Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 12234745842764826814 10 wooly the Vexing (level 2, -1/16 HPs) Began as a Deep Elf Hexslinger on Jan 25, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (96 turns). wooly the Vexing (Deep Elf Hexslinger) Turns: 96, Time: 00:00:30 Health: -1/16 AC: 2 Str: 5 XL: 2 Next: 10% Magic: 6/6 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.9 Fighting + Level 2.9 Ranged Weapons + Level 2.6 Dodging + Level 1.8 Spellcasting + Level 4.1 Hexes + Level 1.4 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka closely misses you. The quokka misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 86% to hit) You shoot a sling bullet. The sling bullet completely misses the endoplasm. The endoplasm freezes you. You are frozen. You die... # # #......#### ..#.#.........# ....#.......#.# ............# # ..###.......# #....#.#.... #.##.#.##### #.##J#....## ..#.@....... .# #######.#. .. .# You could see an endoplasm. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wooly the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 71 | D:1 | Reached XP level 2. HP: 4/16 MP: 6/6 96 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, chequers_avenue Action || total ---------------------------++------- Fire: Sling || 32 Armour: Robe || 7 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 36 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 36 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts