whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 23, D:1) 7 stones (14, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 14, D:1) a +0 long sword of protection (22, 2, D:1) a hobgoblin corpse (skeletalised by now) (22, 16, D:1) a +0 club (26, 0, D:1) a scarf of harm (38, 19, D:1) a +0 leather armour (46, 14, D:1) a ball python skeleton (47, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold skeleton (3, -11, D:2) a quokka skeleton (4, 0, D:2) a +0 robe (9, 13, D:2) 3 stones (11, 6, D:2) a +0 dagger (12, 3, D:2) a +0 falchion (12, 8, D:2) a +0 dagger (13, -4, D:2) a +0 dagger 5 stones (14, -4, D:2) a bat skeleton (17, -9, D:2) a +0 sling (18, 9, D:2) a +0 leather armour (19, 21, D:2) 2 stones (20, 31, D:2) a hobgoblin corpse (skeletalised by now) (37, 24, D:2) a +0 dagger (42, 2, D:2) a +0 robe (44, 8, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 13, D:2) a ball python corpse (skeletalised by now) (46, -2, D:2) a +0 dagger a kobold skeleton (53, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (14, -9, D:3) a rat corpse a rat corpse an adder corpse a river rat corpse (16, -9, D:3) a river rat corpse (17, -16, D:3) a potion of ambrosia