whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 2, D:1) a +0 dagger (3, 2, D:1) a +0 trident (3, 3, D:1) a +0 mace (4, -34, D:1) a +0 club (8, -21, D:1) a +0 club (10, -23, D:1) a +0 whip (11, -44, D:1) a +0 dagger (18, -8, D:1) a +0 helmet (22, -12, D:1) a +0 club (42, -1, D:1) a +0 leather armour (46, -16, D:1) a +0 club (48, -16, D:1) a +0 dagger (51, -12, D:1) a +2 helmet (53, -11, D:1) a +0 mace (54, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 28, D:2) a +0 mace (20, 23, D:2) a +0 dagger (24, 8, D:2) a +0 ring mail (26, 33, D:2) a staff of poison (39, 13, D:2) a +0 club (41, 14, D:2) a +0 sling (43, 14, D:2) a +0 short sword (50, 29, D:2) the +0 leather armour of the Equinox {rF+} rF+: It protects you from fire. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, -6, D:3) a +0 club (14, 4, D:3) a beast talisman (31, 13, D:3) a +0 quarterstaff (61, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of protection (8, 22, D:4) a +0 club (11, 4, D:4) a +0 mace (17, 14, D:4) a +0 cloak (22, 22, D:4) a potion of curing (22, 23, D:4) 18 gold pieces (33, -2, D:4) a +0 club (33, 25, D:4) a +0 dagger (64, 15, D:4) a +0 dagger an ossuary