whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 9, D:1) a +0 dagger (13, 10, D:1) a +0 leather armour a +0 dagger (14, 5, D:1) a +0 spear (18, 29, D:1) 7 stones (19, 14, D:1) a +0 leather armour (32, 25, D:1) a +0 club a +0 dagger (34, 5, D:1) a +0 sling (39, 25, D:1) a +0 sling (46, 8, D:1) 4 stones (47, 2, D:1) 8 stones Level 2 of the Dungeon (3, -15, D:2) a +0 robe (4, -6, D:2) a +0 mace (7, 3, D:2) a +0 whip 2 stones (11, -6, D:2) a +0 hand axe (14, -21, D:2) 6 stones (24, -13, D:2) 5 stones (33, -18, D:2) a +0 sling (37, -7, D:2) 2 curare-tipped darts (37, -4, D:2) a +0 dagger (38, 3, D:2) a +0 spear (39, -3, D:2) a +0 club 4 stones (41, 6, D:2) a +0 spear (52, -1, D:2) a +0 robe Level 3 of the Dungeon (3, 1, D:3) a +0 robe (19, 1, D:3) 6 stones (38, -16, D:3) a +0 robe (45, -3, D:3) a +0 club a +0 flail a +0 ring mail (47, -1, D:3) a +0 whip (49, -21, D:3) 4 stones (49, -20, D:3) a +0 whip a +0 club (49, -19, D:3) a +0 trident (50, 2, D:3) a +0 dagger (55, -32, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 11, D:4) a +0 club (1, 28, D:4) a +0 dagger (9, -1, D:4) 3 stones (11, -5, D:4) 4 stones (13, 3, D:4) a +0 dagger (15, 7, D:4) a +0 dagger a +0 robe (18, 4, D:4) a +2 hand axe of flaming (19, 4, D:4) a +0 hand axe a +0 leather armour (25, -11, D:4) 5 stones (30, 7, D:4) a +2 hand axe of flaming (30, 8, D:4) a +0 mace (31, -4, D:4) a +0 whip a +0 halberd (34, 4, D:4) a +1 vampiric spear (47, -2, D:4) a +0 hand axe (49, 6, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 9 stones (9, 24, D:5) the +2 whip of the End of Times {freeze, rElec rN++ Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (10, -1, D:5) a +0 scale mail (15, -6, D:5) an iguana corpse (skeletalised by now) (15, -4, D:5) a +0 hand axe (19, -1, D:5) a +0 giant club an ogre skeleton (25, 4, D:5) an adder corpse a hound corpse the Ecumenical Temple