whodunnit Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -5, D:1) a ball python skeleton (10, 6, D:1) a jackal corpse (skeletalised by now) (14, -3, D:1) a ball python corpse (skeletalised by now) (14, -2, D:1) a bat corpse (skeletalised by now) (15, -5, D:1) 7 stones (19, -15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -5, D:1) a frilled lizard skeleton (29, 5, D:1) a ball python skeleton (33, 10, D:1) 7 stones (35, -30, D:1) 6 stones (39, -14, D:1) a +0 leather armour (40, 10, D:1) a quokka skeleton (47, -13, D:1) a +0 club a stone Level 2 of the Dungeon [Shop] Litowny's Antique Weapon Boutique a +2 dagger of speed (540 gold) the +2 bardiche "Veimpisu" {vamp, rC+ Int+3 Stlth+} (1803 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. the +6 long sword of the Sea {protect, rPois Int+5} (1677 gold) Int+5: It affects your intelligence (+5). rPois: It protects you from poison. a +0 dagger (60 gold) a +0 halberd (120 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2478 gold) Will+: It increases your willpower. a +0 flail (105 gold) a +5 battleaxe of electrocution (1296 gold) a +0 sling (45 gold) a +0 falchion (90 gold) (0, 0, D:2) a +0 club a kobold skeleton a jackal skeleton (1, -1, D:2) a quokka skeleton (1, 0, D:2) a jackal skeleton (12, 4, D:2) a rat skeleton (13, 26, D:2) a staff of air (25, 4, D:2) a +0 whip (26, 10, D:2) a +0 dagger (26, 11, D:2) a rat skeleton (27, 10, D:2) a +0 whip 3 stones a kobold skeleton (32, 2, D:2) 6 stones (35, 17, D:2) a rat skeleton (36, 31, D:2) a +0 dagger a kobold corpse (skeletalised by now) (36, 48, D:2) a +0 mace (37, 31, D:2) a +0 club a goblin skeleton (43, 12, D:2) a rat skeleton (48, 42, D:2) a +0 spear (56, 43, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, -37, D:3) a +0 robe (1, -3, D:3) a +0 robe (3, -30, D:3) a rat corpse (skeletalised by now) (3, -4, D:3) a +0 dagger (9, -8, D:3) a +0 club an orc corpse (skeletalised by now) (10, -38, D:3) a +0 ring mail (15, -5, D:3) a jackal skeleton (16, -5, D:3) a jackal skeleton (24, -27, D:3) a +0 ring mail (25, -44, D:3) a quokka skeleton (26, -44, D:3) a +0 club a goblin corpse (skeletalised by now) (28, -17, D:3) a staff of cold (28, -5, D:3) the +7 hand axe of Revolt {vamp, *Noise rN++ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (29, -31, D:3) a +0 dagger 3 stones a goblin skeleton (33, -16, D:3) a +0 ring mail (33, -9, D:3) 4 stones (42, -42, D:3) 8 stones (45, -17, D:3) 3 stones (55, -39, D:3) a +0 dagger (55, -28, D:3) a stone (57, -40, D:3) 4 javelins Level 4 of the Dungeon (0, 0, D:4) 4 stones (9, -12, D:4) a +0 dagger (27, -3, D:4) a +0 hammer (29, 22, D:4) 5 stones (30, -21, D:4) a +0 ring mail (32, -10, D:4) a +0 mace (34, 19, D:4) 6 stones (37, -25, D:4) a +0 leather armour (37, -24, D:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, -13, D:4) a +0 trident (45, -1, D:4) a +0 whip a +0 plate armour a +0 club (46, 8, D:4) 5 stones (48, -21, D:4) a +0 hand axe (48, -19, D:4) a +0 ring mail (62, 9, D:4) a +3 flail of holy wrath a +0 ring mail the human corpse of Edmund (skeletalised by now)