wont Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (26, 13, D:1) a +0 club (6, 18, D:1) a +0 spear (-5, 36, D:1) a +0 helmet (40, 36, D:1) a +0 short sword Level 2 of the Dungeon (6, 0, D:2) a +0 flail (11, 6, D:2) a +0 dagger (29, 15, D:2) a +0 whip (-12, 19, D:2) a +0 club (-7, 26, D:2) a +0 club (18, 28, D:2) a +0 ring mail (41, 34, D:2) 20 sling bullets (24, 38, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-37, 2, D:3) a +0 club (5, 2, D:3) 15 poisoned needles (-28, 5, D:3) 4 needles of slowing (-48, 6, D:3) a +0 ring mail (-28, 6, D:3) a cursed -3 dagger a +0 hunting sling (-44, 8, D:3) a +0 falchion (-22, 9, D:3) a +0 club (-16, 13, D:3) a +0 dagger (-38, 15, D:3) a +0 short sword (-12, 20, D:3) 32 sling bullets (-19, 21, D:3) a +0 club (-19, 22, D:3) a +0 short sword (-46, 28, D:3) a +0 robe (-56, 47, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Wergh's Weapon Shop the +10 flail "Dragonslayer" {freeze, rElec} (703 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. 24 stones (24 gold) 3 needles of sleeping (15 gold) a +0 great mace (65 gold) a +1 broad axe of venom (118 gold) a +0 mace (30 gold) a +0 club (10 gold) a +1 greatsling of freezing (340 gold) (0, 0, D:4) a jackal skeleton (5, 4, D:4) 16 sling bullets of frost (-11, 9, D:4) a +0 whip a +0 robe a +0 dagger (-9, 9, D:4) a cursed +0 robe a +0 dagger (-11, 10, D:4) a +0 dagger