wont the Dungeon (3, 3, D) a +2 trident (4, 3, D) a +2 falchion (2, 4, D) a +2 dagger (3, 4, D) a +2 hand axe (4, 4, D) a +2 quarterstaff (9, 4, D) 10 stones an uncursed staff of energy (6, 7, D) a +0 club (8, 9, D) a +1 long sword of holy wrath (9, 9, D) a +1 dagger of venom (8, 10, D) a +2 quarterstaff of speed (8, 11, D) a +2 trident of piercing (9, 11, D) a +1 hand axe of chopping (0, 15, D) a +0 short sword 4 stones (1, 17, D) a +0 club a cursed +0 robe (3, 20, D) a +0 mace