whodunnit Level 1 of the Dungeon (4, 1, D:1) a jackal corpse (skeletalised by now) (5, 19, D:1) a +0 club (6, 23, D:1) a rat corpse (skeletalised by now) (7, 2, D:1) a jackal corpse (skeletalised by now) (8, 2, D:1) a jackal corpse (skeletalised by now) (8, 10, D:1) 3 poisoned darts (8, 24, D:1) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (16, 29, D:1) a bat corpse (skeletalised by now) (17, 2, D:1) a quokka corpse (skeletalised by now) (29, 14, D:1) a +0 robe (38, 33, D:1) a staff of necromancy (40, 0, D:1) a +2 dagger of venom (41, 2, D:1) 6 stones (46, 36, D:1) a rat skeleton Level 2 of the Dungeon (2, -39, D:2) a ball python corpse (skeletalised by now) (14, -22, D:2) a +0 robe (16, -48, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, -7, D:2) a +4 dagger (25, -17, D:2) a rat skeleton (27, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -47, D:2) a giant cockroach corpse (49, -16, D:2) the +1 spear "Dragonslayer" {heavy, rPois rN+ Str+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (54, -13, D:2) a jackal corpse (skeletalised by now) (56, -15, D:2) a talisman of death (57, -15, D:2) a +0 hand axe