Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 14324506854540396868 56 wmlhwl the Magician (level 4, -1/46 HPs) Began as a Djinni Conjurer on June 2, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:45 (1339 turns). wmlhwl the Magician (Djinni Conjurer) Turns: 1339, Time: 00:03:45 Health: -1/46 AC: 22 Str: 6 XL: 4 Next: 17% Gold: 84 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire . . . - Branches rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will ..... f - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: mighty, tree-form, very slightly contaminated, constricted A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Missiles g - 12 poisoned darts Armour a - a +0 robe (melded) Jewellery f - a +5 ring of evasion (worn) Scrolls d - 2 scrolls of noise {unknown} e - a scroll of enchant armour {unknown} h - a scroll of vulnerability {unknown} j - a scroll of blinking {unknown} Potions i - a potion of ambrosia {unknown} Skills: * Level 0.8 Fighting * Level 2.5 Dodging * Level 1.9 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The quokka misses you. The ball python bites you but does no damage. The ball python barely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The ball python misses you. The ball python barely misses you. You don't have enough health to cast this spell. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You float gracefully downwards. The quokka bites you but does no damage. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The quokka bites you. You die... ###....#...######.# .......#.### #.# ###......# #.# ##...### #.# ##.## #.# #.# ##.## #.# #...# ##+## #.S.# ##...## #♣r.# ##.....## ###.## ##.......## ##.#.# ..........####....# ..........'.......#### #.........####.......# #........## ##.#.##.# #.#.)...## #......# #.##...## #.#.##.# You could see a quokka and a ball python. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 7 hobgoblins 3 jackals (D:1) 3 quokkas 5 bats 2 endoplasms (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wmlhwl the Djinni Conjurer began the quest for the Orb. 0 | D:1 | wmlhwl set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 170 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 462 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 462 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1236 | D:2 | Noticed Sigmund 1332 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 1338 | D:1 | HP: 1/46 [constriction (1)] 1339 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_corners, minmay_tetromino_l4 D:2: layout_rooms, serial_bayou_lagoon_a, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.8 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 1 || 82 Searing Ray | 1 | || 1 Use: Potion | | 2 || 2 Armour: Robe | 6 | 10 || 16 Skin | | 4 || 4 Dodge: Dodged | 13 | 9 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1339 | 1263 | 76 | 0 | 1090 | 2 | 669.5 | Dungeon | 1339 | 1263 | 76 | 0 | 1090 | 2 | 669.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1096 daAuts D:2: 243 daAuts