wont the Dungeon (2, 3, D) a +2 dagger (3, 3, D) a +2 trident (4, 3, D) a +2 falchion (2, 4, D) a +2 quarterstaff (3, 4, D) a +2 hand axe (4, 4, D) a +2 mace (9, 4, D) 10 stones a cursed staff of energy (1, 6, D) a +0 club a +0 mace a +0 whip a +0 leather armour a +0 spear (2, 6, D) a tomahawk a +0 halberd (3, 6, D) a +0 flail (5, 6, D) a cursed -1 dagger a +0 robe (6, 12, D) a +0 spear (6, 14, D) a +0 long sword of holy wrath (7, 14, D) a +0 flail of protection (8, 14, D) a +3 trident of piercing (5, 15, D) a +3 chain mail (6, 15, D) a +0 dagger of venom (8, 15, D) a +0 quarterstaff of protection (23, 15, D) a +0 dagger a +0 robe a +0 buckler (24, 15, D) a +0 dagger (1, 17, D) a +0 flail a +0 halberd (18, 20, D) a +5 ring mail (17, 21, D) a +2 dire flail of crushing (18, 21, D) a +2 cutlass of speed (10, 22, D) a +1 scimitar of flaming a +0 robe (18, 22, D) a +2 halberd of protection (17, 23, D) a +0 lajatang