Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01cb5 (webtiles) character file. Game seed: 5015773297935837479, levelgen mode: deterministic 0 will825x the Caller (level 1, 0/7 HPs) Began as a Felid Summoner on Mar 26, 2020. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (89 turns). will825x the Caller (Felid Summoner) Turns: 89, Time: 00:00:17 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 1/4 EV: 18 Int: 16 God: Gold: 10 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} d - a scroll of random uselessness {unknown} e - a scroll of fog {unknown} Potions a - a potion of lignification {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 12% 3 ###.... Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - leopard gecko Aim: a leopard gecko Attack! Your bat hits the leopard gecko but does no damage. Your bat barely misses the leopard gecko. Your quokka barely misses the leopard gecko. The leopard gecko bites your bat but does no damage. Your quokka misses the leopard gecko. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the leopard gecko. The leopard gecko bites you. You die... #. ..........###.# #.# #.......# #.# #.# #.......# #.# #.# #.......# #.( #.# ##.#.#### ### #.# #.#.# ######.#####.#.# #..............# #.####@###.#.### #..lr..#..# #..b..###.# #.......## ##.. #..#..b.r ##. #..#?..... # #. ###.### # #.. #. You could see a leopard gecko, a rat, a friendly quokka and 2 friendly bats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | will825x the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 89 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring, chequers_arboretum Action || total -------------------------++------- Cast: Summon Small Mamm || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------