wont the Dungeon (0, 50, D) a crystal ball of energy (0, 51, D) a book of Maledictions (0, 52, D) an uncursed staff of conjuration (1, 32, D) an uncursed staff of poison (1, 33, D) the cursed +1 scale mail "Waexies" {rF- Int+2 Dex+10} It affects your intelligence (+2). It affects your dexterity (+10). It makes you vulnerable to fire. It has a curse placed upon it. (1, 34, D) an uncursed amulet of the gourmand (1, 50, D) an uncursed staff of earth (1, 51, D) a phial of floods (1, 52, D) a +0 dagger of protection (2, 14, D) an uncursed staff of air (2, 15, D) a +0 whip (2, 16, D) the +3 scale mail "Metir" {Str+3} It affects your strength (+3). (2, 34, D) a +2 ring of protection (2, 50, D) a +0 dagger (2, 51, D) a sack of spiders (2, 52, D) a +0 dagger (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +0 hand axe (3, 32, D) an uncursed staff of death (3, 51, D) an uncursed staff of summoning (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) an uncursed staff of death (4, 32, D) a +1 shortbow of velocity (4, 33, D) a +0 whip (4, 34, D) a +10 plate armour of ponderousness (4, 46, D) a +3 battleaxe of pain a +0 robe (4, 50, D) a +0 leather armour (4, 51, D) a +0 dagger (4, 55, D) a +1 dagger of speed (unseen) (4, 66, D) an arrow (5, 16, D) a +0 dagger (5, 32, D) an uncursed ring of positive energy (5, 33, D) an uncursed amulet of faith (5, 34, D) a +4 scimitar of electrocution (5, 43, D) a +6 scythe of protection (5, 46, D) a +0 whip a +0 robe (5, 50, D) the cursed +1 hunting sling of Zin {speed, rPois Int+5 Dex+7} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It affects your dexterity (+7). It protects you from poison. It has a curse placed upon it. (5, 51, D) a +0 long sword (5, 52, D) an uncursed staff of wizardry (5, 65, D) a +1 scythe of freezing (6, 16, D) a +0 dagger (6, 33, D) a +2 robe of magic resistance (6, 34, D) a cursed -3 ring of slaying (6, 44, D) the ring "Tompig" {Ice rN+ MP+9 Dex-4 Slay+2} [ring of ice] It enhances your ice magic. It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). (6, 51, D) a +0 long sword (6, 61, D) a +1 scimitar of slicing a +0 leather armour an arrow (6, 62, D) an arrow (6, 63, D) an arrow (7, 14, D) an uncursed staff of summoning (7, 15, D) a +0 short sword (7, 16, D) a lamp of fire (7, 32, D) a +0 leather armour of poison resistance (7, 33, D) a fan of gales (7, 44, D) a +2 trident of protection a +1 hand crossbow of velocity a cursed +0 cloak (7, 50, D) a sack of spiders (7, 51, D) an uncursed staff of cold (7, 52, D) a +0 short sword (7, 60, D) a +4 morningstar of flaming a +0 ring mail a +0 long sword a +0 longbow a +3 chain mail of cold resistance a +0 longbow a +0 leather armour 54 arrows an elf corpse (skeletalised by now) (7, 61, D) an uncursed ring of fire the ring of Hepsou {MP+9 Dex+3 SInv} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). It lets you see invisible. the +6 trident "Killer Klown's Death" {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. a +0 vampiric long sword a +0 leather armour a +0 longbow a +0 leather armour an uncursed ring of resist corrosion a +2 longbow of freezing 63 arrows a +0 leather armour a +2 scimitar of slicing a +0 rapier a +0 rapier a +0 leather armour (7, 62, D) a +0 short sword a +0 short sword a +1 scale mail of cold resistance an arrow a +0 trident of piercing (7, 63, D) an uncursed ring of protection from magic a +4 battleaxe of freezing a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an arrow (8, 14, D) an uncursed staff of air (8, 15, D) a +0 war axe (8, 16, D) a +0 short sword (8, 32, D) an uncursed ring of ice (8, 33, D) a +2 hand axe of electrocution (8, 34, D) the ring "Ischastra" {rPois MR+++ Dex-3 Slay-4 Stlth-} [ring of attention] It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. the ring of the Turtledove {rF- EV+6 Str+4 SInv} [ring of evasion] It affects your evasion (+6). It affects your strength (+4). It makes you vulnerable to fire. It lets you see invisible. the ring "Fetotu" {MP+9 Stlth+} [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. (8, 50, D) a +0 dagger (8, 51, D) an uncursed staff of air (8, 60, D) a +1 flail of draining a +0 long sword a cursed staff of earth a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (8, 61, D) a +0 long sword a +0 ring mail a +0 vampiric rapier the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 leather armour the +6 glaive "Yzivvom" {holy, rN+ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from negative energy. a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (8, 62, D) a +0 short sword a +0 leather armour a +5 rapier of venom 4 arrows a +1 quarterstaff of protection a +0 dagger a +0 leather armour a +0 long sword a +0 short sword (8, 63, D) a +0 rapier a +0 rapier a +0 leather armour an arrow (8, 64, D) a +0 rapier a +0 rapier a +0 leather armour (9, 15, D) a +0 dagger (9, 16, D) an uncursed amulet of rage (9, 32, D) a +2 plate armour of magic resistance (9, 33, D) a +2 chain mail of poison resistance (9, 50, D) a +0 dagger (9, 51, D) an uncursed staff of wizardry (9, 52, D) a +0 long sword (9, 61, D) a +0 long sword a +0 scale mail a +0 longbow a cursed +0 leather armour an uncursed amulet of the gourmand a +0 longbow a +0 leather armour 78 arrows (9, 62, D) the +6 war axe of Poistot {drain, +Rage rElec rN+ Str-4 Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. It lets you go berserk. a +0 longbow 47 arrows a +0 leather armour (9, 63, D) a +0 longbow 50 arrows a +0 leather armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +0 dire flail (10, 16, D) an uncursed ring of poison resistance (10, 32, D) a +1 mace of protection (10, 34, D) a +0 flail of crushing (10, 52, D) a sack of spiders (10, 60, D) 2 arrows (10, 61, D) a +0 longbow an uncursed staff of summoning 17 arrows a +0 leather armour (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +0 whip of venom (11, 15, D) a lightning rod (4/4) (11, 16, D) an uncursed staff of air (11, 17, D) a +0 trident (unseen) (11, 34, D) a phial of floods (11, 51, D) a +0 dagger (11, 52, D) a +0 dagger (11, 60, D) a +0 long sword (unseen) (12, 14, D) a +2 scale mail of fire resistance (12, 15, D) a phial of floods (12, 16, D) the +5 leather armour of Pandemonium {SInv} It lets you see invisible. (12, 17, D) a +0 dire flail an uncursed ring of protection from magic a +0 scimitar (12, 18, D) the +10 falchion of Xom's Favour {drain, rF+ rC+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. It protects you from cold. (12, 19, D) a +0 hand axe a +2 glaive of venom a +0 cloak a +0 morningstar of holy wrath the +7 rapier of Uruegaz {pierce, rElec Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. a +0 short sword (12, 32, D) the cursed +0 ring mail of Grottiness {MR++ Regen+ rCorr Str-3 Int+4} It affects your strength (-3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (12, 51, D) a +0 long sword (12, 56, D) a +0 rapier an elf corpse (skeletalised by now) (13, 17, D) a +2 long sword of holy wrath a +0 cloak a +0 shield a cursed staff of power a +0 cloak a +0 dagger of venom a +0 cloak (13, 18, D) an uncursed staff of energy a +0 cloak (13, 19, D) a +2 dagger of pain a +0 cloak an uncursed ring of flight a +0 hand axe a +0 mace (13, 21, D) a +0 trident (13, 33, D) an uncursed staff of air (13, 34, D) a lightning rod (4/4) (14, 16, D) a +0 halberd (14, 17, D) a +0 scimitar a +0 battleaxe a +3 war axe of electrocution (14, 18, D) a +0 cloak a +0 flail a +0 mace (14, 19, D) an uncursed staff of summoning a +0 cloak a +0 hand axe a +0 long sword a +1 hunting sling of freezing a cursed +0 cloak an uncursed amulet of regeneration a +0 battleaxe a +0 rapier a +1 cloak a +0 short sword a cursed +0 cloak a +0 short sword (14, 20, D) a +0 long sword a +0 cloak (14, 21, D) a cursed -3 glaive (14, 50, D) an uncursed staff of summoning (18, 48, D) an uncursed staff of power (18, 49, D) a +1 mace of holy wrath (18, 50, D) the +1 scale mail of Zin's Reproof {Dex+7} It affects your dexterity (+7). (19, 1, D) a crystal ball of energy (19, 17, D) a phial of floods (19, 48, D) a +2 robe of magic resistance (19, 50, D) the ring of Ru's Displeasure {rPois rF- rC+++ Str+3 Dex+4 Slay-3} [ring of strength] It affects your strength (+3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. (20, 0, D) a +2 dagger of venom (20, 1, D) an uncursed staff of cold (20, 16, D) a +0 flail (20, 33, D) an uncursed ring of resist corrosion (20, 48, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (20, 49, D) a crystal ball of energy (20, 50, D) a lamp of fire (21, 0, D) a +2 falchion of draining (21, 1, D) a +1 scimitar of holy wrath (21, 17, D) a +0 dagger (21, 32, D) 4 scrolls of enchant weapon (21, 48, D) a crystal ball of energy (21, 49, D) a +3 chain mail of cold resistance (22, 0, D) an uncursed staff of wizardry (22, 17, D) a +3 blowgun (22, 32, D) a +4 arbalest of freezing (22, 33, D) a +0 hunting sling of freezing (22, 34, D) a sack of spiders (22, 48, D) the +7 whip of Eternal Night {holy, *Noise +Fly Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It lets you fly. It may make noises in combat. (22, 49, D) an uncursed staff of energy (22, 50, D) a +3 falchion of venom (23, 0, D) a +2 rapier of flaming (23, 1, D) a lightning rod (4/4) (23, 16, D) a manual of Bows (23, 17, D) an uncursed staff of cold (23, 32, D) a +7 blowgun (23, 33, D) the +2 longbow "Killer Klown's Foe" {velocity, rC+ Str+6 Int+5} Any arrow fired from it inflicts extra damage. It affects your strength (+6). It affects your intelligence (+5). It protects you from cold. (23, 34, D) a +1 dire flail of protection (23, 48, D) a +4 dagger of venom (23, 49, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (23, 50, D) a +0 robe of cold resistance (24, 0, D) an uncursed staff of power (24, 1, D) an uncursed ring of fire (24, 16, D) a fan of gales (24, 17, D) a sack of spiders (24, 18, D) an uncursed staff of poison (24, 32, D) a +0 falchion of draining (24, 33, D) a +4 dire flail of protection (24, 34, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (24, 49, D) the +0 naga barding "Cyptuqil" {*Corrode Str+3} It affects your strength (+3). It may corrode you when you take damage. (24, 50, D) an uncursed ring of stealth an uncursed ring of magical power (25, 0, D) +0 ice dragon scales (25, 4, D) a +0 cloak (25, 16, D) a fan of gales (25, 17, D) an uncursed staff of energy (25, 19, D) a +5 ring of strength an uncursed ring of positive energy (25, 33, D) a +0 short sword of flaming (25, 34, D) a +0 vampiric dagger (25, 48, D) a lamp of fire (26, 1, D) a sack of spiders (26, 16, D) an uncursed staff of energy (26, 17, D) a phial of floods (26, 33, D) a fan of gales (26, 34, D) a +0 great sword of electrocution (26, 48, D) a +5 mace of draining (26, 50, D) a +0 leather armour of cold resistance (27, 0, D) a +2 hand crossbow of freezing (27, 1, D) a +2 hunting sling of freezing (27, 32, D) an uncursed staff of summoning (27, 33, D) the amulet of the Unstoppable Tales {Faith Int+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). (27, 38, D) a +1 scythe of venom (27, 39, D) a +1 scythe of freezing (27, 48, D) an uncursed staff of cold (27, 49, D) a +1 helmet of intelligence (27, 50, D) a +4 quarterstaff of speed (28, 1, D) an uncursed amulet of the gourmand (28, 5, D) a cursed +3 hand axe (unseen) (28, 17, D) a crystal ball of energy (28, 23, D) a +0 glaive (28, 32, D) a +0 long sword (28, 33, D) a +1 centaur barding of stealth (28, 38, D) a +0 giant spiked club (28, 48, D) a +2 ring mail of fire resistance (28, 49, D) an uncursed amulet of regeneration (28, 50, D) an uncursed staff of earth (28, 51, D) an uncursed ring of wizardry an uncursed ring of ice an uncursed ring of fire (29, 0, D) a +6 ring of strength an uncursed ring of positive energy (29, 1, D) a +4 great sword of slicing (29, 16, D) a +0 glaive (29, 21, D) a +0 war axe a +0 glaive (29, 22, D) a +0 rapier a +0 cloak a +0 mace (29, 23, D) a +0 dire flail the +11 mace of Buna Cuabi {freeze, rN+ Int+5 Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+7). It protects you from negative energy. a +4 scythe of freezing a +0 trident (29, 24, D) a +0 trident (still there?) a +4 mace of crushing (still there?) (29, 32, D) an uncursed staff of wizardry (29, 33, D) a phial of floods (29, 38, D) a +1 rapier of freezing a +2 ring mail of cold resistance (29, 48, D) an uncursed ring of ice (29, 49, D) a +3 hand crossbow of flaming (30, 21, D) a +0 short sword (unseen) (30, 22, D) a +0 dire flail a +0 scimitar a +0 battleaxe (30, 23, D) a +0 scimitar (still there?) a +0 rapier (still there?) a +0 cloak (still there?) a +0 dire flail (still there?) a +1 hand axe of venom (still there?) 3 potions of haste (still there?) a +0 dire flail (still there?) (30, 24, D) a +0 long sword (unseen) (30, 39, D) the cursed +0 battleaxe of Puige {chop, rElec MR+ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (30, 48, D) a +3 arbalest of flaming (30, 49, D) an uncursed staff of cold (30, 50, D) a +1 helmet of intelligence (31, 21, D) a +0 trident (unseen) (31, 22, D) a +0 trident (unseen) (31, 48, D) a +5 trident of venom (31, 49, D) a +5 flail of protection (31, 50, D) an uncursed ring of poison resistance (32, 48, D) the cursed +0 mace of Untruth {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. (33, 49, D) the +0 ring mail of Subjectivity {rPois Str-3 Int+4} It affects your strength (-3). It affects your intelligence (+4). It protects you from poison. (33, 50, D) a large rock (34, 28, D) a +1 robe of magic resistance (34, 48, D) the +1 leather armour of the Valley of Death {+Blink Regen+ Int-2 SInv} It affects your intelligence (-2). It lets you see invisible. It lets you blink. It increases your rate of regeneration. (34, 49, D) a +1 pair of gloves of archery (34, 50, D) an uncursed staff of poison (34, 52, D) 12 large rocks a stone giant corpse an iron dragon corpse (34, 53, D) an iron dragon corpse a quicksilver dragon corpse an iron dragon corpse (34, 54, D) quicksilver dragon scales (still there?) quicksilver dragon scales (still there?) (35, 14, D) a cursed amulet of inaccuracy (35, 29, D) a book of Burglary (35, 52, D) 9 large rocks (still there?) 5 large rocks (still there?) (35, 53, D) a large rock (35, 54, D) a +0 mace (still there?) a large rock (still there?) (36, 0, D) an uncursed staff of earth (36, 1, D) a phial of floods (36, 14, D) the +6 flail of Ciokh {speed, rElec Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). It insulates you from electricity. (36, 29, D) an uncursed ring of poison resistance (37, 1, D) a manual of Bows (37, 14, D) an uncursed staff of summoning (37, 15, D) an uncursed staff of summoning (37, 28, D) a lightning rod (4/4) (38, 0, D) a +0 great mace (38, 1, D) a fan of gales (38, 28, D) the +9 staff of Olgreb {rPois} It protects you from poison. (38, 29, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (39, 0, D) a cursed amulet of inaccuracy (39, 14, D) a +0 plate armour of cold resistance (39, 15, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (39, 18, D) an uncursed staff of death (39, 28, D) the +4 plate armour of Marbles {*Drain rF+ Str+3} It affects your strength (+3). It protects you from fire. It causes draining when unequipped. (39, 29, D) an uncursed ring of poison resistance (40, 14, D) a +1 ring mail of fire resistance (40, 15, D) a sack of spiders (40, 28, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (40, 31, D) an uncursed ring of wizardry (41, 0, D) a +2 shortbow of flaming (41, 28, D) a crystal ball of energy (41, 29, D) a sack of spiders (42, 0, D) an uncursed staff of summoning (42, 1, D) a +3 ring mail of fire resistance (42, 29, D) a +1 hand axe of flaming (43, 3, D) a bolt (43, 4, D) a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail a +0 shield an uncursed staff of energy a +0 arbalest a +0 battleaxe a +0 plate armour 27 bolts (43, 5, D) a +0 great sword a +0 plate armour an uncursed amulet of the gourmand a +0 dire flail the +8 longbow of Xitesm {freeze, rN++ Dex+5 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It greatly protects you from negative energy. It makes you less stealthy. a cursed +0 chain mail a +0 long sword a +0 chain mail a +0 shield (43, 6, D) a +0 broad axe a +0 plate armour (43, 15, D) a +3 quick blade (43, 29, D) a +2 chain mail of magic resistance (44, 3, D) a +0 glaive a +0 plate armour (44, 4, D) a +0 arbalest 22 bolts a +0 great sword a +0 plate armour a +0 great mace a +0 chain mail (44, 5, D) a bolt (44, 24, D) (unseen) (44, 28, D) a +4 vampiric long sword (44, 33, D) +0 shadow dragon scales (44, 62, D) a hell hound corpse (45, 4, D) a +5 battleaxe of electrocution a +0 plate armour (45, 60, D) a +2 great sword of flaming (still there?) a +4 scimitar of flaming (still there?) (45, 61, D) a +2 great sword of flaming (still there?) a +0 demon whip of freezing (still there?) (45, 62, D) the +5 rapier of Vuife {pain, MR+ Str+6 Dex+2 Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. (unseen) (46, 60, D) a +1 demon whip of pain (unseen) (46, 61, D) +0 fire dragon scales (unseen) (46, 62, D) a +2 great sword of flaming (still there?) a hell hog corpse (still there?) (47, 61, D) a +1 great sword of flaming a +1 great sword of flaming a +0 demon whip of electrocution a fire giant corpse (47, 62, D) +0 fire dragon scales (unseen) (49, 0, D) the +8 scale mail of Shadows and Fog {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. (49, 12, D) a +2 robe of fire resistance (49, 24, D) a +1 hunting sling of flaming (50, 0, D) an uncursed ring of poison resistance (50, 12, D) a +2 scale mail of fire resistance (50, 13, D) the +2 demon whip "Wiuloekk" {flame, rC+ MP+9 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your magic capacity (+9). It makes you less stealthy. (50, 25, D) a +2 leather armour of fire resistance (50, 36, D) a cursed staff of earth (50, 37, D) a +2 robe of cold resistance (50, 40, D) 5 large rocks (50, 41, D) a +1 war axe of chopping a +0 plate armour a +0 great mace a +2 chain mail of fire resistance (50, 42, D) a +0 battleaxe a +0 plate armour (51, 0, D) a +3 trident of distortion (51, 1, D) an uncursed staff of poison (51, 14, D) a +5 amulet of reflection a +6 ring of intelligence a +6 ring of dexterity a +0 shield a +0 scale mail (51, 24, D) an uncursed staff of earth (51, 37, D) a +2 robe of magic resistance (51, 40, D) a +2 long sword a +5 blowgun a +0 plate armour a +0 shield (51, 43, D) a large rock (52, 1, D) an uncursed staff of fire (52, 12, D) a lightning rod (4/4) (52, 13, D) the +7 shortbow "Wirphiafy" {velocity, *Drain MR+++ Stlth+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (52, 24, D) a +0 leather armour (52, 25, D) a +0 trident (52, 36, D) a +0 plate armour (52, 37, D) the cursed +1 falchion of the Desolation of Salt {drain, Fragile rF++ Str+4 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+2). It greatly protects you from fire. It will be destroyed if unequipped. It has a curse placed upon it. (52, 40, D) a +0 long sword the +5 chain mail "Naeddane" {*Contam rF++ Int+4} It affects your intelligence (+4). It greatly protects you from fire. It causes magical contamination when unequipped. (52, 41, D) a +0 great sword a +0 plate armour (52, 42, D) 4 large rocks (53, 1, D) a +2 hand axe of chopping (53, 3, D) a +0 giant club (still there?) 3 large rocks (still there?) (53, 4, D) a +0 giant club (still there?) 4 large rocks (still there?) (53, 12, D) an uncursed staff of earth (53, 13, D) a +0 buckler of poison resistance (53, 24, D) a fan of gales (53, 25, D) a +2 halberd of chopping (53, 37, D) a +1 long sword of pain (54, 1, D) a crystal ball of energy (54, 3, D) a +0 giant club a +0 giant club (54, 4, D) a +0 battleaxe of freezing (54, 5, D) a +0 giant club (unseen) (54, 25, D) an uncursed staff of conjuration (54, 30, D) a javelin (55, 0, D) a crystal ball of energy (55, 1, D) a +0 morningstar of holy wrath (55, 3, D) a +0 giant club (unseen) (55, 24, D) 2 tomahawks (55, 29, D) a +0 spear a +0 leather armour 14 javelins (55, 30, D) 2 javelins (56, 3, D) a +0 giant spiked club (unseen) (56, 4, D) a +0 giant spiked club (unseen) (56, 16, D) a +0 battleaxe of freezing (unseen) (56, 17, D) a +0 battleaxe of freezing (56, 26, D) a +3 trident of distortion a +0 robe (56, 27, D) a +2 spear of venom a +0 leather armour 11 javelins of returning (56, 28, D) 2 javelins (56, 29, D) a javelin (56, 30, D) the +5 long sword "Kunt" {slice, rC+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from cold. a +0 robe (57, 26, D) a +0 trident the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). 5 tomahawks (57, 27, D) a +0 spear a +1 robe 17 javelins (57, 28, D) 2 large rocks (59, 36, D) a +4 blowgun (59, 37, D) a +2 hand crossbow of freezing (59, 40, D) 2 large rocks (unseen) (59, 41, D) a +0 giant spiked club (unseen) (60, 36, D) a +2 hunting sling of freezing (60, 37, D) a large rock a book of Maledictions (60, 39, D) 4 large rocks (60, 40, D) 2 large rocks (60, 41, D) 4 large rocks (60, 42, D) a large rock (61, 8, D) a +0 spear of flaming (61, 16, D) an uncursed staff of summoning (61, 26, D) a manual of Short Blades (61, 36, D) the +5 shortbow of the Iron City of Dis {velocity, rC+ MR+ Str+2} Any arrow fired from it inflicts extra damage. It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. (61, 37, D) a +4 long sword of electrocution (61, 40, D) a +0 giant spiked club (still there?) a large rock (still there?) (61, 41, D) a +0 giant spiked club (62, 0, D) a +0 dagger (62, 1, D) a +2 hunting sling of velocity (62, 2, D) a +0 dagger a +0 robe a +2 falchion of electrocution a +0 robe (62, 3, D) a +0 dagger a +0 robe (62, 8, D) an uncursed staff of fire (62, 16, D) an uncursed staff of death (62, 17, D) a +5 flail of draining (62, 20, D) (unseen) (62, 27, D) an uncursed amulet of the gourmand (62, 36, D) a +0 morningstar of holy wrath (62, 37, D) a +2 scale mail of cold resistance (62, 41, D) a large rock (63, 0, D) a cursed -2 ring of protection (63, 2, D) a +0 dagger (unseen) (63, 8, D) a +3 ring of dexterity (63, 17, D) a +0 hand crossbow of velocity (63, 26, D) an uncursed staff of conjuration (63, 29, D) a +0 war axe (63, 30, D) a +0 short sword (unseen) (63, 36, D) a +6 blowgun (64, 16, D) a fan of gales (64, 27, D) an uncursed ring of poison resistance (67, 0, D) a +1 glaive of venom (69, 0, D) a +1 trident of pain (70, 8, D) a +3 lajatang of protection (70, 9, D) a +1 trident of protection (70, 36, D) an uncursed staff of energy (70, 37, D) a +3 blowgun (70, 41, D) a +4 scimitar of flaming (71, 8, D) a +2 long sword of pain (71, 16, D) a +3 ring of dexterity (71, 17, D) a +1 quarterstaff of protection (71, 19, D) a +0 scythe a +0 robe (71, 20, D) a +3 quarterstaff of chaos (71, 27, D) a cursed -4 ring of dexterity (71, 28, D) a +0 rapier (unseen) (71, 30, D) a +2 scimitar of flaming a +1 robe of resistance (71, 37, D) the +2 scale mail of Words of Power {*Slow rF+++ Str+4 Dex-4} It affects your strength (+4). It affects your dexterity (-4). It renders you almost immune to fire. It may slow you when you take damage. (71, 41, D) a +1 scimitar of flaming (72, 17, D) a +1 plate armour of fire resistance (72, 20, D) a +0 short sword a +0 ring mail (72, 27, D) a +1 ring of protection a phantom mirror (72, 29, D) a +1 halberd a +0 animal skin (72, 36, D) the +1 hat "Yfe Baoz" {Int+2} It affects your intelligence (+2). (72, 37, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (73, 16, D) an uncursed staff of conjuration (73, 17, D) a +1 mace of protection (73, 19, D) a cursed -3 trident a +0 robe (73, 20, D) a +0 dagger a +0 robe (73, 21, D) a +0 robe (unseen) (73, 26, D) a +0 quarterstaff of protection (73, 29, D) a +1 flail of protection a cursed +0 leather armour a cursed -1 giant spiked club a +0 robe (73, 37, D) a +1 falchion of slicing (73, 40, D) a +1 scimitar of flaming (75, 1, D) the cursed +3 shortbow "Jakhut" {velocity, rC- Int+5} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It makes you vulnerable to cold. It has a curse placed upon it.