whodunnit Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -7, D:1) a +0 chain mail (17, -6, D:1) a +0 whip of electrocution (17, -5, D:1) a +0 club (20, 21, D:1) a +0 mace (21, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 16, D:1) a +0 ring mail (23, 5, D:1) a +0 mace (29, 22, D:1) a +0 dagger (30, 13, D:1) a +0 short sword (32, 13, D:1) a +0 dagger (34, 13, D:1) a +0 club (42, 23, D:1) a frilled lizard corpse (skeletalised by now) (48, 11, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -12, D:2) a +0 dagger (6, 3, D:2) a +0 spear (6, 8, D:2) a +0 flail (9, 6, D:2) a hobgoblin corpse (10, -25, D:2) a rat corpse (11, -13, D:2) a +0 robe (14, -21, D:2) a staff of fire (16, -7, D:2) a hobgoblin corpse (17, -5, D:2) a +0 short sword a kobold corpse (18, -11, D:2) a +0 dagger a kobold corpse (20, -6, D:2) a ball python corpse (29, -15, D:2) a +0 trident a +0 chain mail the human corpse of Terence (31, -22, D:2) a giant cockroach corpse (32, -27, D:2) a +0 sling (42, -10, D:2) a jackal corpse (skeletalised by now) (50, -6, D:2) a scroll of identify