whodunnit Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 2, D:1) a +0 club (1, 2, D:1) a rat corpse (skeletalised by now) (3, -3, D:1) 4 stones (7, 11, D:1) a bat corpse (skeletalised by now) (9, 27, D:1) a ball python corpse (skeletalised by now) (10, 1, D:1) a +0 dagger (13, 14, D:1) a +4 dagger (21, 14, D:1) a staff of conjuration (23, 14, D:1) a frilled lizard skeleton (32, 47, D:1) a +0 mace (33, 32, D:1) a +0 ring mail (35, 4, D:1) a +0 hand axe (35, 27, D:1) a scarf of harm (37, 8, D:1) a +0 short sword a jackal skeleton (37, 10, D:1) a jackal skeleton (38, 23, D:1) a bat skeleton (41, 0, D:1) a +0 ring mail (41, 19, D:1) a +0 club (49, 12, D:1) a +2 dagger of electrocution 3 stones a kobold corpse (skeletalised by now) (53, 7, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 0, D:2) a quokka corpse (4, 5, D:2) a +0 robe (8, 1, D:2) a +0 club (9, -3, D:2) a +0 club (18, -3, D:2) a +0 scale mail (19, 11, D:2) a +0 quarterstaff (27, 16, D:2) a +0 dagger (28, 3, D:2) a +0 dagger a goblin corpse (29, 3, D:2) a +0 halberd (33, 20, D:2) 5 stones