wont the Dungeon (0, 16, D) a quokka skeleton (2, 4, D) 10 stones an uncursed staff of energy (3, 10, D) a leopard gecko skeleton (4, 14, D) a +3 chain mail (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +2 quarterstaff of speed (5, 15, D) a +2 long sword of holy wrath (6, 4, D) a +2 falchion a +2 dagger (6, 14, D) a +3 trident of piercing (6, 15, D) a +1 hand axe of chopping (7, 9, D) a +0 dagger (7, 14, D) a +1 flail of protection (7, 15, D) a +2 dagger of electrocution (8, 22, D) a dream sheep skeleton (8, 23, D) a bat skeleton