wont Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 36, D:1) a +0 club (8, 19, D:1) a +0 dagger (12, 25, D:1) a +0 dagger (20, 28, D:1) a +0 short sword (42, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 23, D:2) a +0 club (4, 28, D:2) a +0 scythe a +0 robe (15, 34, D:2) a +0 spear (27, 7, D:2) a +0 club (33, 11, D:2) a +0 dagger (38, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 5, D:3) a +0 leather armour (6, -6, D:3) 10 arrows (27, 32, D:3) a ration (34, 12, D:3) a +0 club (37, -10, D:3) a +0 dagger (38, 11, D:3) a +0 morningstar a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 1, D:4) a scroll of fog (0, 2, D:4) a potion of degeneration (1, 0, D:4) 13 stones (1, 1, D:4) the +3 flail of the Shining Light {freeze, rPois rC- Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. (1, 2, D:4) 22 arrows (2, 0, D:4) a book of Maledictions (2, 1, D:4) a ration (2, 2, D:4) a +0 dagger (16, 17, D:4) a +0 club (17, 22, D:4) a +0 dagger (32, 28, D:4) a +0 leather armour a +0 leather armour (33, 28, D:4) a +0 falchion (44, 20, D:4) a +0 chain mail (46, 25, D:4) 27 bolts (62, 22, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 18, D:5) a +0 mace (5, 19, D:5) a +0 scimitar (17, -14, D:5) a +0 trident (24, 9, D:5) 4 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, -4, D:6) a +0 giant club (9, -23, D:6) a +0 robe (10, -9, D:6) a +0 robe (13, -25, D:6) a +0 ring mail (14, -6, D:6) a +0 robe a +0 battleaxe a +0 robe a cursed -3 mace (20, -4, D:6) a cursed -1 shortbow (20, 1, D:6) a +0 dagger a +0 robe (23, 1, D:6) a +0 battleaxe (26, 17, D:6) 22 bolts (30, 1, D:6) a +0 dagger a +0 robe (31, 0, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (5, 25, D:7) an uncursed amulet of inaccuracy (6, 36, D:7) 14 poisoned needles (14, 37, D:7) a +0 trident (17, 43, D:7) a +0 flail a +0 ring mail (18, 13, D:7) a +0 shortbow (22, 37, D:7) 8 poisoned needles (23, 31, D:7) +0 steam dragon scales (50, 16, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a cursed +0 chain mail (7, 8, D:8) a +0 giant club (12, -23, D:8) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 ring mail (13, -23, D:8) a +0 dagger a +0 short sword (14, -8, D:8) a cursed -3 flail (16, -5, D:8) a +0 chain mail (20, -4, D:8) a +0 robe a +0 dagger (21, -9, D:8) a +0 scale mail a +0 hand axe a +0 war axe (21, 6, D:8) a +0 club a +0 dagger a cursed -2 robe an uncursed ring of see invisible (23, 6, D:8) a cursed +0 scale mail a +0 falchion a +0 hand axe a +0 ring mail (28, -7, D:8) a +0 giant club (33, 8, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (3, 36, D:9) a +4 flail a +0 chain mail a +0 giant club a +0 club a +0 mace a +0 leather armour a +0 club a +0 ring mail a +0 club a +0 ring mail (3, 37, D:9) 2 tomahawks (9, 27, D:9) a +0 flail (12, 1, D:9) a +0 war axe (37, 28, D:9) a +0 giant club (44, -9, D:9) a +0 club (45, -9, D:9) a +0 falchion a +0 leather armour (49, -2, D:9) a cursed +0 dagger a +0 robe (51, -7, D:9) an uncursed staff of power (52, 24, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 10 bolts (5, 8, D:10) a cursed +0 quarterstaff (6, -8, D:10) a +0 falchion (7, -13, D:10) 5 needles of sleeping (8, -9, D:10) an uncursed staff of summoning Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (2, 3, D:11) a +0 dagger (7, 7, D:11) a +0 long sword of electrocution a +0 chain mail a +0 short sword (9, 9, D:11) a +0 mace (17, 7, D:11) a +0 ring mail (24, -6, D:11) a large rock (26, -23, D:11) a +0 scale mail (26, -18, D:11) a large rock (26, -6, D:11) 3 large rocks (26, -5, D:11) a +0 giant club a +0 giant spiked club (29, -25, D:11) 3 large rocks (35, -22, D:11) a +0 club (39, -6, D:11) a +0 long sword (45, -6, D:11) a +0 giant club (49, 9, D:11) a +0 hunting sling Level 12 of the Dungeon (0, 0, D:12) a +3 ring of dexterity (2, 9, D:12) a tomahawk of returning (4, 4, D:12) a potion of degeneration (4, 9, D:12) a +0 long sword a scroll of teleportation a +3 short sword (4, 11, D:12) a +6 antimagic demon trident (unseen) (5, 5, D:12) 2 javelins (5, 6, D:12) a +0 long sword (5, 10, D:12) 2 poisoned tomahawks (5, 13, D:12) a +0 dagger (unseen) (6, 13, D:12) 4 javelins (7, 0, D:12) a wand of iceblast (11) (7, 13, D:12) 3 sling bullets (13, 13, D:12) a +0 long sword a +0 leather armour (15, 13, D:12) a +0 dagger a +0 ring mail (15, 14, D:12) 7 tomahawks (16, 19, D:12) a +0 club (18, 12, D:12) a scroll of teleportation (20, 19, D:12) a +0 hand axe a +0 hand axe (21, 19, D:12) a +0 hand axe a +0 hand axe