whodunnit Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of draining (1, -20, D:1) a bat skeleton (2, -21, D:1) 4 stones (2, -18, D:1) a +0 dagger (2, -8, D:1) a bat skeleton (3, -17, D:1) a +0 robe (3, 10, D:1) a blade talisman (6, -8, D:1) a bat skeleton (8, -9, D:1) 4 stones (12, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -12, D:1) a rat corpse (skeletalised by now) (14, 22, D:1) a staff of earth (16, -27, D:1) a bat corpse (skeletalised by now) (16, 20, D:1) a +0 club (19, 20, D:1) a +0 dagger (30, -3, D:1) 2 stones (36, -31, D:1) a +0 mace (38, -37, D:1) a frilled lizard corpse (skeletalised by now) (46, -37, D:1) a ball python skeleton (47, -13, D:1) a +0 club a goblin skeleton (48, 6, D:1) a +0 hand axe (49, 6, D:1) a staff of cold (58, -24, D:1) a hobgoblin corpse (skeletalised by now) (60, -11, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (9, 6, D:2) a +0 dagger a goblin corpse (13, 11, D:2) a ball python corpse (14, 11, D:2) a jackal corpse (27, 10, D:2) 4 stones (29, 8, D:2) a +0 whip a +0 whip a gnoll corpse a gnoll corpse