whodunnit Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 42, D:1) a hobgoblin corpse (skeletalised by now) (15, 48, D:1) a +0 spear of venom (23, 22, D:1) 5 stones (29, 20, D:1) a +0 whip (31, 10, D:1) a +0 short sword (34, 25, D:1) a +0 spear (40, 45, D:1) a +0 hand axe (43, 50, D:1) a quokka corpse (skeletalised by now) (45, 51, D:1) a bat corpse (skeletalised by now) (47, 22, D:1) 7 stones (47, 24, D:1) a +0 club (48, 10, D:1) a +2 short sword of venom 5 stones (53, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, 9, D:2) a +0 robe (15, -4, D:2) a +0 spear (24, -15, D:2) a +0 club a kobold corpse (skeletalised by now) (26, -13, D:2) the +0 leather armour of the Thinker {MP+9} MP+9: It affects your magic capacity (+9). (26, 12, D:2) a scarf of repulsion (32, -20, D:2) a jackal corpse (skeletalised by now) (32, -19, D:2) a jackal corpse (skeletalised by now) (32, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (36, -6, D:2) a ball python corpse (36, -5, D:2) a +0 club a goblin corpse (38, -6, D:2) a dart slug corpse (42, -10, D:2) 8 stones