wont the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones a cursed staff of energy (2, 22, D) a +0 club a +0 scale mail (4, 9, D) a +0 club (5, 4, D) a +2 falchion a +2 dagger (5, 12, D) a +0 halberd (5, 13, D) a cursed -2 halberd (5, 14, D) a +0 trident a +0 scale mail a +0 buckler (5, 15, D) a +0 spear (6, 4, D) a +2 quarterstaff a +2 trident (6, 13, D) a +0 spear (unseen) (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +3 chain mail (8, 9, D) a +0 hand axe of chopping (8, 10, D) a +2 dagger of venom (8, 11, D) a +1 mace of crushing (8, 20, D) a +0 dagger (9, 9, D) a +1 quarterstaff of speed (9, 10, D) a +1 long sword of flaming (9, 11, D) a +1 trident of piercing (10, 6, D) 2 stones (10, 20, D) a +0 dagger (unseen) (10, 22, D) a hell rat corpse (skeletalised by now) (12, 6, D) a stone (17, 19, D) a +0 cloak (17, 21, D) a +4 quarterstaff of speed (17, 23, D) the +2 halberd "Soakkuqa" {pain, Fragile MR++ Str+4 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (18, 19, D) a +5 ring mail (18, 21, D) a +2 scimitar of flaming (18, 23, D) a +2 rapier of venom (24, 15, D) a hell rat skeleton (26, 18, D) a killer bee corpse (27, 17, D) a redback corpse (33, 17, D) a +0 rapier a +0 robe (34, 21, D) a hell rat corpse (34, 22, D) a +1 dagger of venom (unseen) (35, 21, D) a +0 dagger a +0 ring mail an elf corpse (38, 15, D) a +0 dagger (unseen)