whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -6, D:1) a ball python corpse (skeletalised by now) (20, -1, D:1) 4 stones (29, -22, D:1) a +0 club (31, 23, D:1) a hobgoblin corpse (skeletalised by now) (33, 2, D:1) a +0 whip (35, -3, D:1) a +0 hand axe (36, -26, D:1) a hobgoblin corpse (skeletalised by now) (36, -25, D:1) a rat corpse (skeletalised by now) (38, -6, D:1) a jackal skeleton (38, 10, D:1) 2 stones (38, 14, D:1) 4 stones (40, -23, D:1) a bat corpse (skeletalised by now) (40, -5, D:1) a quokka skeleton (41, 26, D:1) a +0 mace (47, -18, D:1) a ball python corpse (skeletalised by now) (51, -17, D:1) a rat corpse (skeletalised by now) (52, 1, D:1) a +2 dagger of freezing a goblin skeleton (54, -18, D:1) a +0 whip (59, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (64, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 7, D:2) a hobgoblin corpse (skeletalised by now) (2, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, -6, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (4, 8, D:2) a +0 club a +0 animal skin a hobgoblin corpse (skeletalised by now) (4, 13, D:2) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, -8, D:2) the +1 robe of the Armoured One {Regen+} Regen+: It increases your rate of health regeneration. (9, 10, D:2) a +0 dagger a goblin skeleton (10, 9, D:2) a rat corpse (skeletalised by now) (10, 27, D:2) a +0 leather armour (11, 4, D:2) a ball python corpse (skeletalised by now) (12, -4, D:2) an adder corpse (skeletalised by now) (19, 11, D:2) a bat corpse (skeletalised by now) (25, 25, D:2) a +0 dagger (32, 24, D:2) a ball python corpse (skeletalised by now) (32, 25, D:2) a bat corpse (skeletalised by now) (32, 33, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (33, 9, D:2) a +0 dagger a goblin skeleton (38, 9, D:2) 6 poisoned darts (46, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (2, -19, D:3) a +0 leather armour (8, -15, D:3) 2 poisoned darts (13, -25, D:3) 3 stones (16, 1, D:3) a +0 club (17, -16, D:3) 2 stones (17, 3, D:3) a +0 dagger (19, -16, D:3) 4 stones (20, 3, D:3) a hobgoblin corpse (skeletalised by now) (23, -21, D:3) 2 stones (24, -32, D:3) an adder skeleton (24, -26, D:3) a quokka skeleton (25, -26, D:3) a +0 club a kobold skeleton (29, -29, D:3) 6 stones (29, 9, D:3) a +0 club an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (31, -29, D:3) a +0 chain mail (37, 8, D:3) 3 poisoned darts (45, -36, D:3) a +0 club 3 stones a +0 spear (46, 11, D:3) a ball python corpse (skeletalised by now) (48, -7, D:3) a jackal corpse (skeletalised by now) (54, -16, D:3) a +0 mace a +0 leather armour a jackal skeleton a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +1 mace of venom a +0 ring mail an orc corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (1, 1, D:4) a +0 dagger of venom a +0 ring mail an orc corpse (skeletalised by now) (3, -28, D:4) a +0 quarterstaff (4, -17, D:4) a +0 arbalest (24, -23, D:4) a +0 chain mail (27, -23, D:4) a jackal skeleton (27, -22, D:4) a jackal corpse (skeletalised by now) (27, -14, D:4) 2 javelins (28, -23, D:4) a jackal corpse (skeletalised by now) (29, -25, D:4) a +0 chain mail (31, -25, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 3 stones (12, 26, D:5) a +0 scale mail a +0 club an orc skeleton (14, -13, D:5) a bat skeleton (19, -10, D:5) a bat skeleton (20, 16, D:5) a +0 whip (20, 19, D:5) a +0 mace a +0 chain mail (20, 26, D:5) a +0 dagger a +0 ring mail (24, 19, D:5) the +2 buckler of the Flute {*Corrode rC+ Int+6 Dex-4} Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. (25, 17, D:5) a +0 trident (26, 5, D:5) a Young Poisoner's Handbook (27, 2, D:5) 2 stones (35, 16, D:5) 2 boomerangs (36, 6, D:5) a +0 ring mail (38, 5, D:5) a quokka skeleton (40, -6, D:5) a +0 war axe (53, -29, D:5) a +0 leather armour (55, 8, D:5) a +4 quarterstaff of chaos (58, 7, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a +1 whip of electrocution (2, 1, D:6) a potion of mutation (7, 0, D:6) 15 gold pieces