witty6 Level 1 of the Dungeon [Shop] Gipnich's Antique Weapon Emporium a +0 spear (78 gold) the +4 dagger "Morg" {pain, Will+ Int+5} (1250 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. a +1 vorpal hand axe (299 gold) a +2 hand crossbow of freezing (475 gold) a +0 trident (91 gold) a +0 club (26 gold) a +0 dagger (52 gold) a +1 scythe of protection (275 gold) the +9 battleaxe of Terra Cotta {flame, rElec rPois Will+ Str+4} (2311 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. (0, 0, D:1) a +0 chain mail (6, 14, D:1) 14 stones (9, 15, D:1) a potion of might (19, 22, D:1) a +0 short sword (24, 9, D:1) 3 stones a +0 short sword (24, 32, D:1) 14 stones (24, 35, D:1) a +0 club (41, 35, D:1) a +0 short sword a +0 hand axe a +0 short sword a +0 dagger (44, 28, D:1) a +0 club (49, 8, D:1) a +0 short sword (53, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 4, D:2) a +0 whip (3, 5, D:2) 2 potions of ambrosia (13, 2, D:2) a +0 dagger (19, 6, D:2) a potion of invisibility (40, 17, D:2) a potion of haste (40, 20, D:2) a potion of degeneration (42, -3, D:2) 28 stones (47, 27, D:2) a +0 club (48, 24, D:2) a potion of magic 4 stones (48, 26, D:2) a +0 flail a +0 chain mail (48, 33, D:2) 31 stones (49, 7, D:2) a +0 dagger (49, 19, D:2) a potion of heal wounds (50, 11, D:2) a potion of flight (52, -10, D:2) 25 stones (53, -10, D:2) a +0 dagger (53, -9, D:2) a +0 dagger (53, -5, D:2) a +0 animal skin (55, 4, D:2) a +0 dagger (59, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 9, D:3) a +0 leather armour a +0 whip (7, 14, D:3) a +0 whip (7, 20, D:3) a +0 dagger (10, 7, D:3) a +0 flail (13, 37, D:3) a +0 hunting sling a +0 hunting sling (14, 39, D:3) a +0 hunting sling (15, 1, D:3) a +0 flail a +0 leather armour (15, 37, D:3) a +0 club (20, 39, D:3) a +0 hunting sling (23, 40, D:3) a +0 halberd (24, 45, D:3) a +0 short sword a stone (25, 52, D:3) a +0 hunting sling (27, 7, D:3) 12 stones (27, 24, D:3) a +0 club (27, 25, D:3) a +0 pair of gloves (29, 21, D:3) a +0 dagger (30, 35, D:3) a +0 club (31, 36, D:3) a +0 club (34, 8, D:3) a +0 club (34, 45, D:3) a +0 club a +0 club (34, 49, D:3) a +4 hunting sling (34, 51, D:3) a +0 hunting sling (35, 45, D:3) a +0 club (35, 49, D:3) a +0 club (35, 50, D:3) a +0 club (35, 51, D:3) a +3 hunting sling (36, 47, D:3) a +0 whip (39, 13, D:3) a potion of heal wounds (40, 0, D:3) a +0 hunting sling (48, 36, D:3) a +0 robe a +0 dagger (48, 47, D:3) a +0 club (49, 47, D:3) a +0 club a +0 whip (51, 43, D:3) a +0 club (55, 38, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 trident (1, -23, D:4) 2 potions of curing (2, 1, D:4) a +0 ring mail a +0 trident a +0 dagger (2, 2, D:4) a +0 club a +0 club a +0 spear a +0 club a +0 leather armour a +0 dagger (3, -1, D:4) a potion of curing