whodunnit Level 1 of the Dungeon (1, 12, D:1) a +0 club (1, 27, D:1) a +0 dagger (2, -1, D:1) a +0 whip (2, 2, D:1) a +0 robe (9, 19, D:1) a +0 leather armour (9, 31, D:1) a +0 ring mail (11, 29, D:1) a +0 club (23, 16, D:1) a +0 leather armour (26, 26, D:1) a +0 spear (29, 15, D:1) 7 stones (35, 18, D:1) a +0 ring mail (39, 32, D:1) a +0 mace (40, 11, D:1) 4 stones Level 2 of the Dungeon (10, -7, D:2) the +3 spear of Goink {heavy, *Noise rPois Will+ Stlth+} rPois: It protects you from poison. *Noise: It may make noises in combat. Will: It increases your willpower. Stlth: It makes you more stealthy. 3 poisoned darts (15, -27, D:2) a +0 dagger (16, -27, D:2) 4 stones (22, 4, D:2) a +0 dagger (24, -37, D:2) a +0 dagger (35, -29, D:2) a +0 falchion (35, -27, D:2) a +0 club (37, -12, D:2) a +0 robe (40, -32, D:2) a +0 hammer (42, -12, D:2) a +0 sling (44, -18, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (9, 7, D:3) a +0 leather armour (15, -11, D:3) a +0 dire flail a +0 robe a +0 dagger a +0 war axe (15, 6, D:3) a +0 chain mail a +0 mace (21, -8, D:3) a +0 club (21, -7, D:3) a +0 dagger (21, -6, D:3) a +0 ring mail a +0 dagger a +2 dagger of draining a +0 sling a +0 club (24, 19, D:3) a +0 hand axe (27, -1, D:3) a +0 hand axe (28, 16, D:3) a +0 mace (31, -6, D:3) a +0 robe a +0 scythe (33, 7, D:3) a +0 mace (34, -19, D:3) a +0 dagger a +0 sling (34, 5, D:3) a +0 club (35, -18, D:3) a +0 dagger (36, 5, D:3) a +0 club (49, -12, D:3) a +0 robe (54, -13, D:3) a +0 hand axe (56, 15, D:3) a +0 club Level 4 of the Dungeon (17, -20, D:4) a +0 club (18, 15, D:4) a +0 dagger 4 stones a +0 whip a +0 leather armour a +0 club a +0 leather armour (19, 15, D:4) a +0 spear 8 stones (23, 10, D:4) a +0 spear (26, -14, D:4) a +0 dagger (29, -6, D:4) a +0 short sword 4 stones (31, 2, D:4) a +0 club (36, 9, D:4) a +0 rapier a +0 leather armour (37, 13, D:4) a +0 mace (38, 13, D:4) a +0 leather armour a +3 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, 0, D:5) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 club (2, 1, D:5) a +0 club (16, -15, D:5) a +0 dagger (25, 21, D:5) a +0 scale mail (28, -24, D:5) a beast talisman (28, 4, D:5) a +0 dagger (31, -28, D:5) 8 stones (31, -15, D:5) a +0 mace (38, 4, D:5) a +0 short sword (40, 8, D:5) a +0 long sword (40, 15, D:5) a +0 dagger (52, -13, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident (4, -3, D:6) 2 stones (5, 13, D:6) a +0 club a +0 whip (5, 14, D:6) a +0 whip a +0 leather armour (6, 15, D:6) a +0 whip (11, 7, D:6) a +0 whip (16, -13, D:6) a +0 hand axe an orc corpse (skeletalised by now) (16, -12, D:6) a +0 hand axe a +0 leather armour a +0 club (37, 19, D:6) a +0 flail (51, 10, D:6) a blade talisman a scarf of shadows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 2, D:7) a +0 leather armour (3, -5, D:7) a +0 dagger (3, -4, D:7) a +0 dagger a +0 robe (17, -7, D:7) a +0 hand axe a +0 leather armour an orc corpse (17, -6, D:7) a +0 club a +0 whip 2 poisoned darts (19, -11, D:7) 3 stones (20, -9, D:7) a +0 dagger 4 stones a kobold corpse (21, -8, D:7) a +0 whip a stone a kobold corpse (21, -7, D:7) a +0 mace (23, -3, D:7) a potion of berserk rage (27, -35, D:7) 14 gold pieces (27, -33, D:7) a potion of attraction (29, -33, D:7) a +0 short sword an orc corpse (41, -24, D:7) a +0 flail a +0 leather armour a +0 hand axe (41, -23, D:7) a +0 dagger a +0 robe (46, -23, D:7) the +8 dagger of Grace {pain, rF++} rF: It greatly protects you from fire. (46, -11, D:7) a +2 heavy trident the Ecumenical Temple