whodunnit Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (5, -29, D:1) a +0 ring mail (6, 0, D:1) a frilled lizard skeleton (10, -32, D:1) a quokka corpse (skeletalised by now) (10, -4, D:1) 4 stones (11, -19, D:1) a +0 dagger a goblin skeleton (13, -19, D:1) a +0 club a goblin skeleton (20, -29, D:1) a ball python corpse (skeletalised by now) (28, -36, D:1) a +0 ring mail (31, -43, D:1) a +0 dagger a goblin skeleton (33, -41, D:1) a quokka skeleton (34, -36, D:1) 3 atropa-tipped darts (34, -6, D:1) a ring of resist corrosion (36, -13, D:1) 4 stones (41, -31, D:1) a +0 dagger (59, -33, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -5, D:2) a bat corpse (skeletalised by now) (11, -6, D:2) a ball python corpse (skeletalised by now) (13, -8, D:2) a bat corpse (skeletalised by now) (13, -7, D:2) a quokka corpse (skeletalised by now) (18, -23, D:2) a +0 club (21, -8, D:2) a +0 club a rat skeleton (22, -3, D:2) a +0 ring mail (24, -5, D:2) a hobgoblin skeleton (25, -14, D:2) a +0 leather armour a +0 club a goblin skeleton (25, -7, D:2) a +0 dagger a goblin skeleton (25, -6, D:2) a jackal skeleton (26, -5, D:2) a quokka skeleton (27, -35, D:2) the +8 dagger of Offence {elec, rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (29, -13, D:2) a +0 robe (31, -7, D:2) a +0 club (47, -33, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (6, -14, D:3) a rat skeleton (13, -15, D:3) a +0 short sword (14, 3, D:3) a +0 war axe (17, -7, D:3) a +0 scale mail (17, -4, D:3) a +0 robe (18, -21, D:3) a ball python corpse (skeletalised by now) (19, -23, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, -14, D:3) a bat skeleton (20, 25, D:3) a +0 hammer (23, -11, D:3) a +0 ring mail (24, -10, D:3) the felid skeleton of Natasha (26, -8, D:3) a +0 dagger a goblin skeleton (26, -7, D:3) a hobgoblin skeleton (27, -9, D:3) a +0 club (28, -8, D:3) a +0 short sword a kobold skeleton (29, -3, D:3) a +0 dagger a hobgoblin skeleton (30, -9, D:3) 5 stones (30, -6, D:3) a +0 club a goblin skeleton (31, -6, D:3) a +0 short sword (31, -5, D:3) a +0 dagger (32, -7, D:3) a +0 club 6 stones (32, -6, D:3) a +0 club a +0 sling a +0 club a goblin skeleton a goblin skeleton (32, -4, D:3) a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton (46, -16, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -4, D:4) a +2 hand axe of electrocution (6, -12, D:4) a quokka skeleton (7, -4, D:4) a +0 dagger an orc skeleton (11, 0, D:4) a +0 flail (13, -11, D:4) 3 stones a +0 short sword (13, 12, D:4) a jackal skeleton (14, -16, D:4) a +0 robe (14, 25, D:4) a +0 dagger 5 stones (15, 24, D:4) a +0 trident an orc skeleton (17, 24, D:4) a +0 morningstar (20, 19, D:4) a +0 leather armour a +0 club (24, 12, D:4) a +0 plate armour a hobgoblin skeleton (29, 6, D:4) a +0 mace a +0 dagger (36, 17, D:4) a +0 club (37, 18, D:4) a +0 club a goblin skeleton (44, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (44, 3, D:4) a jackal corpse (skeletalised by now) (45, -8, D:4) a +0 flail (51, 17, D:4) a +0 short sword (54, 38, D:4) 7 stones Level 5 of the Dungeon [Shop] Yrphobopta's Firing Range a +0 shortbow (39 gold) a +0 longbow (84 gold) 2 throwing nets (78 gold) 6 boomerangs (156 gold) a +0 sling (19 gold) 3 large rocks (58 gold) 6 boomerangs (156 gold) a throwing net (39 gold) 6 javelins (234 gold) a +0 arbalest (58 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (4, 5, D:5) a +0 ring mail (5, 3, D:5) a +0 pair of gloves (7, -2, D:5) 6 stones (10, 21, D:5) a stone a stone (11, 18, D:5) a stone (11, 20, D:5) a stone (11, 21, D:5) a stone (12, 19, D:5) a poisoned dart (16, 30, D:5) an iguana skeleton (17, 7, D:5) 4 stones (20, 15, D:5) a +0 flail a +0 leather armour (20, 23, D:5) a +0 plate armour (25, 18, D:5) a +0 leather armour a +0 flail (27, 0, D:5) a stone (27, 17, D:5) a +0 club an orc skeleton (29, 30, D:5) a +0 hand axe a +0 mace an orc skeleton (30, 29, D:5) a +0 dagger (31, 18, D:5) a +0 robe a +0 dagger (31, 28, D:5) a +0 robe a +0 dagger an orc skeleton (32, 1, D:5) a +2 flail of venom (32, 25, D:5) a +0 short sword (33, 1, D:5) a +0 flail a gnoll corpse (skeletalised by now) (33, 25, D:5) a +0 trident (35, 0, D:5) a +0 rapier (35, 22, D:5) a +0 spear (35, 24, D:5) a +0 flail a +0 ring mail (36, 21, D:5) a +0 whip (36, 22, D:5) a +0 flail (37, 0, D:5) a +0 club (37, 22, D:5) a +0 flail (38, -1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (16, 5, D:6) a +0 trident (18, -1, D:6) a +0 flail (19, 24, D:6) a +0 leather armour (19, 26, D:6) a +0 robe (28, 22, D:6) a +1 war axe of electrocution (34, -2, D:6) a potion of resistance (35, -4, D:6) 16 gold pieces (35, 3, D:6) a +0 club (36, -2, D:6) 7 gold pieces (39, 12, D:6) the +9 dagger of the Dead {freeze, ^Contam rN++ Will+ Str+3} Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (5, 6, D:7) a +0 hand axe (9, 29, D:7) a +0 short sword (10, 29, D:7) a +0 dagger (11, 29, D:7) a +0 dagger a +0 club a +1 short sword of draining a +3 short sword a +0 short sword 11 stones (13, -2, D:7) a +0 quarterstaff (13, 29, D:7) a +0 short sword 5 poisoned darts (15, 22, D:7) a staff of conjuration (34, -6, D:7) a +0 dagger 3 stones (35, -10, D:7) a +0 short sword 2 stones (36, -8, D:7) a +0 short sword (36, -7, D:7) a +0 short sword a +0 whip 2 stones a +0 dagger 2 poisoned darts (36, -5, D:7) a +0 dagger 4 stones (38, -2, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (7, -1, D:8) 5 boomerangs (20, -25, D:8) 5 stones (21, -18, D:8) a stone (23, -28, D:8) a +0 flail a +0 chain mail (23, -27, D:8) a +0 dagger a +0 robe (25, -26, D:8) a +0 club a +0 short sword 7 stones (25, -25, D:8) a +0 short sword 4 poisoned darts a +0 leather armour a +0 dagger a +0 whip (25, -22, D:8) a +0 falchion (25, -20, D:8) a +0 scale mail (26, -23, D:8) a +0 dagger a +0 leather armour (27, -22, D:8) the +6 trident of Maxot {spect, +Blink Fly rF+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Fly: It grants you flight. +Blink: It lets you blink. 5 stones (28, -27, D:8) a +0 giant spiked club a +0 giant club (32, -11, D:8) a +0 short sword (33, -14, D:8) 3 large rocks (36, -5, D:8) a serpent talisman (48, -14, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, -9, D:9) a +0 war axe (2, 2, D:9) a +0 trident a +1 chain mail of fire resistance (3, -11, D:9) a +0 chain mail (7, -9, D:9) a +0 pair of boots (7, 0, D:9) a +1 hand axe of distortion (8, -4, D:9) a +0 ring mail (9, -11, D:9) 8 stones (11, -17, D:9) a +0 dagger of distortion (12, -9, D:9) a +0 sling (15, -23, D:9) a +0 dagger (16, -20, D:9) a +0 hand axe (16, -16, D:9) a +0 halberd a +0 robe a +0 battleaxe a +0 robe a +5 mace a +0 robe a +0 mace a +0 club (17, -20, D:9) a +0 hand axe a +0 halberd (17, -18, D:9) a +0 robe a +0 club (17, -16, D:9) a +0 spear a +0 plate armour a +0 trident a +0 robe a +0 dagger (17, -15, D:9) a +0 flail a +0 robe a +0 dire flail a +0 robe a +3 dire flail a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 war axe (17, -14, D:9) a +0 plate armour a +0 war axe a +0 club (25, -33, D:9) a +0 dagger (32, 9, D:9) a +0 short sword (35, -9, D:9) an amulet of guardian spirit (44, -33, D:9) a +0 ring mail Level 10 of the Dungeon (2, 1, D:10) a +2 war axe of freezing a +0 robe (4, 2, D:10) a +2 scimitar of protection a +0 plate armour (4, 4, D:10) a +0 flail (7, -7, D:10) 3 poisoned darts (45, -29, D:10) a +0 whip (46, -29, D:10) a +0 spear a +0 spear a +1 spear of flaming a +0 ring mail (47, -29, D:10) a +0 spear (48, -41, D:10) a +0 ring mail (52, -39, D:10) a +0 dire flail a +0 giant club Level 11 of the Dungeon [Shop] Anoleoz's Antique Weapon Boutique a +4 falchion of freezing (1068 gold) the +4 arbalest "Impbane" {heavy, ^Drain rPois rF+ rCorr Str+2} (1969 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +1 spectral quarterstaff (663 gold) a +2 antimagic spear (819 gold) a +2 dagger of draining (608 gold) a +4 sling (916 gold) a +5 mace of holy wrath (1263 gold) the +8 morningstar of Blood-Lust {drain, rElec Str+2} (2550 gold) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. a +0 dagger of flaming (218 gold) a +2 heavy broad axe (748 gold) a +0 orcbow of draining (323 gold) [Shop] Qohad's Assorted Antiques a scroll of identify (64 gold) 3 potions of degeneration (96 gold) the +3 buckler "Xeuwy" {Rampage rN+ Dex-2 Stlth+} (937 gold) Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. a scroll of noise (32 gold) a wand of flame (11) (246 gold) a potion of curing (96 gold) a scroll of noise (32 gold) a sack of spiders (1280 gold) a wand of flame (7) (156 gold) a wand of warping (6) (460 gold) [Shop] Ubogotas's Weapon Shop the +0 arbalest of Winter {penet, rElec rPois Str+3} (428 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +3 spear of pain (294 gold) a +2 longbow of freezing (284 gold) the +8 demon trident "Rift" {distort, reach+} (1014 gold) a +2 short sword of protection (187 gold) a +1 heavy morningstar (170 gold) a +4 heavy trident (339 gold) a +1 shortbow of freezing (148 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1264 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +1 glaive of protection (177 gold) (0, 0, D:11) 4 large rocks (2, -16, D:11) a +0 rapier (3, 21, D:11) 2 poisoned darts (4, 20, D:11) 4 stones (5, 14, D:11) a +0 robe (11, 25, D:11) a +0 robe a +0 dagger (20, -3, D:11) a +0 flail (20, 13, D:11) a +0 robe (21, -21, D:11) a +0 long sword (32, -8, D:11) a +0 club a +0 leather armour (33, -8, D:11) a +0 dagger a +0 robe (33, -6, D:11) a +0 club (33, -4, D:11) a +0 robe a +0 dagger (34, -7, D:11) a +0 dagger a +0 robe (38, 16, D:11) 6 stones (43, 10, D:11) a +0 dagger a +0 robe (45, 9, D:11) a +0 dagger a +0 whip a +0 short sword of venom (48, -8, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (1, 19, D:12) a +0 hand axe (11, 14, D:12) a +7 broad axe 6 silver javelins a +0 scale mail (14, 27, D:12) a +0 dagger (17, 0, D:12) a +0 short sword (26, 38, D:12) a +0 giant club a +0 giant club (42, 42, D:12) 3 large rocks (44, 21, D:12) a +0 quarterstaff of freezing a ring of ice (47, 18, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 whip the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 8 gold pieces a +0 dagger a +0 robe (0, 1, Orc:1) 8 gold pieces a +0 club (1, 1, Orc:1) 4 gold pieces a +0 flail a +0 leather armour (1, 2, Orc:1) 6 gold pieces a +0 trident a +0 chain mail (2, 1, Orc:1) 15 gold pieces a +0 trident a +0 dagger (4, 1, Orc:1) 6 gold pieces a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (0, 1, Lair:1) a stone (0, 2, Lair:1) a stone (0, 3, Lair:1) a stone (0, 4, Lair:1) a stone (0, 5, Lair:1) a stone (0, 6, Lair:1) a stone (0, 7, Lair:1) a stone (1, -1, Lair:1) a stone (1, 8, Lair:1) a stone (1, 12, Lair:1) a +0 trident (2, -2, Lair:1) a stone (2, 9, Lair:1) a stone (3, -3, Lair:1) a stone (3, 10, Lair:1) a stone (4, -3, Lair:1) a stone (4, 10, Lair:1) a stone (5, -3, Lair:1) a stone (5, 10, Lair:1) a stone (6, -3, Lair:1) a stone (6, 10, Lair:1) a stone (7, -2, Lair:1) a stone (7, 9, Lair:1) a stone (8, -1, Lair:1) a stone (8, 8, Lair:1) a stone (9, 0, Lair:1) a stone (9, 1, Lair:1) a stone (9, 2, Lair:1) a stone (9, 3, Lair:1) a stone (9, 4, Lair:1) a stone (9, 5, Lair:1) a stone (9, 6, Lair:1) a stone (9, 7, Lair:1) a stone (12, -9, Lair:1) a +0 dagger (22, 1, Lair:1) a +0 long sword (24, -30, Lair:1) 2 stones (33, 13, Lair:1) a book of Touch (35, 25, Lair:1) a +0 ring mail (39, 10, Lair:1) a +0 halberd (42, -16, Lair:1) 5 stones (46, 8, Lair:1) a +1 heavy war axe (46, 14, Lair:1) a +0 kite shield Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 gold pieces (3, -10, Lair:2) 17 gold pieces a +0 flail (3, 4, Lair:2) 17 gold pieces (4, -8, Lair:2) 7 gold pieces (4, 3, Lair:2) a potion of lignification (18, -35, Lair:2) the +1 scale mail of Luosish {+Blink rF+ Will+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. Will+: It increases your willpower. +Blink: It lets you blink. (41, -27, Lair:2) 5 boomerangs (59, 23, Lair:2) 5 stones