wont Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 3, D:1) a +0 dagger (4, 7, D:1) a +0 club (16, -7, D:1) a +0 club (18, -22, D:1) a +0 club (23, 2, D:1) a +0 scale mail (30, -27, D:1) a +0 club (30, -26, D:1) 2 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (1, 38, D:2) a +0 whip (6, 27, D:2) a +0 short sword