whodunnit Level 1 of the Dungeon (6, -7, D:1) a +0 dagger (8, 7, D:1) a +0 dagger (9, 14, D:1) 3 boomerangs (11, 2, D:1) a +0 sling (12, -5, D:1) a +0 helmet (15, 8, D:1) a +0 robe (23, 17, D:1) a +0 plate armour (25, 0, D:1) a +0 dagger (26, 31, D:1) a +0 club (28, -11, D:1) a +0 war axe (28, 14, D:1) a +0 dagger (32, 16, D:1) 6 stones (38, 13, D:1) a +0 helmet (43, 19, D:1) a +0 plate armour (48, 14, D:1) a +0 spear Level 2 of the Dungeon [Shop] Haahenef's Book Emporium a book of Spatial Translocations (198 gold) the Almanac of Tropical Silt (462 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Animate Armour Summoning/Earth 4 d - Plasma Beam Fire/Air 6 Great Wizards, Vol. VII (330 gold) a book of Armaments (396 gold) a book of the Hunter (286 gold) a Fen Folio (462 gold) a book of Burglary (220 gold) a book of Lightning (374 gold) (0, 0, D:2) 4 poisoned darts (0, 32, D:2) a rat corpse (skeletalised by now) (1, -14, D:2) a +0 whip (1, 2, D:2) 6 poisoned darts (1, 3, D:2) a +0 leather armour (3, 3, D:2) 2 silver boomerangs (4, 16, D:2) 3 stones (5, 7, D:2) a +0 short sword (8, 12, D:2) a +0 cloak (13, 6, D:2) a +0 short sword (13, 18, D:2) a +0 dagger (16, 8, D:2) a +0 club (17, 14, D:2) a +0 leather armour (18, -3, D:2) a +0 scale mail (37, 6, D:2) a worm corpse (41, 23, D:2) a +0 dagger 5 stones a kobold corpse Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, 25, D:3) the felid corpse of whodunnit (5, 30, D:3) a +0 dagger a goblin corpse (6, 23, D:3) a +0 leather armour (9, 23, D:3) a hobgoblin corpse