17 stones (28, 4, D:1) a +0 club (33, -9, D:1) a +0 dagger a stone (34, 26, D:1) a +0 club (40, 12, D:1) a +0 robe (41, 1, D:1) a +0 spear (52, 4, D:1) a +0 club (54, -5, D:1) 15 stones (56, -5, D:1) 19 stones Level 2 of the Dungeon [Shop] Ybedun's Antique Weapon Boutique a +0 hand axe (75 gold) a +3 mace of protection (515 gold) a +0 club (25 gold) a +0 hunting sling (37 gold) a +2 longbow of flaming (502 gold) a +0 long sword (87 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1855 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 mace (75 gold) a +0 mace (75 gold) a +0 falchion (75 gold) a +0 hand axe (75 gold) a +1 war axe of freezing (332 gold) (0, 0, D:2) 21 stones (3, -16, D:2) a +0 whip (8, -12, D:2) a +0 chain mail (9, 8, D:2) a +0 dagger (12, -11, D:2) a +0 club (13, 30, D:2) a +0 club (20, 5, D:2) a +0 robe (22, -12, D:2) a +0 dagger (23, 20, D:2) a +0 quarterstaff (25, 17, D:2) a +0 dagger (33, 13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, -5, D:3) a +0 falchion (11, 32, D:3) a dart slug corpse (13, -2, D:3) a +0 short sword (13, 27, D:3) a +0 dagger (14, 21, D:3) a +0 club (21, -2, D:3) a +0 hunting sling (25, 22, D:3) a hound corpse (skeletalised by now) (25, 25, D:3) 11 stones (38, 12, D:3) a quokka corpse (skeletalised by now) (41, 10, D:3) a +0 quarterstaff (46, 11, D:3) 29 stones Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (still there?) a +0 war axe (still there?) an orc corpse (still there?) (3, 0, D:6) a +0 falchion a +0 leather armour a +0 dagger an orc corpse (5, 12, D:6) a +0 flail (still there?) an orc corpse (still there?) (5, 14, D:6) a +0 dagger