Dungeon Crawl Stone Soup version 0.31-a0-524-g2a164cf6a2 (webtiles) character file. Game seed: 17065257862685168748 16 whodunnit the Shooter (level 2, -4/22 HPs) Began as a Human Hunter on Aug 12, 2023. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (183 turns). whodunnit the Shooter (Human Hunter) Turns: 183, Time: 00:00:21 Health: -4/22 AC: 3 Str: 11 XL: 2 Next: 75% Magic: 2/2 EV: 12 Int: 9 God: Gold: 40 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies d - a scroll of torment {unknown} e - a scroll of teleportation {unknown} Skills: + Level 2.1 Fighting + Level 4.6 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 47% 1 Frozen Ramparts Ice 0% 1d1 85% 3 Hailstorm Conj/Ice 0% 3d3 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! A jackal comes into view. The jackal barks! A jackal comes into view. A gnoll comes into view. It is wielding a +0 flail. The jackal moves out of view. You shoot an arrow. The gnoll shouts! The arrow hits the jackal. The jackal is moderately wounded. A rat comes into view. You shoot an arrow. The arrow closely misses the jackal. The jackal barks! The arrow hits the gnoll. The gnoll is lightly wounded. You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. The jackal barely misses you. You shoot an arrow. The arrow hits the jackal. You kill the jackal! You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the jackal. The jackal is heavily wounded. You shoot an arrow. The arrow barely misses the jackal. The gnoll closely misses you. The jackal bites you but does no damage. The gnoll hits you with a +0 flail! You shoot an arrow. The arrow barely misses the jackal. The jackal bites you. The jackal completely misses you. The gnoll barely misses you. You shoot an arrow. The arrow hits the jackal. You kill the jackal! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll closely misses you. The rat attacks as you move away! The rat closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... ##### #### #...# ###.... ## #...##....... .# ####### #...#........ .####...†.# #...#.....?.. .##.......# #...#........ ###.#.....###...#.....#. ....+...).).....@g†....>. ....#......######r....... #####......# #.#.##... #......# #.#.# .. .[......# ..#.. . .........# ... .. ..........# ..^ ... ..........# .. You could see a gnoll and a rat. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 5 jackals (D:1) A frilled lizard (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whodunnit the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 127 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 183 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic Action || total ---------------------------++------- Fire: Shortbow || 31 Armour: Leather armour || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 190 | 190 | 0 | 0 | 133 | 1 | 190.0 | Dungeon | 190 | 190 | 0 | 0 | 133 | 1 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 190 daAuts