whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -4, D:1) a +0 hand axe (17, 1, D:1) a +0 dagger (22, -8, D:1) a +0 short sword (25, 19, D:1) a +0 club a stone (26, -7, D:1) a +0 robe (26, 0, D:1) a +0 spear (27, 1, D:1) 3 stones (27, 14, D:1) 2 stones (36, 18, D:1) a +0 whip a +0 dagger a +0 whip (37, 4, D:1) a +2 robe of positive energy (37, 9, D:1) a +0 dagger (38, 8, D:1) a +0 short sword (39, 8, D:1) a +0 whip a +0 dagger (39, 10, D:1) a +0 whip (42, -6, D:1) 5 stones (44, -3, D:1) a +0 robe (44, -1, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 1, D:2) a +0 robe (24, 7, D:2) a +0 short sword (45, -14, D:2) a +0 club a +0 whip a +0 flail a +0 whip (49, 29, D:2) a +0 robe (52, 40, D:2) a +0 hand axe (55, -14, D:2) 7 stones (60, -1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (28, 28, D:3) a +0 dagger (34, 28, D:3) a +0 long sword (35, 12, D:3) a +0 dagger 4 stones (49, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 12, D:4) a +0 whip a +0 hand axe 2 stones (2, 13, D:4) a +0 club 3 boomerangs a +0 leather armour a +0 dagger a +0 robe (8, -19, D:4) a +0 robe (9, -5, D:4) a +0 club (11, -19, D:4) 12 gold pieces (19, 1, D:4) 3 stones (20, -15, D:4) a +0 short sword a +0 ring mail (24, -17, D:4) a +0 hand axe (24, 27, D:4) a +0 club (24, 28, D:4) a +0 mace a +0 dagger a +2 robe of positive energy (25, 28, D:4) a +0 club (27, 23, D:4) a +0 dagger (29, -13, D:4) a +0 hand axe (29, -5, D:4) a +0 dagger (29, 16, D:4) the +1 dagger "Embalmer" {pain, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. a +0 flail a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword a +0 scale mail (32, -7, D:4) a +0 club (37, 3, D:4) 11 gold pieces (37, 5, D:4) 17 gold pieces (38, 4, D:4) a +4 arbalest (unseen) (45, 5, D:4) a potion of flight (48, 4, D:4) a wand of iceblast (10) (49, 15, D:4) a +0 scale mail a +0 club (49, 20, D:4) a +0 pair of gloves (52, -7, D:4) a +0 broad axe Level 5 of the Dungeon (0, 0, D:5) 3 stones (4, -3, D:5) a +0 leather armour (9, -32, D:5) a +0 short sword (12, 22, D:5) a +0 halberd (13, 22, D:5) a +0 halberd a +0 spear a +0 scale mail (13, 23, D:5) a +0 flail (14, 20, D:5) a +0 spear (23, 32, D:5) 8 stones (40, 26, D:5) a +0 dagger (44, 28, D:5) a +0 falchion (51, 29, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant armour (3, 0, D:6) a +0 mace (6, -2, D:6) a sky beast corpse (8, -2, D:6) a +0 falchion an orc corpse (8, 6, D:6) a +0 flail a +0 chain mail (8, 7, D:6) a +0 giant club an ogre corpse (8, 11, D:6) the +1 pair of gloves "Vianec" {+Inv rC+} rC: It protects you from cold. +Inv: It lets you turn invisible. (unseen) (9, 6, D:6) a +0 club (still there?) a +0 robe of cold resistance (still there?) a gnoll corpse (still there?) (21, 36, D:6) a +2 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (27, 34, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (29, -2, D:6) a yak corpse a yak corpse the Ecumenical Temple