whodunnit Level 1 of the Dungeon [Shop] Olasigeth's Jewellery Shop the rimehorn talisman "Wemikh" {+Blink rF+ rC+} (1169 gold) [rimehorn talisman] +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. the serpent talisman "Duoss" {*Silence Int+6 Stlth+} (1014 gold) [serpent talisman] *Silence: It may silence you when you take damage. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a +6 ring of dexterity (unknown) (360 gold) an amulet of reflection (unknown) (300 gold) a +4 ring of protection (unknown) (360 gold) (0, 0, D:1) a +0 robe (1, 12, D:1) a ball python corpse (skeletalised by now) (3, -9, D:1) a +0 whip (10, 14, D:1) a bat corpse (skeletalised by now) (14, -5, D:1) a +0 club 4 stones (14, -4, D:1) a rat skeleton (15, -3, D:1) a rat skeleton (16, 19, D:1) a +0 hat (18, -13, D:1) a ball python skeleton (21, -23, D:1) an inkwell talisman (43, -15, D:1) a +0 ring mail (52, -15, D:1) a +0 spear Level 2 of the Dungeon [Shop] Omuss's Distillery a potion of ambrosia (unknown) (80 gold) a potion of brilliance (40 gold) a potion of curing (unknown) (30 gold) a potion of mutation (unknown) (80 gold) a potion of heal wounds (unknown) (80 gold) a potion of haste (unknown) (100 gold) a potion of curing (unknown) (30 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 4, D:2) a +0 hand axe (6, -8, D:2) a +0 ring mail (10, 19, D:2) a +0 dagger (29, 22, D:2) a +0 dagger (29, 26, D:2) an adder corpse (skeletalised by now) (31, 15, D:2) a rat corpse (skeletalised by now) (32, 8, D:2) a +0 club 5 stones (32, 28, D:2) a +0 buckler (33, -8, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (33, -1, D:2) a +0 spear (38, -8, D:2) a +0 mace (40, 7, D:2) a +0 dagger (41, 20, D:2) a frilled lizard corpse (skeletalised by now) (42, 8, D:2) a hobgoblin corpse (skeletalised by now) (46, 20, D:2) a storm talisman (47, 15, D:2) a +0 club (49, 24, D:2) a frilled lizard corpse (skeletalised by now) (51, -5, D:2) a +0 mace (52, -8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -5, D:3) a staff of conjuration (3, 9, D:3) a +0 trident (5, 8, D:3) a bat corpse (skeletalised by now) (9, 8, D:3) a +0 robe (9, 13, D:3) a +0 dagger (25, -20, D:3) a frilled lizard corpse (25, -2, D:3) a +0 dagger a goblin corpse (26, 6, D:3) a jackal corpse (41, -23, D:3) a potion of mutation (42, -25, D:3) 18 gold pieces (44, -21, D:3) a +0 trident (47, -25, D:3) a wand of mindburst (19)