wojtek Level 1 of the Dungeon (0, 0, D:1) 28 stones (-17, 3, D:1) a -1,+1 orcish dagger (-27, 6, D:1) a cursed -1,-2 orcish club (15, 10, D:1) a -1,+1 orcish club (-36, 13, D:1) a -1,+1 orcish dagger (-5, 20, D:1) 12 stones (0, 23, D:1) a +0 robe (4, 24, D:1) 27 stones (1, 28, D:1) a -1,+3 orcish dagger a dart (4, 28, D:1) a dart (5, 28, D:1) a dart (3, 30, D:1) a dart (-12, 35, D:1) a +0,+0 sling (-5, 40, D:1) a -1,+0 orcish club (-7, 41, D:1) a +2,+2 dagger (-24, 47, D:1) a dart (-34, 48, D:1) 10 stones (-24, 48, D:1) a dart (6, 48, D:1) a +2,+1 dagger (-24, 50, D:1) a +2,+0 dagger 3 darts Level 2 of the Dungeon (0, 0, D:2) a +1 orcish leather armour a +0,+1 orcish club (2, 1, D:2) a +0,+0 orcish dagger a stone (-2, 9, D:2) 18 stones (1, 10, D:2) a stone (14, 11, D:2) a +2,+0 spear (20, 15, D:2) a +2,+0 elven dagger (-13, 20, D:2) a +1,+2 orcish dagger (1, 27, D:2) a +0,+0 quarterstaff (-23, 35, D:2) 11 gold pieces (26, 40, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +2,+1 sling (5, 5, D:3) 7 stones (still there?) a +0,+0 sling (still there?) (6, 11, D:3) a -1,+1 orcish club a cursed -4,-2 orcish club (7, 11, D:3) a -1,+0 orcish dagger a +2,+0 orcish dagger (-3, 12, D:3) 30 arrows (-22, 17, D:3) a +0,+2 orcish hammer (-21, 18, D:3) a +2,+2 quarterstaff of chaos (-7, 21, D:3) a +0,+0 whip (-5, 21, D:3) a +0,+1 orcish short sword (-5, 22, D:3) a cursed -2,+0 orcish club a +1,+2 orcish whip a +0 robe (-4, 23, D:3) a dart (16, 28, D:3) 12 sling bullets (1, 30, D:3) a +0,+0 dagger (30, 30, D:3) a +0,+0 club (-2, 32, D:3) 2 stones (0, 32, D:3) a stone (9, 32, D:3) a +0,+1 orcish club a +0 leather armour (0, 33, D:3) 2 stones (1, 33, D:3) a +1,+2 orcish whip (4, 33, D:3) 2 darts (11, 33, D:3) a +0,+0 war axe (1, 34, D:3) a +0 cloak (0, 37, D:3) a +0,+0 spear 5 stones (-19, 40, D:3) a +0,+0 halberd (-18, 40, D:3) a +0,+2 flail (-16, 40, D:3) a +0,+0 flail (-18, 41, D:3) a +0,+0 club (-16, 41, D:3) 10 arrows (-6, 43, D:3) a -1,+0 orcish club (11, 43, D:3) a +0,+0 dagger (22, 43, D:3) a +0,+0 club (8, 62, D:3) a +0,+0 orcish flail a +0 orcish leather armour Level 4 of the Dungeon (0, 0, D:4) a -1,+1 orcish flail a +0 orcish leather armour (4, 0, D:4) a dart (14, 7, D:4) 15 arrows (-40, 22, D:4) 16 arrows (-19, 34, D:4) 25 stones (19, 40, D:4) a -1,+0 orcish club (-20, 46, D:4) 7 poisoned needles (-3, 46, D:4) a +0,+0 club (-29, 49, D:4) 26 stones (-1, 50, D:4) a dart Level 5 of the Dungeon [Shop] Aklism's Armour Shop a +0 pair of gauntlets (23 gold) a cursed +0 chain mail (113 gold) a +3 leather armour of magic resistance (567 gold) a +0 plate armour (329 gold) a +0 chain mail (161 gold) a +0 ring mail (63 gold) a +0 fire dragon armour (1057 gold) a +2 orcish plate armour of magic resistance (1818 gold) (0, 0, D:5) a +0,+1 orcish club (-1, 2, D:5) a poisoned needle (-1, 3, D:5) a poisoned needle (-1, 4, D:5) a poisoned needle (-17, 20, D:5) a plain deck of changes (-8, 34, D:5) a -1,+0 orcish halberd a +0 orcish robe (-6, 34, D:5) a -1,+0 orcish hand axe a +0 orcish leather armour (-7, 37, D:5) the +9,+10 sling of Calculation {venom, rF+ rC+} It poisons the ammo it fires. It protects you from fire. It protects you from cold. Level 6 of the Dungeon [Shop] Reaxt's Weapon Boutique a +5,+4 giant club (198 gold) a +0,+0 mace (36 gold) a +4,+6 great sword of protection (1008 gold) a +4,+0 halberd of dragon slaying (387 gold) a +2,+0 vampiric lajatang (1869 gold) a +1,+2 battleaxe of venom (408 gold) a +0,+0 mace of holy wrath (204 gold) 26 arrows (62 gold) a +2,+1 orcish flail (81 gold) a +0,+0 flail (42 gold) the +9,+9 great mace of Cepomiz {drain, Stlth++} (3386 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you much more stealthy. a +0,+0 mace (36 gold) 15 poisoned arrows (72 gold) (0, 0, D:6) 5 gold pieces (-1, 1, D:6) 16 gold pieces (-2, 2, D:6) 9 gold pieces (24, 11, D:6) 13 bolts of penetration (-4, 13, D:6) a +1,+2 elven long sword of slicing (4, 14, D:6) 2 arrows (5, 14, D:6) 3 arrows (25, 15, D:6) a +0,+0 whip a dart (4, 16, D:6) 12 arrows a +0,+0 bow (7, 18, D:6) 19 stones (27, 21, D:6) a +0,+0 club (-9, 24, D:6) a cursed -1,-1 orcish hand axe a +0 orcish ring mail a cursed -2,-1 orcish mace a -1,+0 orcish hand axe (-5, 24, D:6) a -1,+1 orcish flail a +0 orcish leather armour (-6, 25, D:6) a cursed -2,+0 orcish flail (-4, 25, D:6) a +0,+0 orcish hand axe a +0 orcish plate armour (9, 26, D:6) a -1,+1 orcish hand axe (-9, 27, D:6) a +0,+1 orcish club (8, 27, D:6) a -1,+3 orcish falchion (-9, 28, D:6) a +0 orcish leather armour a -1,+0 orcish hand axe (26, 40, D:6) a +0,+0 club (-2, 41, D:6) a +0 orcish robe a +1,+3 orcish dagger (36, 42, D:6) a +0,+0 club (3, 43, D:6) a +0,+1 orcish dagger Level 7 of the Dungeon (0, 0, D:7) a cursed +0,-2 dwarven dagger (6, 32, D:7) a +1,+1 orcish dagger a +0 orcish robe (23, 32, D:7) a +0,+1 dwarven hand axe (24, 32, D:7) 2 royal jellies (22, 33, D:7) a +0,+0 hand axe (24, 33, D:7) a +1,+0 dwarven hand axe (7, 34, D:7) a -1,+1 orcish dagger a +0 orcish robe (23, 34, D:7) a +1,+1 hand axe the Ecumenical Temple a bailey (-11, 1, Bailey) a +2,+2 halberd of electrocution 47 tomahawks of returning (-7, 1, Bailey) a +0,+2 halberd of electrocution (-13, 2, Bailey) a -1,+1 orcish halberd (-12, 2, Bailey) a +1,+0 halberd of electrocution (-5, 2, Bailey) a +3,+0 halberd (-4, 2, Bailey) 2 tomahawks of returning (-13, 3, Bailey) a +1,+1 halberd of electrocution (-2, 3, Bailey) 3 tomahawks of returning (-14, 4, Bailey) 2 tomahawks of returning (-15, 5, Bailey) 6 tomahawks of returning (-13, 5, Bailey) a tomahawk of returning (-16, 6, Bailey) a tomahawk of returning (-15, 6, Bailey) 5 tomahawks of returning (-14, 6, Bailey) a tomahawk of returning (-13, 6, Bailey) a tomahawk of returning (-15, 12, Bailey) a tomahawk of returning (-6, 12, Bailey) a potion of magic (-15, 13, Bailey) a tomahawk of returning (-14, 13, Bailey) a +0,+0 halberd (-5, 13, Bailey) a potion of cure mutation (-3, 13, Bailey) a potion of magic (-14, 14, Bailey) a +0,+0 halberd (-15, 15, Bailey) a tomahawk of returning (-14, 15, Bailey) 8 tomahawks of returning (-13, 15, Bailey) a +0,+1 halberd of electrocution 5 tomahawks of returning a +0,+0 halberd (-12, 15, Bailey) 9 tomahawks of returning (-15, 16, Bailey) 5 tomahawks of returning (-14, 16, Bailey) 8 tomahawks of returning (-13, 16, Bailey) 2 tomahawks of returning (-12, 16, Bailey) a +0,+0 halberd (-10, 18, Bailey) a bolt of frost a +2,+0 halberd of electrocution