whodunnit Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -14, D:1) a +0 club (7, -8, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (16, 2, D:1) a hobgoblin skeleton (21, 19, D:1) 4 stones (24, 20, D:1) a +0 dagger (28, -27, D:1) a jackal skeleton (29, 7, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (30, -27, D:1) a jackal skeleton (31, -27, D:1) a jackal skeleton (36, 5, D:1) a ball python corpse (skeletalised by now) (40, 10, D:1) a +0 leather armour (45, -8, D:1) 5 stones (49, -16, D:1) a +0 short sword (57, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (2, -8, D:2) a ball python corpse (skeletalised by now) (5, -20, D:2) a hobgoblin corpse (skeletalised by now) (6, -1, D:2) a ring of poison resistance (7, -9, D:2) a frilled lizard corpse (skeletalised by now) (9, -28, D:2) the +5 hand axe of No Interval {spect, Str+3} Str+3: It affects your strength (+3). (9, -3, D:2) a rat corpse (skeletalised by now) (11, -12, D:2) a ball python corpse (skeletalised by now) (24, -25, D:2) a +0 rapier (27, -13, D:2) a hobgoblin corpse (skeletalised by now) (33, -38, D:2) a +0 dagger (41, -36, D:2) a +0 trident (42, -1, D:2) a +0 dagger (45, -25, D:2) a +0 war axe a +0 robe (52, -29, D:2) a +0 short sword (53, -16, D:2) a hobgoblin corpse (skeletalised by now) (56, -26, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (10, 8, D:3) a +0 dagger (13, 12, D:3) a +0 club (15, 7, D:3) 4 stones (21, 27, D:3) a +0 leather armour (25, -2, D:3) a +0 chain mail (29, -4, D:3) a frilled lizard skeleton (30, -5, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (31, 27, D:3) an adder skeleton a hobgoblin skeleton (32, 6, D:3) a ball python corpse (skeletalised by now) (36, 14, D:3) 7 stones (38, 5, D:3) a +0 spear (44, 33, D:3) a +0 trident (44, 34, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (45, 34, D:3) a +0 whip (45, 35, D:3) a +0 club a +0 trident an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xosaovuc's General Store 4 stones (5 gold) a +0 short sword (42 gold) a potion of curing (42 gold) a +0 dagger (28 gold) 8 stones (11 gold) a book of Spectacle (560 gold) a Gell's gravitambourine (2/2) (560 gold) a scroll of vulnerability (56 gold) [Shop] Senlum's Magic Scroll Emporium a scroll of blinking (105 gold) a scroll of poison (56 gold) a scroll of revelation (105 gold) a scroll of torment (133 gold) 3 scrolls of noise (42 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of poison (56 gold) a scroll of fear (56 gold) [Shop] Kulal's Weapon Boutique a +0 club (14 gold) a +2 short sword of freezing (243 gold) a +0 war axe (49 gold) a +0 falchion of electrocution (133 gold) the +8 glaive "Deikyth" {freeze, rElec rF- rCorr} (900 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 hand axe (42 gold) a +0 mace (42 gold) a +2 great mace of holy wrath (331 gold) a throwing net (42 gold) [Shop] Cusiu's Weapon Shop 6 stones (6 gold) 8 stones (8 gold) a +1 battleaxe of electrocution (255 gold) a +0 spear (33 gold) 5 stones (5 gold) a +0 quarterstaff (44 gold) a +0 rapier (44 gold) (0, 0, D:4) a +0 dagger (0, 11, D:4) an adder skeleton (1, 8, D:4) a +0 robe (9, 32, D:4) a +0 whip (15, -7, D:4) a +0 robe (17, 23, D:4) 2 stones (28, 1, D:4) a +0 ring mail (31, 19, D:4) a +0 robe (31, 25, D:4) a quokka skeleton (34, 16, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 5 boomerangs (6, 17, D:5) 3 stones (17, 13, D:5) an iguana corpse (skeletalised by now) (27, 6, D:5) a +0 quarterstaff (27, 23, D:5) a +0 ring mail (28, 20, D:5) 4 stones (35, -19, D:5) a +0 war axe (39, -22, D:5) a +0 short sword (45, 16, D:5) a +0 club (46, 15, D:5) a +0 dagger a +0 robe an orc corpse (46, 16, D:5) a +0 mace a +0 dagger a +0 robe (59, 15, D:5) a +0 dagger