wont the Dungeon (2, 3, D) a +2 mace (3, 3, D) a +2 trident (9, 3, D) 2 potions of berserk rage (2, 4, D) a +2 falchion (3, 4, D) a +2 quarterstaff (4, 4, D) a +2 dagger (9, 4, D) 10 stones an uncursed staff of energy (10, 6, D) a +0 club