whodunnit Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -8, D:1) a rat corpse (skeletalised by now) (11, -49, D:1) a +0 dagger a goblin skeleton (12, -36, D:1) a frilled lizard skeleton (14, 0, D:1) a +0 quarterstaff (15, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -1, D:1) a bat corpse (skeletalised by now) (17, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -36, D:1) a +0 robe (35, -42, D:1) a +0 club (39, -4, D:1) a quokka skeleton (46, -49, D:1) an orb of light (46, -48, D:1) a quokka corpse (skeletalised by now) (48, 4, D:1) a +0 ring mail (59, -45, D:1) a +0 club a +0 dagger a kobold skeleton (59, -8, D:1) a +0 short sword (59, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -19, D:2) a +0 spear (6, -22, D:2) a +0 dagger a kobold skeleton (10, -20, D:2) a +0 dagger a kobold skeleton a frilled lizard skeleton (16, -4, D:2) a quokka skeleton (25, -40, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -28, D:2) a quokka corpse (skeletalised by now) (26, -25, D:2) a +0 short sword (26, -20, D:2) a bat corpse (skeletalised by now) (29, -10, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a scroll of identify