Dungeon Crawl Stone Soup version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 14428155507477708805 282 whodunnit the Shooter (level 6, -9/48 HPs) Began as a Coglin Hunter on Oct 26, 2024. Mangled by an ice beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (1820 turns). whodunnit the Shooter (Coglin Hunter) Turns: 1820, Time: 00:02:53 Health: -9/48 AC: 4 Str: 11 XL: 6 Next: 28% Magic: 6/6 EV: 12 Int: 9 God: Gold: 147 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Karl} rCold . . . d - +0 sling {Seojun} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Karl} d - a +0 sling (offhand) {Seojun} Armour b - a +0 leather armour (worn) k - a +0 cloak (worn) Scrolls c - a scroll of butterflies e - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} g - 2 scrolls of fear {unknown} j - a scroll of noise {unknown} l - a scroll of teleportation {unknown} n - a scroll of torment {unknown} o - a scroll of revelation {unknown} p - a scroll of vulnerability {unknown} Potions h - 2 potions of might {unknown} i - a potion of enlightenment {unknown} m - a potion of heal wounds {unknown} Skills: + Level 4.0 Fighting + Level 4.8 Ranged Weapons + Level 3.5 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 47% 1 Confusing Touch Hex 0% N/A 85% 3 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:3 1 runed translucent door, Fistmachine's ghost, amateur MiBe Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. The ice beast freezes you. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast closely misses you. The ice beast hits you. The ice beast freezes you. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is severely wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ## #P#.#bPP# .# #.#.####### .# #.#....... .# #.#.##### .# ###### #.#.#... .# ..##.# #.#.#P# .# #.##.# #.#.#.# .# #.##.#####.###### .# #.##.#.....@Y...# .### #)##.#.#####.##.# ...###.##.#†#####........ ...............#####.#>.. #..###.##.#..#..... .. #..# #.##.#..# #### ... #..# #.##.#..# .. #..###.##.#..#### # ...†...##.......# You could see an ice beast. Vanquished Creatures Sigmund (D:3) 6 adders 5 orcs (D:3) 7 ball pythons 5 bats 7 endoplasms 6 goblins 4 hobgoblins 9 jackals 5 kobolds (D:2) 3 frilled lizards 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whodunnit the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 556 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 933 | D:2 | Found a faded altar of an unknown god. 1005 | D:2 | Found a glowing silver altar of Zin. 1427 | D:3 | Reached XP level 4. HP: 31/35 MP: 4/4 1548 | D:3 | Found a runed translucent door. 1552 | D:3 | Noticed Fistmachine's ghost (amateur MiBe) 1603 | D:3 | Noticed Sigmund 1610 | D:3 | Killed Sigmund 1611 | D:3 | Reached XP level 5. HP: 34/42 MP: 5/5 1611 | D:3 | Reached XP level 6. HP: 39/48 MP: 6/6 1806 | D:3 | Noticed an ice beast 1819 | D:3 | HP: 2/48 [ice beast (7)] 1820 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, chequers_serial_rivers_large_b, hangedman_decor_diamond_cutter D:2: layout_loops_ring, basic_altar, dreamdust_ecumenical_altar_statues, corexii_corridor_pit, st_stairs_5, kennysheep_small_spiral, grunt_ministairs_1 D:3: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_fake, aquarium_view_2e, aquarium_balcony_3b, ebering_ghost_reflecting_pool, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.5 Ranged Weapons | 4 | 4.8 Fighting | 3 4 | 4.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 168 | 126 || 294 Armour: Leather armour | 20 | 17 || 37 Dodge: Dodged | 18 | 13 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1878 | 1834 | 44 | 0 | 1536 | 3 | 626.0 | Dungeon | 1878 | 1834 | 44 | 0 | 1536 | 3 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts D:2: 670 daAuts D:3: 418 daAuts