Dungeon Sprint DCSS version 0.23-a0-171-g5ae17c6e89 (webtiles) character file. 25 wont the Shield-Bearer (level 3, -2/31 HPs) Began as a Formicid Fighter on Sept 15, 2018. Slain by an ogre ... wielding a +0 giant club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:29 (182 turns). wont the Shield-Bearer (Formicid Fighter) Turns: 182, Time: 00:00:30 Health: -2/31 AC: 7 Str: 20 XL: 3 Next: 17% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage l - a potion of flight {unknown} Comestibles f - a ration m - 3 chunks of flesh Skills: + Level 4.5 Fighting + Level 3.2 Axes + Level 4.5 Armour + Level 0.4 Dodging + Level 5.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History m - 3 chunks of flesh Things that are here: a dagger; a ring mail You aren't carrying any items that you can evoke. Unknown command. You start resting. HP restored. Okay, then. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! There is an open door here. You barely miss the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. You block the ogre's attack. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wont the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 30 | D | Killed Ijyb 30 | D | Reached skill level 5 in Shields 30 | D | Reached XP level 2. HP: 13/26 MP: 2/2 30 | D | Reached XP level 3. HP: 16/31 MP: 3/3 179 | D | Noticed an ogre 182 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Axes | 3 | 3.2 Armour | 4 | 4.5 Shields | 5 | 5.0 Dodging | | 0.4 Action || total -------------------------++------- Melee: War axe || 31 Armor: Scale mail || 12 Dodge: Dodged || 8 Block: Shield || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------