whodunnit Level 1 of the Dungeon (0, 10, D:1) a +0 orcbow (31, 20, D:1) a +0 short sword (55, 5, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) the +0 pair of gloves of Xeafilopt {Harm} Harm: It increases damage dealt and taken. (3, 25, D:2) a +0 dagger (17, 12, D:2) a +0 leather armour (27, -10, D:2) a +0 mace (29, -11, D:2) a staff of air (29, 26, D:2) a staff of earth (31, -11, D:2) a +0 long sword Level 3 of the Dungeon (6, -23, D:3) a +0 sling a +0 robe (11, -13, D:3) a +0 flail (14, -25, D:3) a +0 hand axe a +0 war axe a +0 club a +0 club a +0 dagger (17, 17, D:3) a +0 club (32, -24, D:3) a +0 flail an orc corpse (skeletalised by now) (36, -10, D:3) a +0 short sword (37, 9, D:3) a +0 short sword (38, -20, D:3) a +0 mace (43, -16, D:3) a +0 robe (47, -17, D:3) a +0 hand axe a +0 chain mail (47, -15, D:3) a frilled lizard corpse (48, -17, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 short sword a +0 ring mail an orc skeleton (49, 0, D:3) a +2 pair of gloves (52, 18, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (4, -12, D:4) a +0 club a +0 dagger a +0 robe a kobold corpse an orc corpse (6, -13, D:4) a dart slug corpse (7, -14, D:4) a +0 short sword