whodunnit Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 4, D:1) 4 boomerangs (7, 15, D:1) a +0 club (9, 0, D:1) a +0 short sword (10, 13, D:1) a ball python skeleton (11, 11, D:1) a +0 sling (15, 1, D:1) a rat skeleton (17, 29, D:1) a +0 whip (19, 42, D:1) a +0 short sword (19, 46, D:1) a rat corpse (skeletalised by now) (24, 28, D:1) a +0 short sword (25, 28, D:1) a bat skeleton a hobgoblin skeleton (25, 29, D:1) a rat skeleton (29, -2, D:1) a bat corpse (skeletalised by now) (29, 10, D:1) a +0 club (31, 11, D:1) a +0 club (34, 12, D:1) a rat skeleton (34, 47, D:1) a +1 dagger of venom (38, 22, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (38, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 16, D:1) a +0 dagger a goblin skeleton (44, 15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Luasixae's Assorted Antiques a +1 flail of venom (313 gold) a +0 great sword of protection (274 gold) a potion of degeneration (28 gold) a wand of mindburst (6) (235 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a potion of curing (84 gold) an amulet of regeneration (840 gold) a +0 hand axe (84 gold) (10, 21, D:2) a +0 rapier (11, 28, D:2) a quokka skeleton (14, 21, D:2) a rat skeleton (22, 3, D:2) a frilled lizard corpse (skeletalised by now) (23, -6, D:2) a +0 club a kobold corpse (skeletalised by now) (28, 20, D:2) a +0 whip (31, 47, D:2) an adder corpse (skeletalised by now) (32, -5, D:2) 6 poisoned darts (54, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (54, 19, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qoobaes's Jewellery Emporium the ring of Haemma Bosoi {rC+++ rCorr Int-3 Dex+4 Stlth+} (802 gold) [ring of resist corrosion] Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +4 ring of slaying (432 gold) a ring of see invisible (180 gold) a ring of fire (300 gold) a ring of resist corrosion (240 gold) the ring "Ziciock" {rF+ rN+ rCorr MP+9 Dex-5} (399 gold) [ring of magical power] Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a ring of see invisible (180 gold) (0, 0, D:3) a +0 pair of gloves (8, 9, D:3) a ball python corpse (skeletalised by now) (14, 2, D:3) 3 curare-tipped darts (16, -17, D:3) a hobgoblin corpse (skeletalised by now) (19, -26, D:3) a quokka corpse (skeletalised by now) (24, 4, D:3) a frilled lizard skeleton (29, -11, D:3) a +0 flail (32, -15, D:3) 6 poisoned darts (39, 2, D:3) a +0 whip 5 poisoned darts (49, 7, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (3, 6, D:4) a +0 ring mail (4, 20, D:4) 7 stones (5, 0, D:4) a +0 trident (8, 5, D:4) a +0 robe (9, 27, D:4) a +0 dagger a goblin corpse (skeletalised by now) (11, 4, D:4) a +0 whip (12, 15, D:4) a rat skeleton (13, 15, D:4) a river rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, 14, D:4) 8 stones (25, 14, D:4) a +0 dagger (29, 24, D:4) a +0 hand axe a +0 hand axe a +0 short sword an orc corpse an orc corpse