whodunnit Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 1, D:1) a frilled lizard corpse (skeletalised by now) (0, 2, D:1) a frilled lizard corpse (skeletalised by now) (2, 2, D:1) a frilled lizard corpse (skeletalised by now) (18, -8, D:1) a hobgoblin skeleton (19, 6, D:1) a bat corpse (skeletalised by now) (19, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 17, D:1) a rat corpse (skeletalised by now) (40, -11, D:1) a +0 dagger (42, -11, D:1) a +0 club (43, -14, D:1) a +0 ring mail (44, -3, D:1) a hobgoblin corpse (skeletalised by now) (44, 9, D:1) a rat corpse (skeletalised by now) (45, -4, D:1) a +0 dagger (46, -4, D:1) a hobgoblin corpse (skeletalised by now) (49, -1, D:1) a +0 leather armour (51, 5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Jyrrei Luqac's Assorted Antiques a +0 ring mail (100 gold) a staff of fire (625 gold) a potion of curing (75 gold) a +0 pair of boots (112 gold) the +9 staff of Olgreb {rPois∞} (2500 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a staff of cold (625 gold) the +7 whip of Naraodeo {flame, rF+ Dex+3 Stlth+} (1565 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 cloak (112 gold) (3, -33, D:2) a hobgoblin corpse (skeletalised by now) (15, -28, D:2) a +0 short sword (21, -5, D:2) a +0 leather armour (28, -34, D:2) a bat skeleton (28, -32, D:2) a +0 club (30, -24, D:2) a +0 falchion (34, -39, D:2) a +0 whip (36, -25, D:2) a +0 ring mail (37, 9, D:2) a +0 dagger a +0 sling (40, -19, D:2) an adder skeleton (52, -15, D:2) a +2 cloak (63, -9, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ikkibbej's Armour Boutique the +0 ring mail of Valiance {Rampage Will- Int+2} (110 gold) Rampage: It bestows one free step when moving towards enemies. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). an orb of mayhem (90 gold) a +0 leather armour (20 gold) a +0 helmet (45 gold) a +0 chain mail (60 gold) a +0 scale mail (40 gold) the +1 scale mail "Wuor" {Rampage rF+ Dex+4} (314 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). a +0 scale mail (40 gold) (2, 16, D:3) a +0 chain mail (3, 15, D:3) a +0 whip (4, 26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, -8, D:3) a +0 dagger (12, 25, D:3) a +0 club (14, 23, D:3) a +0 short sword (20, 5, D:3) a +0 dagger (20, 7, D:3) a +0 short sword a kobold skeleton (21, 3, D:3) a bat skeleton (28, 30, D:3) a +0 short sword a goblin skeleton (29, 10, D:3) a quokka skeleton (30, 14, D:3) a +0 short sword (30, 19, D:3) a +0 leather armour (30, 25, D:3) a +0 short sword a kobold skeleton (30, 28, D:3) a rat skeleton (31, 8, D:3) a bat skeleton (36, 12, D:3) a +0 whip (44, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a parchment of Passwall (9, 1, D:4) 7 gold pieces (10, 26, D:4) the +2 leather armour of the Rose {Rampage Will+ Str+2 Dex-5} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). (17, 22, D:4) a +0 whip a +0 leather armour an orc corpse (20, 18, D:4) a potion of curing