whodunnit Level 1 of the Dungeon [Shop] Maoc's Weapon Emporium a +0 war axe (49 gold) a +0 spear (42 gold) a +2 dagger of speed (252 gold) a +0 quarterstaff (56 gold) 4 poisoned darts (33 gold) a +0 dagger (28 gold) a +0 sling (21 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (585 gold) Str+7: It affects your strength (+7). the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (988 gold) rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (0, 0, D:1) a +0 short sword (0, 16, D:1) a jackal skeleton (2, 16, D:1) a jackal skeleton (3, 6, D:1) a +0 short sword (4, 16, D:1) a jackal skeleton (11, -2, D:1) 5 stones (14, -5, D:1) a +0 dagger (25, -7, D:1) 6 stones (29, 30, D:1) 2 boomerangs (35, 5, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (35, 7, D:1) a rat corpse (skeletalised by now) (36, -6, D:1) a rat corpse (skeletalised by now) (40, 19, D:1) 3 stones (47, 14, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 4, D:2) the felid corpse of Natasha (skeletalised by now) (8, 16, D:2) the felid corpse of Natasha (9, 15, D:2) a +0 robe (11, 14, D:2) a bat corpse (skeletalised by now) (15, 16, D:2) a +0 robe (33, 14, D:2) a rat corpse (33, 16, D:2) a flux talisman (37, 19, D:2) 2 stones (45, 15, D:2) a +0 club (50, 23, D:2) a +0 whip