whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 21, D:1) a +0 club a +0 short sword (10, -18, D:1) a +0 hand axe (10, -14, D:1) a +0 hunting sling (20, -29, D:1) a +0 club (39, 4, D:1) a +0 dagger (45, -3, D:1) a +0 dagger (47, -29, D:1) a +0 ring mail (58, 13, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (18, 4, D:2) a +0 dagger (22, -17, D:2) a +0 hunting sling (24, -28, D:2) a +0 club (33, 1, D:2) a staff of death (35, -24, D:2) a +3 hunting sling (36, 2, D:2) a +2 cloak (37, -24, D:2) a +0 club a +0 dagger a +0 spear (37, -23, D:2) a +0 short sword a +0 leather armour Level 3 of the Dungeon [Shop] Onead's Weapon Shop a +0 trident (42 gold) the +4 rapier "Fonoesch" {protect, rElec Int+3} (541 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. 17 stones (20 gold) the +0 morningstar of the Evening {antimagic, rElec Int+2} (362 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. a +0 scimitar of holy wrath (110 gold) a +0 club (12 gold) (1, 14, D:3) a +0 dagger (6, -8, D:3) a +0 dagger (7, 18, D:3) a +0 spear (21, 14, D:3) a +0 leather armour (28, -13, D:3) a +0 club (28, 1, D:3) a +0 ring mail a +0 whip (38, 14, D:3) a +0 robe Level 4 of the Dungeon (2, 5, D:4) a +0 quarterstaff (13, -13, D:4) a +0 leather armour a +0 hand axe (14, -14, D:4) a +0 flail (15, -15, D:4) a +0 club (20, -28, D:4) a +0 whip (24, -28, D:4) a +0 short sword (26, -28, D:4) a +0 club a +0 hunting sling (28, -40, D:4) a +0 club (30, -22, D:4) a +0 scale mail (30, 3, D:4) a +0 robe a +0 scythe (31, -28, D:4) a +0 leather armour a +0 hand axe (32, -29, D:4) a +0 short sword (32, -28, D:4) a +0 robe a +0 dagger (39, 4, D:4) a book of Changes (45, 2, D:4) a +0 trident (45, 3, D:4) a +0 dagger (46, 3, D:4) a +0 hand axe a +0 club a +0 giant spiked club (50, 1, D:4) a +0 dagger (53, -24, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (3, 1, D:5) a +0 spear (4, 1, D:5) a +0 whip (14, 22, D:5) a scroll of torment (17, 21, D:5) a +0 giant spiked club (21, 2, D:5) a +5 halberd a +0 robe (25, -15, D:5) a +0 mace of holy wrath (25, 0, D:5) a +3 great sword a +0 robe (28, -1, D:5) a +0 quarterstaff (29, 2, D:5) a +0 flail a +0 robe (41, -9, D:5) a +0 plate armour (41, -7, D:5) a +0 flail a boomerang (42, -13, D:5) a +0 spear (43, -13, D:5) a +0 dagger a +0 robe a +0 spear (44, -12, D:5) a +0 hand axe a +0 leather armour a +0 spear a +0 spear an orc corpse (skeletalised by now) (50, 0, D:5) a +0 whip the Ecumenical Temple