whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -31, D:1) 5 javelins (22, -21, D:1) a +0 robe (35, -36, D:1) a +0 hand axe (35, -1, D:1) a +0 dagger (36, -10, D:1) a +0 whip (42, -6, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -8, D:2) a +0 whip (10, -3, D:2) a scroll of immolation (10, -1, D:2) a +0 short sword (14, -2, D:2) a +0 leather armour (17, 10, D:2) a +0 ring mail (27, -11, D:2) a +0 club a +0 sling (33, -3, D:2) a staff of death (36, 8, D:2) a +0 dagger (41, 9, D:2) 7 stones (41, 17, D:2) a +0 war axe (43, 7, D:2) a +0 club Level 3 of the Dungeon (5, 28, D:3) a +0 trident (9, 3, D:3) the +0 pair of gloves "Hisill" {Fly} Fly: It grants you flight. (13, -1, D:3) a +0 hand axe (15, 8, D:3) a +0 hand axe a +0 leather armour (16, 10, D:3) a +0 dagger (22, 3, D:3) an adder corpse (skeletalised by now) (24, -3, D:3) a +0 club (27, 44, D:3) a +0 short sword (49, 34, D:3) a +0 flail (50, 35, D:3) a +0 dagger 5 stones (59, 26, D:3) a +0 club an ossuary (0, 0, Ossuary) a potion of haste (1, -1, Ossuary) a scroll of enchant weapon (1, 0, Ossuary) a scroll of fear (2, -1, Ossuary) a scroll of teleportation (2, 0, Ossuary) a scroll of identify (2, 1, Ossuary) a potion of flight (3, 0, Ossuary) a potion of curing (3, 1, Ossuary) a scroll of enchant weapon