wont the Dungeon (2, 3, D) a +2 hand axe (3, 3, D) a +2 quarterstaff (4, 3, D) a +2 dagger (2, 4, D) a +2 falchion (3, 4, D) a +2 trident (4, 4, D) a +2 mace (9, 4, D) 10 stones an uncursed staff of energy (1, 6, D) a +0 robe a +0 whip a +0 whip a +0 leather armour (8, 8, D) a +3 chain mail (8, 9, D) a +2 trident of piercing (0, 10, D) a +0 animal skin (8, 10, D) a +1 dagger of electrocution (9, 10, D) a +1 flail of crushing (8, 11, D) a +1 quarterstaff of speed (9, 11, D) a +1 long sword of flaming (6, 17, D) a +0 spear (6, 22, D) a +0 animal skin