wont the Dungeon (0, 50, D) a +0 dagger (0, 51, D) an uncursed staff of fire (0, 52, D) a +2 chain mail of magic resistance (1, 32, D) the +3 naga barding "Hano" {MR+ rCorr} It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (1, 33, D) a crystal ball of energy (1, 34, D) the cursed +0 spear of Faloikk {freeze, *Corrode rElec Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. (1, 50, D) a +0 hand axe (2, 14, D) a +0 helmet of intelligence (2, 15, D) a +2 robe of cold resistance (2, 16, D) a cursed amulet of inaccuracy (2, 34, D) a phial of floods (2, 50, D) an uncursed staff of wizardry (2, 51, D) an uncursed staff of cold (2, 52, D) a +0 robe (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 16, D) the +8 hand axe "Teud" {drain, rC+++ MR+++ Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It renders you almost immune to cold. It affects your resistance to hostile enchantments. (3, 32, D) an uncursed staff of fire (3, 33, D) a phial of floods (3, 34, D) a +1 shield of reflection (3, 50, D) an uncursed staff of conjuration (3, 52, D) a +8 great sword of holy wrath (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 shortbow of velocity (4, 15, D) the +5 mace of Forgiveness {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). (4, 51, D) an uncursed staff of wizardry (4, 52, D) the +5 spear of Trial by Ordeal {pierce, rF++ rN+ MP+9} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). (5, 15, D) an uncursed staff of energy (5, 16, D) +0 steam dragon scales (5, 32, D) an uncursed staff of fire (5, 33, D) a +1 shortbow of velocity (5, 50, D) a lightning rod (4/4) (5, 52, D) a +0 morningstar (6, 15, D) a +0 scimitar of protection (6, 16, D) an uncursed ring of positive energy (6, 32, D) an uncursed staff of conjuration (6, 33, D) a +3 halberd of protection (6, 34, D) a +1 chain mail of positive energy (6, 50, D) a +4 chain mail of cold resistance (6, 52, D) a +2 plate armour of fire resistance (6, 63, D) a +4 spear a cursed +0 robe a +4 amulet of reflection (6, 65, D) a cursed +0 scimitar the cursed +1 shortbow "Sadem" {flame, rF+ Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. It has a curse placed upon it. a +0 robe (7, 15, D) the ring "Veomek" {Fire MP+9 Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It makes you more stealthy. (7, 16, D) the cursed +1 great sword "Wionol" {slice, +Rage rElec MR+ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (7, 18, D) an uncursed ring of protection from fire (7, 32, D) a phial of floods (7, 33, D) a +3 ring of protection (7, 34, D) a +0 buckler of protection (7, 50, D) a +4 plate armour of cold resistance (7, 62, D) a +4 trident a +0 robe (7, 63, D) a +2 long sword a +2 leather armour of fire resistance (7, 64, D) a +3 mace of protection a +0 robe a +0 great sword a +2 hunting sling of freezing a +0 plate armour (7, 65, D) a +0 falchion the amulet "Xaedok" {Acrobat rC++ Int-5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (-5). It greatly protects you from cold. (8, 14, D) a book of Flames (8, 15, D) the +3 falchion of the Countless Tales {holy, rElec rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. (8, 16, D) the cursed +1 scale mail of Nostuseb {rPois rC+ Dex+6 Stlth-} It affects your dexterity (+6). It protects you from cold. It protects you from poison. It makes you less stealthy. It has a curse placed upon it. (8, 33, D) the cursed +0 glaive "Tuap" {chop, rC- rN+ MP+9 Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (8, 34, D) a +2 great mace of protection (8, 51, D) an uncursed staff of fire (8, 62, D) a +5 glaive of chopping (8, 63, D) a +1 short sword of draining a +0 robe an uncursed amulet of regeneration (8, 66, D) a +2 scimitar a +0 robe (9, 14, D) a +0 pair of gloves of archery (9, 15, D) a book of Party Tricks (9, 16, D) a +2 cloak of invisibility (9, 17, D) +5 storm dragon scales a +6 ring of dexterity the ring "Baekano" {Wiz Dex+2 Slay+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (9, 32, D) a phial of floods (9, 33, D) the +8 hand axe "Orb Guardian's Bane" {vamp, Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). (9, 50, D) a manual of Maces & Flails (9, 52, D) a sack of spiders (9, 62, D) a +7 trident a +4 chain mail of cold resistance (9, 63, D) a +1 flail of crushing a +0 robe an uncursed ring of stealth a +1 vampiric battleaxe a +0 robe (9, 65, D) a +4 trident of protection a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a phial of floods (10, 15, D) the +1 robe of Impermeability {rC+ rN+ Int+3} It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. (10, 32, D) a cursed ring of attention (10, 33, D) a sack of spiders (10, 34, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (10, 50, D) a +0 spear of piercing (11, 1, D) the +4 great mace of Ashenzari's Pride {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +1 spear of piercing (11, 15, D) a crystal ball of energy (11, 32, D) an uncursed ring of see invisible (11, 33, D) an uncursed ring of see invisible (11, 34, D) the +1 chain mail "Nopras" {Str+4} It affects your strength (+4). (11, 50, D) a +1 bardiche of venom (12, 32, D) the +2 ring mail "Asyr" {+Blink rF- rN++ Stlth+} It makes you vulnerable to fire. It greatly protects you from negative energy. It lets you blink. It makes you more stealthy. (12, 33, D) a +2 scale mail of magic resistance (12, 34, D) a fan of gales (12, 39, D) a +0 mace (still there?) a +0 flail (still there?) (12, 51, D) a +2 robe of magic resistance (13, 18, D) a +2 scythe of flaming (13, 19, D) a +0 battleaxe a +2 leather armour of fire resistance (13, 32, D) a +0 robe (13, 33, D) a lightning rod (4/4) (13, 34, D) an uncursed staff of summoning (13, 38, D) 5 large rocks (unseen) (13, 39, D) 4 large rocks (13, 40, D) quicksilver dragon scales (unseen) (13, 50, D) an uncursed staff of air (13, 52, D) a +4 scale mail of poison resistance (14, 40, D) 3 large rocks (unseen) (14, 51, D) a +0 chain mail of poison resistance (18, 49, D) an uncursed staff of conjuration (19, 1, D) a +1 morningstar of holy wrath (19, 16, D) a +0 robe (19, 32, D) a +0 trident (19, 48, D) the +0 robe "Acokoch" {Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). (19, 49, D) a +0 shortbow of freezing (20, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (20, 1, D) a +0 flail of venom (20, 16, D) a phial of floods (20, 17, D) a +2 quick blade (20, 48, D) an uncursed staff of poison (20, 49, D) a +2 ring mail of positive energy (20, 50, D) the ring of the Death Scarab {+Inv rC+ Slay+2} [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It lets you turn invisible. (21, 0, D) a crystal ball of energy (21, 17, D) the +4 bardiche of Dishonour {chop, rN+ Int-5 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from negative energy. (21, 32, D) a +2 lajatang of protection (21, 48, D) an uncursed staff of wizardry (21, 50, D) the ring "Muuz" {*Corrode +Fly Str+4 Dex+2} [ring of strength] It affects your strength (+4). It affects your dexterity (+2). It lets you fly. It may corrode you when you take damage. (22, 16, D) a lamp of fire (22, 32, D) the +7 rapier of Dithmenos's Fury {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (22, 33, D) a +3 ring mail of magic resistance (22, 48, D) the cursed +1 rapier of Qokabasu {pierce, +Inv rC+ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (22, 50, D) an uncursed staff of conjuration (22, 51, D) the ring "Kohoss" {*Contam rPois rF+ rC+ MR++} [ring of protection from fire] It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. the ring "Zeiffuhaod" {rF+ rC++ Int-2 Stlth+} [ring of protection from fire] It affects your intelligence (-2). It protects you from fire. It greatly protects you from cold. It makes you more stealthy. (22, 52, D) a +6 ring of strength a +3 large shield (23, 0, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (23, 1, D) an uncursed ring of poison resistance (23, 16, D) a +2 ring mail of fire resistance (23, 17, D) an uncursed staff of wizardry (23, 18, D) the +1 leather armour of the Vaults {Int+5} It affects your intelligence (+5). (23, 33, D) a +2 leather armour of magic resistance (23, 34, D) an uncursed staff of poison (23, 48, D) the +12 falchion of Sin {slice, rElec rN+++ Int-3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. (23, 50, D) an uncursed staff of wizardry (24, 0, D) an uncursed staff of conjuration (24, 1, D) a +2 scale mail of positive energy (24, 4, D) the +7 arbalest "Joikuska" {venom, rElec MR+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (24, 16, D) an uncursed amulet of faith (24, 17, D) a +0 dagger of freezing (24, 18, D) an uncursed amulet of rage (24, 32, D) a +2 dagger of electrocution (24, 34, D) a crystal ball of energy (24, 48, D) an uncursed staff of summoning (24, 49, D) a +3 mace of draining (25, 0, D) +1 ice dragon scales (25, 1, D) a lightning rod (4/4) (25, 16, D) a +1 long sword of slicing (25, 17, D) a sack of spiders (25, 18, D) an uncursed staff of cold (25, 32, D) the +6 trident of the Boiling Point {flame, *Drain rElec Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It causes draining when unequipped. (25, 33, D) the +2 dagger of the Saviour {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you see invisible. (25, 34, D) a +2 leather armour of cold resistance (25, 48, D) an uncursed staff of cold (25, 49, D) an uncursed staff of earth (25, 50, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (26, 0, D) an uncursed staff of wizardry (26, 1, D) a fan of gales (26, 16, D) a phial of floods (26, 17, D) the +4 great sword of Blood {freeze, rF+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. (26, 32, D) a +0 spear of venom (26, 33, D) a +1 chain mail of cold resistance (26, 34, D) a +4 arbalest of flaming (26, 49, D) an uncursed ring of resist corrosion (27, 0, D) the +10 great mace of Big Damage {flame, rC- MR+ Str+3 Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (27, 17, D) an uncursed staff of poison (27, 33, D) a lightning rod (4/4) (27, 34, D) a +4 ring of dexterity (28, 16, D) a +1 leather armour of poison resistance (28, 32, D) the +2 robe "Qelutyo" {rPois MR+ Stlth+} It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (28, 33, D) a +1 mace of venom (28, 48, D) a fan of gales (28, 50, D) a sack of spiders (29, 0, D) a +3 shortbow of freezing (29, 1, D) an uncursed staff of cold (29, 16, D) an uncursed staff of energy (29, 32, D) a +1 vampiric scimitar (29, 33, D) a +1 broad axe of freezing (29, 38, D) an uncursed staff of energy a +0 crystal plate armour (29, 41, D) the +7 halberd of the Spheres {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 robe (29, 49, D) an uncursed staff of death (29, 50, D) a +3 antimagic mace (30, 6, D) the +6 hunting sling "Transmigrator" {freeze, Str+2 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). (30, 23, D) a +0 hand axe a +0 animal skin a +2 amulet of reflection a +0 rapier a +0 animal skin (30, 24, D) a +0 robe a +3 short sword of venom a +2 robe of positive energy a +0 buckler a +0 quarterstaff a +0 animal skin a +0 hand axe a +0 animal skin a +3 lajatang of protection a +0 robe (30, 25, D) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe a cursed -3 rapier a +0 animal skin (30, 26, D) a +0 longbow a +0 club 7 arrows (30, 38, D) an uncursed staff of earth a +2 chain mail of fire resistance (30, 39, D) a +1 scimitar of flaming (30, 48, D) a +1 quarterstaff of protection (30, 49, D) an uncursed ring of wizardry (30, 50, D) a +1 great mace of holy wrath (31, 5, D) (unseen) (31, 6, D) (unseen) (31, 23, D) a +0 hand axe a +0 animal skin a +2 lajatang of electrocution a +0 robe (31, 24, D) 9 arrows (31, 25, D) a +5 flail a +0 robe a +0 quarterstaff a +0 robe a +2 rapier of electrocution a +0 robe a +0 buckler (31, 38, D) a +0 whip a +0 cloak (31, 40, D) a +1 scimitar of flaming (31, 48, D) a +3 short sword of protection (32, 48, D) the +8 hunting sling of Resumed Hostilities {velocity, rElec MP+9 Str-2 Dex+10} Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your dexterity (+10). It insulates you from electricity. It affects your magic capacity (+9). (32, 49, D) a +1 vampiric broad axe (32, 50, D) a +3 longbow of velocity (32, 54, D) a cursed -2 morningstar quicksilver dragon scales 3 large rocks an iron dragon corpse (skeletalised by now) a quicksilver dragon corpse (skeletalised by now) (32, 55, D) an iron dragon corpse (skeletalised by now) (32, 56, D) 7 large rocks (33, 48, D) an uncursed ring of fire (33, 54, D) a +0 dire flail 2 large rocks a +0 flail a stone giant corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) (33, 56, D) quicksilver dragon scales quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) a quicksilver dragon corpse (skeletalised by now) a quicksilver dragon corpse (skeletalised by now) (34, 28, D) a fan of gales (34, 49, D) a +2 plate armour of poison resistance (34, 50, D) an uncursed staff of power (34, 54, D) a large rock (34, 55, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (34, 56, D) a large rock (35, 14, D) an uncursed amulet of regeneration (35, 16, D) a manual of Polearms (35, 28, D) an uncursed staff of death (35, 29, D) a +2 naga barding of stealth (36, 1, D) a +1 scale mail of fire resistance (36, 15, D) a cursed staff of earth (36, 28, D) a manual of Staves (36, 29, D) an uncursed staff of death (37, 1, D) a +0 dire flail (37, 14, D) a +3 fustibalus of freezing (37, 15, D) a phial of floods (37, 28, D) an uncursed staff of wizardry (37, 29, D) a lightning rod (4/4) (38, 1, D) a phial of floods (38, 14, D) an uncursed ring of poison resistance (38, 15, D) an uncursed staff of death (38, 28, D) a +3 scale mail of cold resistance (38, 29, D) an uncursed staff of energy (38, 48, D) a +1 chain mail of cold resistance (38, 49, D) a +0 short sword (38, 50, D) a +2 ring mail of fire resistance (39, 1, D) an uncursed ring of stealth (39, 15, D) a +2 pair of gloves of archery a +5 ring of protection (39, 28, D) an uncursed staff of fire (39, 29, D) a +2 fustibalus of freezing (39, 48, D) an uncursed staff of wizardry (39, 49, D) a +0 dagger (39, 50, D) a +0 scimitar (40, 0, D) a +0 war axe (40, 1, D) a +2 long sword (40, 9, D) a +2 arbalest of velocity 10 bolts (40, 14, D) a cursed ring of attention (40, 15, D) a +2 hand crossbow of velocity (40, 29, D) a fan of gales (40, 48, D) the +8 short sword of Due Proportion {flame, +Fly rN+ MP-9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your magic capacity (-9). It lets you fly. (40, 50, D) a -1 dagger (41, 0, D) the cursed +1 halberd of Conformity {pain, rPois rF- Int+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (41, 10, D) a +2 antimagic scythe a +0 arbalest 25 bolts (41, 29, D) an uncursed amulet of the gourmand (41, 48, D) a +2 dagger of electrocution (41, 50, D) a scarf of repulsion (42, 7, D) a +0 arbalest (unseen) (42, 9, D) a bolt 5 large rocks (42, 14, D) an uncursed ring of wizardry (42, 15, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (42, 29, D) the +8 shortbow of Hianuph {freeze, rPois rF- rN++ Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. (42, 48, D) an uncursed staff of earth (42, 53, D) a +3 short sword of electrocution a +0 longbow 20 arrows a +0 leather armour (43, 8, D) a +0 battleaxe a +0 chain mail a +1 trident of freezing a +0 plate armour a +2 shield a +3 war axe a +3 chain mail a +0 shield (43, 10, D) a +8 whip of draining a +0 plate armour (43, 14, D) a +1 scimitar of holy wrath (43, 15, D) a lightning rod (4/4) (43, 19, D) a +1 scimitar of flaming a +0 chain mail of magic resistance (43, 20, D) a +0 scimitar (unseen) (43, 29, D) a +2 robe (43, 49, D) an uncursed staff of summoning (44, 7, D) a +0 long sword a +0 chain mail a +0 large shield (44, 9, D) 5 large rocks 4 bolts (44, 10, D) a +1 great sword of holy wrath a +0 chain mail (44, 33, D) +0 shadow dragon scales (44, 50, D) an uncursed staff of air (44, 51, D) a lightning rod (4/4) (44, 55, D) an arrow (45, 8, D) a +3 great sword of venom a cursed +0 plate armour a cursed -2 arbalest an uncursed staff of death 20 bolts (45, 9, D) a +0 war axe a +0 plate armour a +0 shield (45, 48, D) a +0 dagger (45, 49, D) a +0 rapier (45, 50, D) the Almanac of Creation and Aid Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Summon Ice Beast Ice/Summoning 4 c - Shadow Creatures Summoning 6 (45, 51, D) a lamp of fire (45, 58, D) a +0 dagger a +0 shortbow 12 arrows a +0 leather armour (46, 49, D) a +2 hunting sling of velocity (46, 51, D) an uncursed staff of power (46, 57, D) an arrow (47, 49, D) an uncursed staff of summoning (47, 51, D) a +0 short sword (47, 57, D) an arrow (48, 50, D) a +0 short sword (48, 51, D) the +3 ring mail of the Thistle {rPois Regen+ Dex-2} It affects your dexterity (-2). It protects you from poison. It increases your rate of regeneration. (48, 57, D) an arrow (49, 0, D) a +3 broad axe of flaming (49, 37, D) an uncursed staff of earth (49, 50, D) a +2 scale mail of positive energy (50, 1, D) a +2 ring mail of fire resistance (50, 3, D) the ring of Joacwuny {MR+ Int+4} [ring of protection from magic] It affects your intelligence (+4). It affects your resistance to hostile enchantments. the ring of Vapneirgh {Str+2 Int+4} [ring of strength] It affects your strength (+2). It affects your intelligence (+4). a +6 ring of intelligence a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (50, 12, D) a +1 dagger of electrocution (50, 13, D) the +7 falchion of the Boar {freeze, rF+ MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (50, 24, D) an uncursed amulet of the acrobat (50, 25, D) an uncursed staff of air (50, 36, D) a +5 flail of protection (50, 37, D) a +3 leather armour of magic resistance (50, 41, D) +0 ice dragon scales (unseen) (50, 48, D) a +7 hunting sling (50, 49, D) a +0 leather armour (50, 50, D) a +2 scale mail of cold resistance (50, 55, D) an arrow (50, 57, D) a +2 hand axe of draining (51, 0, D) a +1 halberd of venom (51, 12, D) the +7 short sword of the Saviour {freeze, *Drain rPois rN+++ Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from poison. It renders you almost immune to negative energy. It causes draining when unequipped. (51, 13, D) an uncursed ring of poison resistance (51, 24, D) a cursed staff of earth (51, 25, D) an uncursed staff of summoning (51, 37, D) a +1 halberd of venom (51, 48, D) a sack of spiders (51, 49, D) an arrow a +0 short sword (51, 50, D) an uncursed ring of resist corrosion (51, 53, D) a +1 vampiric long sword a +0 shortbow 20 arrows a +0 leather armour an elf corpse (52, 12, D) an uncursed staff of power (52, 13, D) a +2 leather armour of magic resistance (52, 36, D) a fan of gales (52, 49, D) a +0 shortbow a +0 dagger 14 arrows the +1 robe of Ajowet {rElec rN+ Dex+3 SInv} It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. an elf corpse (52, 50, D) an arrow (52, 51, D) 2 arrows (52, 52, D) the +9 long sword "Qeerrug" {speed, Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). a +0 leather armour an uncursed staff of death a +0 leather armour a +0 longbow 18 arrows a +3 leather armour (52, 53, D) a +0 short sword a +0 leather armour a +0 longbow 36 arrows a +0 leather armour (52, 54, D) a +0 long sword a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour an uncursed staff of fire a +0 longbow 36 arrows a +0 leather armour a +4 short sword of draining a +0 buckler an elf corpse (52, 55, D) an arrow (53, 0, D) a +1 leather armour of magic resistance (53, 1, D) a +6 vampiric trident (53, 5, D) an uncursed staff of death a +0 robe (53, 6, D) a +0 spear a +0 hunting sling 23 stones a +0 war axe a +0 animal skin an uncursed amulet of faith (53, 7, D) a +0 spear a +0 hunting sling 11 stones a +0 robe (53, 13, D) a fan of gales (53, 36, D) a +1 leather armour of fire resistance (53, 37, D) a sack of spiders (53, 50, D) a manual of Long Blades (53, 51, D) a cursed -2 long sword (53, 52, D) a +0 long sword a +0 scale mail a +0 rapier a +0 scale mail a +0 shortbow a +0 scimitar a +4 mace of holy wrath a +0 longbow a +0 leather armour a +0 shortbow 69 arrows a +2 long sword of holy wrath a +3 short sword of speed a +0 rapier an uncursed amulet of guardian spirit an elf corpse (53, 53, D) an uncursed ring of protection from magic 14 arrows a +0 rapier a +0 rapier a +0 leather armour an uncursed amulet of guardian spirit a +0 long sword a +0 leather armour a +2 vampiric short sword a +0 short sword a +0 short sword a cursed +0 leather armour (53, 54, D) a +0 short sword a -1 shortbow a +0 leather armour an uncursed amulet of guardian spirit a +6 war axe of freezing a +4 great sword of flaming a +0 leather armour an uncursed staff of earth a +0 short sword a +0 short sword a +0 leather armour 21 arrows a +3 halberd of chopping an elf corpse an elf corpse (53, 55, D) a +3 trident of protection an elf corpse (54, 5, D) a +0 robe an uncursed ring of wizardry (54, 6, D) 3 stones (54, 12, D) a +2 hand axe of chopping (54, 24, D) a crystal ball of energy (54, 25, D) the cursed +1 hand crossbow of Zonan {freeze, rPois MR+ Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (54, 30, D) a +0 hand axe (unseen) (54, 36, D) a +2 robe of magic resistance (54, 48, D) an arrow a +0 dagger (54, 49, D) a +0 short sword (54, 50, D) a +2 plate armour of poison resistance (54, 52, D) a +3 giant spiked club a +0 rapier a +0 rapier a +0 leather armour a cursed -1 rapier 4 scrolls of enchant weapon the +10 hand axe "Ykhla" {speed, rC+ rN+ Str+6} Attacks with this weapon are significantly faster. It affects your strength (+6). It protects you from cold. It protects you from negative energy. a +0 leather armour (54, 53, D) 6 arrows (54, 54, D) an arrow a +0 long sword a +0 short sword a +0 leather armour a +0 long sword a +0 ring mail the amulet of Ephemeral Luck {RegenMP Dex+7 Slay+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 long sword a +0 scale mail a +4 ring of strength (54, 56, D) a +0 rapier a +0 rapier a +0 leather armour (55, 0, D) an uncursed staff of fire (55, 1, D) an uncursed staff of poison (55, 12, D) a +1 rapier of draining (55, 13, D) the +5 great mace "Bixziharch" {elec, Int+3 Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+6). (55, 52, D) a +0 long sword a +0 rapier (55, 53, D) a +0 short sword a +0 scale mail (55, 54, D) a +0 long sword a +0 leather armour a +3 mace of protection a +0 short sword a +0 chain mail (55, 55, D) 2 arrows (55, 56, D) an arrow (56, 29, D) a +0 robe (56, 31, D) a +0 quarterstaff a +0 robe (57, 31, D) an uncursed staff of air a +0 robe (60, 36, D) an uncursed staff of wizardry (60, 37, D) an uncursed amulet of regeneration (60, 40, D) a cursed +3 mace (unseen) (60, 42, D) a +0 war axe (unseen) (61, 8, D) a +0 flail of holy wrath (61, 16, D) a cursed staff of cold (61, 26, D) a +2 spear of freezing (61, 36, D) a crystal ball of energy (61, 38, D) an uncursed ring of ice (61, 40, D) a +0 robe a +0 dagger a cursed +0 robe (62, 0, D) a +5 spear of piercing (62, 1, D) a +0 lajatang of speed (62, 8, D) a +5 morningstar of crushing (62, 16, D) a fan of gales (62, 26, D) a +0 trident of flaming (62, 27, D) an uncursed staff of death (62, 30, D) a +0 war axe a +0 robe (62, 36, D) an uncursed amulet of harm (62, 37, D) an uncursed ring of poison resistance (63, 17, D) an uncursed staff of death (63, 30, D) a +0 mace a +0 robe (63, 63, D) a +2 great sword of holy wrath (unseen) (64, 17, D) the +8 quarterstaff "Jisat" {crush, rF- rN+ Str+2 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from negative energy. (64, 26, D) a crystal ball of energy (64, 27, D) a +4 longbow of flaming (64, 64, D) 12 large rocks a +3 rapier of venom a +10 plate armour of ponderousness (64, 65, D) a +3 battleaxe of distortion (unseen) (65, 62, D) a +0 hunting sling (unseen) (65, 63, D) a +4 falchion of holy wrath (unseen) (65, 64, D) a sling bullet (66, 65, D) a +2 battleaxe of draining (unseen) (67, 0, D) a +0 dagger of draining (68, 0, D) a +0 robe of positive energy (69, 0, D) an uncursed staff of earth (69, 36, D) a +2 scimitar of flaming (70, 8, D) an uncursed staff of conjuration (70, 9, D) a +0 buckler of protection (70, 11, D) (unseen) (70, 36, D) a +3 ring of protection (70, 37, D) a +4 dagger of protection (71, 8, D) a fan of gales (71, 16, D) a +0 scimitar of flaming (71, 26, D) an uncursed staff of power (71, 27, D) a +6 long sword of flaming (71, 29, D) a +0 long sword (unseen) (71, 36, D) an uncursed staff of cold (71, 37, D) the cursed +1 chain mail of Watchfulness {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (72, 9, D) a fan of gales (72, 16, D) an uncursed staff of energy (72, 17, D) a +2 halberd of venom (72, 26, D) a phial of floods (72, 27, D) a +2 pair of gloves of archery (72, 37, D) a fan of gales (72, 40, D) an uncursed staff of power (73, 1, D) a +4 flail of pain (73, 17, D) a +1 robe of the Archmagi (73, 26, D) an uncursed staff of death (73, 36, D) a +0 chain mail of magic resistance (75, 1, D) an uncursed amulet of regeneration