whodunnit Level 1 of the Dungeon (0, 0, D:1) a staff of death (2, -8, D:1) a +0 club a kobold skeleton (10, 13, D:1) a frilled lizard corpse (skeletalised by now) (13, -19, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) a bat skeleton (15, -21, D:1) a quokka corpse (skeletalised by now) (19, -12, D:1) a quokka corpse (skeletalised by now) (22, -1, D:1) a ball python skeleton (23, 11, D:1) a +0 robe (27, 13, D:1) a +0 club (29, 13, D:1) 2 large rocks (30, -10, D:1) a +0 robe (41, 8, D:1) a +0 short sword (47, 3, D:1) a +0 pair of gloves (49, -18, D:1) a +0 dagger (57, -16, D:1) a +0 long sword (61, -8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Laedax's Antique Armour Boutique a +3 chain mail of poison resistance (470 gold) an orb of wrath (260 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) the +0 pair of boots "Bioffo" {-Cast Str+6 Slay+2} (510 gold) -Cast: It prevents spellcasting. Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 robe (14 gold) a +0 ring mail (80 gold) the +0 plate armour of the Abyss {Harm rF+ Will+} (852 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will+: It increases your willpower. (0, 0, D:2) a quokka skeleton (12, 1, D:2) a +0 club a kobold corpse (skeletalised by now) (19, 24, D:2) a +2 heavy trident (20, -1, D:2) an adder corpse (skeletalised by now) (20, 2, D:2) a bat corpse (skeletalised by now) (20, 21, D:2) a +0 plate armour (21, 0, D:2) a +0 flail a +0 scale mail (21, 24, D:2) an adder skeleton (22, -1, D:2) 3 poisoned darts (28, 7, D:2) a hobgoblin corpse (skeletalised by now) (32, -9, D:2) 5 large rocks (37, -5, D:2) a +0 cloak (38, 17, D:2) 2 stones (39, 20, D:2) a +0 mace (47, 21, D:2) 7 stones (50, -1, D:2) a +0 club Level 3 of the Dungeon [Shop] Kihaeza's Jewellery Shop a +4 ring of protection (360 gold) a ring of protection from cold (250 gold) a ring of wizardry (300 gold) the amulet "Lergh" {rC+ RegenMP+ Dex+4} (524 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). a ring of fire (250 gold) a ring of positive energy (200 gold) a ring of wizardry (300 gold) an amulet of faith (400 gold) a ring of resist corrosion (200 gold) a ring of magical power (200 gold) (5, -19, D:3) 3 poisoned darts (15, 10, D:3) a +0 club (18, -12, D:3) a +0 dagger (20, 8, D:3) a +0 club an orc corpse (skeletalised by now) (20, 9, D:3) a +0 club an orc corpse (skeletalised by now) (21, 8, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (23, -27, D:3) a quokka corpse (skeletalised by now) (32, -26, D:3) a +0 helmet (37, -22, D:3) a hobgoblin skeleton (41, -8, D:3) a +0 dagger 4 stones (44, -16, D:3) a +0 shortbow (46, -11, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse a jackal corpse (1, 7, D:4) 8 stones (4, -4, D:4) a ball python corpse (4, -1, D:4) a +3 dagger of venom a +0 ring mail the goblin corpse of Ijyb (4, 6, D:4) a quokka corpse (5, -3, D:4) a +0 hand axe a +2 leather armour of fire resistance (5, 1, D:4) a +0 spear (12, 3, D:4) a hobgoblin corpse (14, 4, D:4) a +0 giant club an ogre corpse