Dungeon Crawl Stone Soup version 0.32-a0-1412-gcafd96f65b (webtiles) character file. Game seed: 11647207479319961173 78 whodunnit the Ducker (level 4, -4/34 HPs) Began as a Coglin Gladiator on June 12, 2024. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (957 turns). whodunnit the Ducker(Coglin Gladiator) Turns: 957, Time: 00:02:05 Health: -4/34 AC: 4 Str: 14 XL: 4 Next: 36% Magic: 4/4 EV: 12 Int: 7 God: Gold: 46 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 rapier {Vudurchu} rCold . . . j - +2 dagger (elec) {Suthep} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) {Vudurchu} f - a +0 dagger {Sanghe} j - a +2 dagger of electrocution (offhand) {Suthep} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +1 hat Scrolls g - 4 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of vulnerability {unknown} Potions i - 2 potions of brilliance {unknown} k - a potion of mutation {unknown} n - a potion of degeneration {unknown} Skills: + Level 2.7 Fighting + Level 3.2 Short Blades + Level 2.5 Throwing + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 52% 1 Call Imp Summ 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 87% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll with your +0 rapier. The gnoll is heavily wounded. You closely miss the gnoll with your +2 dagger of electrocution. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The gnoll hits you with a +0 whip. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. You hit the gnoll with your +2 dagger of electrocution. The gnoll is moderately wounded. You hit the gnoll with your +0 rapier. You hit the gnoll with your +0 rapier. The gnoll is almost dead. You hit the gnoll with your +2 dagger of electrocution. You kill the gnoll! The gnoll hits you with a +0 club. You hit the gnoll with your +2 dagger of electrocution. The gnoll is moderately wounded. You hit the gnoll with your +0 rapier. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll misses you. You hit the gnoll with your +2 dagger of electrocution. The gnoll is severely wounded. You hit the gnoll with your +0 rapier. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Unknown command. You hit the gnoll with your +2 dagger of electrocution. The gnoll is almost dead. You hit the gnoll with your +0 rapier. You kill the gnoll! The gnoll hits you with a +0 whip! You die... ...#.. ######### ### #.# #.......# #######.# #.......# #.......# #.......# #.####### #.......# #.# #.......# #.# ### #.......####'##..... #.)@................ #.g################# #....g# #...g...# #.........# ######.....# ##.... ##.. . .# You could see a gnoll. Vanquished Creatures Terence (D:2) 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:2) 4 goblins (D:1) 2 hobgoblins (D:1) 6 jackals 2 quokkas (D:1) 7 ball pythons 2 bats 9 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whodunnit the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 156 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 534 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 764 | D:2 | Noticed Terence 772 | D:2 | Killed Terence 773 | D:2 | Reached XP level 4. HP: 29/34 MP: 4/4 957 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_rooms, minmay_lizard_king D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_01, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.5 Short Blades | 3 | 3.2 Dodging | 3 | 3.2 Fighting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 59 | 9 || 68 Rapier | 62 | 9 || 71 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 22 | 11 || 33 Dodge: Dodged | 46 | 11 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 952 | 929 | 23 | 0 | 736 | 2 | 476.0 | Dungeon | 952 | 929 | 23 | 0 | 736 | 2 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 580 daAuts D:2: 371 daAuts