wiperr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -16, D:1) a cursed -2 club (7, -11, D:1) 27 arrows (10, -17, D:1) a +0 ring mail (13, -14, D:1) a +0 ring mail (16, -20, D:1) a +0 dagger (23, -19, D:1) a +0 club (28, -20, D:1) a +0 club (29, -25, D:1) a +0 club (34, -13, D:1) 14 stones (35, -8, D:1) 23 arrows (52, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (5, -1, D:2) a +0 dagger (11, 20, D:2) 24 stones (14, 17, D:2) a +0 short sword (18, 32, D:2) a +0 club (22, -9, D:2) a +0 hunting sling (24, 4, D:2) a +0 dagger (26, 11, D:2) a +0 spear (26, 14, D:2) a +0 club (33, 18, D:2) a stone (35, -15, D:2) a +0 spear (37, -17, D:2) a +0 halberd (37, 22, D:2) a +0 whip (38, -17, D:2) a cursed -2 halberd (39, 24, D:2) a +0 whip 2 stones (41, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -21, D:3) a +0 robe (1, 6, D:3) 3 stones (4, 6, D:3) a stone (4, 25, D:3) a +0 club (6, 27, D:3) a +0 dagger (11, -17, D:3) a +0 whip (16, 4, D:3) a +0 club a +0 robe (16, 5, D:3) a +0 falchion a cursed +0 leather armour a +0 club a +0 leather armour (24, -10, D:3) a +0 dagger (24, -8, D:3) a +0 club (34, -14, D:3) a poisoned needle (34, 3, D:3) a +0 helmet (35, -11, D:3) a +0 club a +0 blowgun 6 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 46, D:4) a +0 scale mail (7, 0, D:4) a +0 dagger (7, 36, D:4) a +0 spear (8, -1, D:4) a +0 hand axe a +0 scale mail a +0 short sword (8, 17, D:4) 4 javelins (16, -9, D:4) a +0 club (39, 21, D:4) a +0 trident a +0 plate armour Level 5 of the Dungeon [Shop] Menkywaech's General Store a +0 leather armour (28 gold) 24 sling bullets (168 gold) the +11 rapier of Arosual {freeze, rElec rC- MR++ Int+3} (1174 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a sack of spiders (280 gold) a +0 ring mail (56 gold) a scroll of vulnerability (105 gold) a ration (70 gold) a wand of polymorph (15) (238 gold) a scroll of fog (28 gold) 13 bolts (36 gold) [Shop] Caumaqen's General Store a potion of resistance (120 gold) a +0 dagger (24 gold) a scroll of identify (24 gold) a +0 mace of protection (67 gold) a scroll of teleportation (36 gold) the +8 storm bow {elec} (698 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a scroll of teleportation (36 gold) a scroll of fear (42 gold) a +0 falchion (36 gold) [Shop] Vevegiu's Distillery 2 potions of haste (260 gold) a potion of cancellation (104 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) a potion of magic (104 gold) (0, 0, D:5) a +0 ring mail a +0 whip (1, 0, D:5) a +0 mace a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +0 club (1, 44, D:5) a +0 flail (3, 44, D:5) a cursed -1 hand axe (8, 58, D:5) a +0 ring mail (15, 32, D:5) a +0 robe (17, 14, D:5) a +0 hand axe (19, 10, D:5) a +0 ring mail a +0 mace (20, 9, D:5) a +0 hand axe (21, 9, D:5) a +0 scale mail a +0 club (22, 13, D:5) a +0 chain mail (26, 28, D:5) a +0 war axe (36, 8, D:5) a stone (36, 53, D:5) a +0 plate armour (37, 8, D:5) a stone (37, 9, D:5) a +0 leather armour a +0 war axe (39, 9, D:5) 6 stones a +0 short sword (40, 9, D:5) a +0 trident a +0 mace (41, 9, D:5) 2 stones (42, 8, D:5) a stone (42, 9, D:5) 2 stones (43, 9, D:5) a stone (55, 32, D:5) a +0 spear Level 6 of the Dungeon [Shop] Joamaq's General Store a crystal ball of energy (240 gold) 21 stones (25 gold) a lamp of fire (480 gold) 24 stones (28 gold) a scroll of identify (24 gold) a ration (60 gold) a ration (60 gold) a scroll of remove curse (36 gold) a scroll of random uselessness (12 gold) 11 arrows (26 gold) a ration (60 gold) (0, 0, D:6) 6 arrows a +0 shortbow (3, -1, D:6) an arrow (6, -3, D:6) an arrow (6, -2, D:6) an arrow (8, 16, D:6) a +0 giant club (8, 20, D:6) a +0 giant spiked club (10, 1, D:6) a +0 spear (17, 8, D:6) a cursed -2 hunting sling (18, 23, D:6) a +0 dagger (19, 21, D:6) a +0 robe a cursed +0 hand axe a +0 hunting sling (20, 14, D:6) a +0 chain mail (20, 23, D:6) 21 stones (21, 24, D:6) 19 arrows (23, 20, D:6) 17 sling bullets (27, 18, D:6) a +0 robe (30, 4, D:6) a +0 rapier (30, 21, D:6) a +0 dagger a +0 robe (30, 23, D:6) a +0 dagger a +0 robe (31, 21, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -18, D:7) a +0 giant club (6, 30, D:7) a +0 dagger (8, 18, D:7) a +0 ring mail (17, 21, D:7) a +0 shortbow (19, 25, D:7) a +0 leather armour a +1 leather armour of fire resistance a +0 whip a +0 flail (20, 25, D:7) a +0 ring mail a +0 trident (24, 6, D:7) a scroll of random uselessness (38, 32, D:7) a +0 trident (42, 36, D:7) a +0 leather armour (55, -4, D:7) a +0 short sword a +0 leather armour (56, -4, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe (57, -5, D:7) a +0 ring mail (60, -7, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 flail (26, 13, D:8) a +0 robe (35, 19, D:8) 14 stones (38, 3, D:8) a +0 leather armour a +1 mace (47, 10, D:8) a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail a +0 flail (49, -17, D:8) 17 stones (50, -18, D:8) a +0 hand axe (51, -19, D:8) a +0 flail a +0 dagger (51, -18, D:8) a +0 dagger a +0 robe (52, -20, D:8) a +0 dagger 2 tomahawks a +0 leather armour (55, -15, D:8) a +0 dagger (56, 6, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, -14, D:9) 15 stones (11, -10, D:9) 13 stones (16, -57, D:9) 26 stones (23, -33, D:9) 21 stones (24, 0, D:9) a +0 robe (26, -1, D:9) 3 javelins (31, -44, D:9) a +0 morningstar (35, -14, D:9) a scroll of random uselessness (36, -16, D:9) a +0 dagger a +0 robe (38, -13, D:9) a +0 robe a +0 dagger (38, -12, D:9) a +1 robe of positive energy a +0 dagger (46, -51, D:9) a +0 leather armour (58, -30, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (7, -28, D:10) a +0 giant spiked club (9, -29, D:10) a +0 plate armour (9, 2, D:10) 8 poisoned needles (10, -29, D:10) a +0 mace (15, -2, D:10) 17 stones (18, -30, D:10) 25 stones (19, -29, D:10) a +0 dagger a +0 robe (21, -29, D:10) a +0 hand axe (22, -29, D:10) a +0 giant spiked club a +0 dagger a +0 robe (28, 6, D:10) a +0 quarterstaff (28, 8, D:10) 3 potions of degeneration a scroll of noise a cursed -1 halberd (30, 9, D:10) a +0 war axe (35, -27, D:10) a +0 helmet (36, -22, D:10) a cursed -3 giant club (42, 5, D:10) 26 stones (45, -8, D:10) a +0 shortbow (49, 21, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe (6, -2, D:11) a +0 chain mail a +0 falchion a +0 leather armour a cursed -1 club (9, -10, D:11) a +0 dagger a +0 robe (9, -8, D:11) a +0 leather armour (20, -15, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe (20, -13, D:11) a +1 mace of protection (20, -12, D:11) a +0 short sword (24, 0, D:11) a +0 war axe (26, -11, D:11) a +0 plate armour (44, -35, D:11) a +0 flail (45, -19, D:11) a +0 chain mail (46, -9, D:11) 9 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a cursed -3 short sword (15, -8, D:12) an uncursed ring of protection from magic a +1 ring of protection (18, 5, D:12) a +0 scythe (23, 38, D:12) 17 stones (39, 38, D:12) a +0 dagger a +0 robe (40, 8, D:12) a +0 falchion (40, 38, D:12) a +0 hand axe a +0 chain mail (41, 37, D:12) a +0 flail (45, 36, D:12) a +0 shortbow (46, 3, D:12) 28 stones (54, -14, D:12) a cursed +0 robe (62, 0, D:12) 10 stones Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail a +0 great mace of protection (4, 0, D:13) an uncursed staff of death (21, 7, D:13) 8 stones (24, 15, D:13) a cursed +0 pair of boots (27, 21, D:13) a +0 shortbow (27, 22, D:13) a +0 shortbow (27, 23, D:13) a +0 shortbow (29, 22, D:13) a +0 chain mail 4 javelins a +4 scimitar of holy wrath (31, 22, D:13) a stone a javelin (32, 5, D:13) a +0 halberd (32, 22, D:13) a javelin (33, 4, D:13) a +2 halberd of venom (33, 6, D:13) a cursed -1 spear (33, 22, D:13) 19 bolts a +0 dagger a +0 hand crossbow (34, 5, D:13) a +0 halberd (34, 22, D:13) a +0 whip (35, 22, D:13) a stone (36, 22, D:13) a stone a bolt (37, 22, D:13) a bolt (38, 24, D:13) a +0 chain mail (40, -11, D:13) 17 bolts (41, -13, D:13) a +0 spear (42, -4, D:13) an uncursed ring of stealth (42, 8, D:13) a +0 quarterstaff (45, 5, D:13) 2 large rocks (47, 4, D:13) a large rock (47, 21, D:13) 34 bolts (51, -19, D:13) a +0 whip a cursed +0 scale mail (52, -19, D:13) a +0 leather armour a +0 glaive 6 tomahawks a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) 3 large rocks (0, 4, D:14) a stone (1, 2, D:14) a stone (4, 1, D:14) a stone (5, 2, D:14) the +2 fustibalus of Hospitality {freeze, rElec Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. (6, -28, D:14) 8 curare-tipped needles (6, -15, D:14) a +0 short sword (6, -4, D:14) a +0 chain mail (7, -15, D:14) a +0 halberd of protection a +0 robe (8, -28, D:14) a +0 dagger a +0 shortbow a cursed +0 leather armour (8, -15, D:14) a +0 giant spiked club (9, -24, D:14) 4 stones a cursed -3 dagger (9, -21, D:14) a cursed -1 giant spiked club a +0 giant spiked club (9, -19, D:14) a +0 giant club a +0 giant club (10, -26, D:14) a stone (10, -25, D:14) a +0 ring mail a +0 long sword (10, -20, D:14) a +0 giant club (11, -24, D:14) a +0 leather armour a cursed +0 rapier (11, -21, D:14) 23 bolts a +0 arbalest (16, -19, D:14) 21 bolts a +0 arbalest (17, -19, D:14) 13 bolts a +0 arbalest (17, -18, D:14) 22 bolts a +0 arbalest (17, -17, D:14) a bolt (19, -27, D:14) a +0 robe a +0 dagger (19, -15, D:14) a cursed -2 hand axe (30, 8, D:14) 2 large rocks (32, 6, D:14) a large rock (33, 5, D:14) a large rock (35, -30, D:14) a +0 short sword (38, -12, D:14) a +0 flail (48, -8, D:14) a +0 ring mail (52, -9, D:14) a +0 short sword Level 15 of the Dungeon (0, 0, D:15) a +0 war axe a +0 plate armour a +0 giant spiked club a +0 giant club (0, 1, D:15) 4 large rocks (0, 5, D:15) a large rock (0, 7, D:15) a large rock (5, 26, D:15) a +0 club (6, 27, D:15) a +2 longbow of freezing a +0 club a +0 ring mail a +0 dire flail of protection a +0 plate armour (6, 29, D:15) a +0 dagger (8, 26, D:15) a +3 great mace a +0 plate armour (11, 14, D:15) a +2 trident of venom (17, 4, D:15) a +0 scale mail (19, 14, D:15) 22 stones (21, 34, D:15) a +0 shortbow (29, 26, D:15) a +0 rapier (35, 26, D:15) a +0 mace (36, 27, D:15) a +0 spear (37, 9, D:15) a +3 mace of draining a +0 dire flail (37, 11, D:15) 2 large rocks (37, 13, D:15) a +0 centaur barding a +2 longbow of flaming (50, -8, D:15) a +0 rapier (51, 32, D:15) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of protection from cold a +2 ring of slaying (6, -21, Lair:1) 22 bolts (15, -22, Lair:1) 14 stones (16, 21, Lair:1) a +0 flail of protection a +2 whip of chaos a +3 ring of intelligence a +0 pair of gloves (19, -20, Lair:1) a +0 ring mail (20, -11, Lair:1) a scroll of random uselessness (30, -3, Lair:1) a +0 cloak (37, -12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (4, -32, Lair:2) a cursed +0 helmet (12, -41, Lair:2) a +0 leather armour (12, -17, Lair:2) a +0 robe (18, -32, Lair:2) 19 stones (22, -9, Lair:2) a +0 ring mail (36, -41, Lair:2) a cursed +0 chain mail (36, -26, Lair:2) the +10 rapier of Gloom {vamp, rElec MR+ Dex-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. Level 1 of the Swamp (0, 0, Swamp:1) 17 bolts (8, 3, Swamp:1) a +1 cloak (31, 4, Swamp:1) an uncursed staff of summoning (33, -6, Swamp:1) a +0 plate armour of fire resistance (33, 2, Swamp:1) a +0 buckler +0 acid dragon scales 43 sling bullets Level 2 of the Swamp (0, 0, Swamp:2) 30 sling bullets (0, 2, Swamp:2) 15 bolts (12, 13, Swamp:2) 18 stones (12, 26, Swamp:2) a +0 quarterstaff (15, -6, Swamp:2) a +0 ring mail (25, 24, Swamp:2) 15 bolts (38, -21, Swamp:2) the +7 scimitar of Gozag's Hope {holy, +Inv rC- rN+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. (42, 3, Swamp:2) a cursed +0 short sword a +0 robe (44, 4, Swamp:2) a +1 vampiric short sword a +0 robe a +0 quarterstaff a +0 robe (47, 7, Swamp:2) a +0 hand axe Level 3 of the Swamp (0, 0, Swamp:3) a +0 scale mail (6, 30, Swamp:3) a scroll of immolation (7, 1, Swamp:3) a +0 leather armour (15, 39, Swamp:3) 25 stones (43, 5, Swamp:3) a +0 scale mail (44, 17, Swamp:3) 24 stones (46, 35, Swamp:3) 8 javelins (53, 5, Swamp:3) a +0 hand crossbow Level 4 of the Swamp (0, 0, Swamp:4) 16 bolts (16, -10, Swamp:4) a +0 short sword (27, 11, Swamp:4) a +0 broad axe (29, -5, Swamp:4) 17 stones Level 1 of the Vaults (0, 0, Vaults:1) a +0 long sword (unseen) (20, 15, Vaults:1) 15 sling bullets (20, 19, Vaults:1) a +0 broad axe a +0 chain mail (22, 16, Vaults:1) a +0 morningstar a +0 ring mail (25, 17, Vaults:1) 17 poisoned needles (26, -2, Vaults:1) a +0 dagger (unseen) (26, 2, Vaults:1) a +0 dire flail (unseen) (27, -2, Vaults:1) a +0 giant club (unseen) (27, 2, Vaults:1) a +0 giant spiked club (unseen) (28, -2, Vaults:1) a cursed +0 giant spiked club (unseen) (28, 1, Vaults:1) a +0 giant spiked club (unseen) (28, 2, Vaults:1) a +0 giant club a +0 giant spiked club (28, 3, Vaults:1) a +0 giant club an ogre corpse (29, -2, Vaults:1) an entropy weaver corpse (29, -1, Vaults:1) a +0 giant club (unseen) (30, -4, Vaults:1) a +0 morningstar (unseen) (30, -3, Vaults:1) an arrow a redback corpse (30, -2, Vaults:1) a +0 great mace a +0 giant club a two-headed ogre corpse (31, -6, Vaults:1) a +0 halberd (37, -5, Vaults:1) an uncursed ring of fire (37, 1, Vaults:1) a ration (39, -3, Vaults:1) a +0 giant club (43, 0, Vaults:1) a ration